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  • #31
    Originally posted by tongyang
    I can just imagine now.

    You just got killed by some Wight trains in qufim. Was really crowded at that time. No one is willing to raise you, so you decided to call a WHM in your LS to help.

    That WHM enters qufim, and a "clone" qufim zone appears! So you end up going back to home point instead
    Other MMORPG have solution for this problem, they either allow you to chose which zone you want to enter, give you a priority or a "pass" allowing you to enter the zone you're supposed to going into. People of the same PT, Alliance or LS will always meet in the same zone.
    BRD 75 / NIN 66 / WHM 37 / WAR 30 / RDM 23 / BST 20

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    • #32
      the only real way to deal with growing populations is to make new areas

      actually there are alternatives to valk and quifim, it's only if you have a shallow knowledge of level up areas...
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      • #33
        They can be instance dungeons, oorrr they can fix the problem by creating new zones that would give more hunting locations to the same level range without more risk and less xp like they do now... or give the high risk areas xp bonous.

        Not everything has to be complicated.
        -Trimpton

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        • #34
          Originally posted by Yuna
          the only real way to deal with growing populations is to make new areas

          actually there are alternatives to valk and quifim, it's only if you have a shallow knowledge of level up areas...
          Exactly, but the key is to find people that want to come to the zones. So, instead of going there, youre stuck in valk or qufim.

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          • #35
            http://mysterytour.web.infoseek.co.j.../hunt/view.htm

            There's alot of places to level if you take the time to look up the info...
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            • #36
              The problem isnt finding the areas, i know some of the lesser traveled, its getting people together to go with you...

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              • #37
                It's not that on the servers all during the day...tho...the other time it's packed.
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                • #38
                  I tried making a few dunes parties to go to Buburimu instead.. But alot of people are WAY too stubborn to try something new. Then again, it was people from the dunes..
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                  • #39
                    Its not that bad... people in this thread are exagerating the population x10
                    I plan to live forever.. so far so good.

                    Celeras - Jack of all trades, and good at them all : Pwned, May 1st, 2004

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                    Celeras�?��?��?��?�を�?��?��?�見�?��?�?�。

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                    • #40
                      Originally posted by Celeras
                      Its not that bad... people in this thread are exagerating the population x10
                      So the servers only have a few hundred people on at peak?

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                      • #41
                        The Problem isn't the limited level zones, it is the stupidity and never-move-to-a-new-place mentality of the player.

                        The dunes are the best example, everyone's there but it exists Bubu and Koroloka, both are DESERTED because everyone's in the dunes.

                        Same goes with Qufim, Jungle, CN everyone's there and has NO intention to move to another place to level. And if you gonna do the suggestion, naw i don't want to spend (500g chcoo/200Airship/0g Teleport) and it's goot exp here too (~100exp) and lag isn't that much in here (~1500+)

                        So problem isn't the server nor the areas the problem are the players.
                        Elsurion : Charactersheet

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                        • #42
                          also for the ppls online, around 3000 steady now between off pkeaks and 4000 jpn peak.
                          Elsurion : Charactersheet

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                          • #43
                            Well, I almost left the server becuase of overpopulation but you kinda start to relize that its not just 1 server its all of them except that little server no on talks about. When I was a warrior I could wait up to 2 hours till I got a party anywhere dunes or qufim. Even in kazham I had a hard time getting a party. As a dragoon I don't have nearly as much trouble and we lever pretty fast. It's not a problem of the number of players or spawns. There are other areas to go to no doubt people are scared to go there becuase they or other players are to inexperienced to be able to handle a change. If you are a pretty experienced player fidn another area and take your party to it, if they dont want to go convicne them otherwise.
                            "Forgiveness does not change the past, but it does enhance the future"
                            "Good judgment comes from experience, experience comes from bad judgment"

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                            • #44
                              If you want good exp there are very few places to go -- If you want proof look at the mysterytour level chart that was posted.. Here are a few examples..

                              (These numbers are way off for good xp btw)

                              57-63 Terrigan - Crabs, Pugils
                              58-60 Bostaunieux Oubliette - Haunts
                              58-60 Beadeaux - Sapphire, Darksteal, Plat

                              Okay now look at your options, you can fight extremely hard to chain beastmen (Ive xped here before to get my PLD friend a coffer key) - Haunts where are going to assume impossible to chain since your most likely to die or take Crabs and Pugils which are easy and crabs have no death blow attack.

                              There is a reason why people stick to certain zones.. because they are easier xp with less risk. The reason we dont fight in other zones I blame SE, because they did not put NM in the zones at our level that we could kill to get rewards for fighting in the harder locations or if they wanted to fix the problem put xp modifers in the tougher zones to bring more people to them. As is now no one would choose Huants over easy crabs.
                              -Trimpton

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                              • #45
                                I dont understand how they can even joke about how the servers can take more people.

                                If they are only at half capacity, then why did they add new servers last year? For the fun of it? Or was it to handle the influx of new NA users because the rest of the servers simply could not handle it.

                                I was actually quite suprised to see that there were no new servers for the PS2 NA release.

                                And the more time that passes, the more full up servers get. To the point where there are so many groups in certain places, its almost impossible to have a good leveling experience. Or anything else for that matter.

                                Ever tried hunting for Sub job items in Valkurm recently? Ghouls dont spawn often, but now there are 10 times more people trying to get these items than there were back when i started.

                                Even places like Gustav tunnel which are usually quite unknown as everyone sticks in CN is packed out with 3-4 parties in the first area. Making it almost as bad as being in CN.

                                Even CN is worse than it used to be, with 5-6 parties all in the secret room let alone anywhere else.

                                I am sure there are other areas, but as has been said before and they are all good points. Just beacuse it can physically handle it, does not mean it can actually maintain everyone in it.
                                Maat Masher
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