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  • #46
    Re: Character Projections

    Originally posted by Firewind View Post
    grappling yourself...
    Server: Midgardsormr -> Quetzalcoatl -> Valefor
    Occupation: Reckless Red Mage
    Name: Drjones
    Blog: Mediocre Mage

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    • #47
      Re: Character Projections

      You know if you take Still Spell then you can cast while grappling yourself...
      The problem isn't the somatic components - I'm already allowed to take a hand off the grapple (e.g. to attack my victim.) Grappling simply throws off your concentration.

      There's a feat called Uncanny Concentration which you can take after Combat Casting which kind of seems like it would allow me to.
      You have learned to enter a deeper state when casting spells, allowing you to shrug off distractions, damage, weather effects, and even the effects of other spells.

      Prerequisites: Combat Casting.

      Benefit: You do not need to make concentration checks when affected by vigorous or violent motion or by violent weather. You gain a +2 bonus on all other concentration checks.
      Grappling has a separate DC from vigorous/violent motion. It depends on whether Yyg wants to go with the rule as it's written, or as it's probably intended.

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      • #48
        Re: Character Projections

        Originally posted by Yygdrasil View Post
        Mezlo does that already... without the feat.
        Ew
        Rahal Gerrant - Balmung - 188 DRK
        Reiko Takahashi
        - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
        Haters Gonna Hate



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        • #49
          Re: Character Projections

          Welp, starting off with 10 INT means I can't get Combat Expertise (13 INT) and any feat that depends on it (Improved Trip > Felling Escape / Greater Trip) 'til level 13. I'll probably forego the tripping thing altogether and just go with this:

          5: Bludgeoner (-)
          7: Greater Grapple (Improved Grapple, BAB+6)
          9: Body Shield (DEX 13, Improved Grapple, BAB+6)
          11: Pinning Knockout (DEX 13, Greater Grapple, BAB+9)
          13: Rapid Grappler (DEX 13, Greater Grapple, BAB+9)

          By level 13 I can potentially smack the opponent for 6 times my blunt weapon damage once he's pinned.

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          • #50
            Re: Character Projections

            Originally posted by Armando View Post
            smack the opponent for 6 times my blunt weapon damage once he's pinned.
            rofl


            Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
            99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
            99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

            Yyg's Blog: Tree of Awesome!

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            • #51
              Re: Character Projections

              Lol i'ma be a side kick =D
              Wait does this me i need to start grappling? I DUN WANNA =D i just wanna be there to pull a cupe de grace on things armando has pinned =D
              And i wanna be damn near impossible to hit lol. RDM STYLE i may not hit hard but you cant hurt me! I SHALL POKE YOU TO DEATH! =D

              >.> and if yyg would let me takre beliers bite... i may actually be able to do some damage... I mean its only 1d4. but seriously when your all hitting for like 15-20 damage a swing and i'm poking for 2-4 i think it would balance things out. -_- slightly. it would be useless against things that cant bleed. >.> or leak.

              - - - Updated - - -

              so far my max hit was 8 right?

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              • #52
                Re: Character Projections

                You're not fooling anyone sir. Everyone knows monk fists become more powerful than great swords soon enough.
                Server: Midgardsormr -> Quetzalcoatl -> Valefor
                Occupation: Reckless Red Mage
                Name: Drjones
                Blog: Mediocre Mage

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                • #53
                  Re: Character Projections

                  Originally posted by Yygdrasil View Post
                  Mezlo does that already... without the feat.
                  True story. I'm amazing.

                  - - - Updated - - -

                  Originally posted by lyulf View Post
                  so far my max hit was 8 right?
                  i remember a couple fours. Maybe that's where you're getting 8 from?
                  75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                  RANK 10 Bastok
                  CoP: Done
                  ZM: Done
                  ToA: Done
                  Assault rank: Captain
                  Campaign Medal: Medals
                  Wotg: Complete the quests already and I'll start

                  Originally posted by Etra
                  This thread brought to you by Malacite's lack of understanding.

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                  • #54
                    Re: Character Projections

                    Full Attack + Belier's Bite @ Level 10+ = Far too much damage output to permit.

                    Assume that you and Jarre are both level 10. You deal 1d10 damage with unarmed strike... and Jarre (as a Fighter) deals 1d10 damage (with a really good weapon).

                    Utilizing Flurry of Blows you have 4 attacks/round... and without... you have 2.

                    Jarre would have 2 attacks/round without the benefit of something like Flurry of Blows.

                    Each of you has the potential to deal between 2-20 damage on a full attack round. You however... have the potential of dealing 4-40 if you exhaust FoB.

                    Now you want me to let you have an additional 1d4 damage tacked on per hit? We're talking 4-28 without Flurry and 8-56 with Flurry.

                    (4d10)+(4d4) = No Thanks

                    Try again, wise guy.


                    Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                    99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                    99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                    Yyg's Blog: Tree of Awesome!

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                    • #55
                      Re: Character Projections

                      To play the devil's advocate: Jarre's Power Attack would give him +6 damage per hit at level 8 and +9 damage per hit at level 12 due to using a two-handed weapon, and gets his STR bonus multiplied by 1.5 (another +1 damage.) The Bleed Damage from Belier's Bite would average to 2.5 damage per hit and doesn't work on stuff immune to bleed damage, nor does it help overcome Damage Resistance.

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                      • #56
                        Re: Character Projections

                        You're not accounting for Lyulf's +damage to hit.


                        Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                        99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                        99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                        Yyg's Blog: Tree of Awesome!

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                        • #57
                          Re: Character Projections

                          Does he have more than +3 bonus in whatever attribute's going into his punches? Because otherwise Jarre's got him beat there too.

                          EDIT: Also, I'm not convinced that 1d10+1d4 has the same probability distribution as a 1d14 (if such a thing existed.) The sum of two equal die is more likely to be the mean value than the extremes. A 1d14 is just as likely to come up on 14 as it is on 7. I'd like to do some math regarding that when I get home.

                          EDIT2: Lyulf's character sheet isn't in the Campaign Info sticky?
                          Last edited by Armando; 07-26-2012, 12:51 PM.

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                          • #58
                            Re: Character Projections

                            Originally posted by Armando View Post
                            Does he have more than +3 bonus in whatever attribute's going into his punches? Because otherwise Jarre's got him beat there too.

                            EDIT: Also, I'm not convinced that 1d10+1d4 has the same probability distribution as a 1d14 (if such a thing existed.) The sum of two equal die is more likely to be the mean value than the extremes. A 1d14 is just as likely to come up on 14 as it is on 7. I'd like to do some math regarding that when I get home.

                            EDIT2: Lyulf's character sheet isn't in the Campaign Info sticky?
                            Yyg. Moral of the story is Armando is always right in math so eat a d. (I'm just glad he's on our side.)
                            75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                            RANK 10 Bastok
                            CoP: Done
                            ZM: Done
                            ToA: Done
                            Assault rank: Captain
                            Campaign Medal: Medals
                            Wotg: Complete the quests already and I'll start

                            Originally posted by Etra
                            This thread brought to you by Malacite's lack of understanding.

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                            • #59
                              Re: Character Projections

                              Originally posted by Yygdrasil View Post
                              Full Attack + Belier's Bite @ Level 10+ = Far too much damage output to permit.

                              Assume that you and Jarre are both level 10. You deal 1d10 damage with unarmed strike... and Jarre (as a Fighter) deals 1d10 damage (with a really good weapon).

                              Utilizing Flurry of Blows you have 4 attacks/round... and without... you have 2.

                              Jarre would have 2 attacks/round without the benefit of something like Flurry of Blows.

                              Each of you has the potential to deal between 2-20 damage on a full attack round. You however... have the potential of dealing 4-40 if you exhaust FoB.

                              Now you want me to let you have an additional 1d4 damage tacked on per hit? We're talking 4-28 without Flurry and 8-56 with Flurry.

                              (4d10)+(4d4) = No Thanks

                              Try again, wise guy.
                              He's also going to be the least accurate character in the group.

                              At 10th level we are looking at: +8/+8/+3/+3 for Lyulf, and +10/+5 for Jarre without counting any feats.

                              Thing is, you can't get enchanted Unarmed strikes and Fighters can get far better access to weapon focus feats. Let us assume Jaar has Weapon Focus (Greatsword), Great Waepon Focue (Greatsword) and Weapon Specialisation (Greatsword). Now let us also assume that he has a +2 Greatsword (a very good weapon for a 10th Level Fighter) and his Strength is 18 because he put his two stat boosts into Strength like a good fighter.

                              Now let us compare:

                              Jarre: +16/+11 for 2d6+9 damage (without power attack), +13/+9 for 2d6+18 damage (with power attack). Damage range will be 20-60 damage per round

                              Lyulf: +8/+8/+3/+3 for 1d10+2 (Assuming an extra 2 points in strangth). Damage range will be 12-48 damage per round or assuming you can power attack with fists 18-54 damage per round

                              Who is the better damage dealer there? Even with a power attack Jarre is still more accurate and has a far higher damage range.

                              Now Lyulf may have been the better DD had he kept stunning fist and not traded it in for Elemental Fist. A spammable stun attack with two Rogues i nthe party is ridiculously OP and the sheer enabling factor of it would have made him the most useful person in the party instead of the DD that can't deal damage .

                              As a reference, Cids 10th level damage range, assuming he has a nice +2 Short Sword and has landed a sneak attack so that is 1d6+3+5d6 per swing, would be: 18-78 per round base damage, 30-90 per round with power attack

                              Basically even with the extra 1d4, the max damage range for Lyulf will be 22-56 (assuming power attack can be used with Unarmed Strikes)
                              Rahal Gerrant - Balmung - 188 DRK
                              Reiko Takahashi
                              - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                              Haters Gonna Hate



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                              • #60
                                Re: Character Projections

                                Mez's character projection coming up shortly to Prestige class or level 11, once we hear from Yyg what he intends on doing, if anything, in regards to Fire pointing out a misinterpretation of Focus Shot.
                                75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                                RANK 10 Bastok
                                CoP: Done
                                ZM: Done
                                ToA: Done
                                Assault rank: Captain
                                Campaign Medal: Medals
                                Wotg: Complete the quests already and I'll start

                                Originally posted by Etra
                                This thread brought to you by Malacite's lack of understanding.

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