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Also: Vince had more kills, one of them being Margaret Thatcher. EAW is slacking.
The guys you were killing were being hit by other party members and had less HP than Modra. I took out all of Modra except for i think 7 damage (and acid arrow i think) that Fire hit him for. I think Modra had like 80-90hps where the other dweebs had half that. And yes I'm guesstimating. Yyg can correct my guesses.
I know, I'm just giving you a hard time because the Rogue with the piddly damage managed to get more killshots than the wizard with access to fireballs.
Actually I just noticed something I want to bring to Yyg's attention:
Going by how that is written I could theoretically go in and out of invisibility at will when it isn't even my turn since going Invisible is a Free Action. While I'm not the kind of player that would abuse that, how would you interpret it? Interested in getting your input on it.
I'm not sure why we're even bringing up such an ability. You don't gain access to it until you're a level 9 Trickster. Not a COMBINED level 9.
Yes it's a versitile and powerful ability with a lot of fun applications... but so are all of the abilities(not to mention spells... oh god the spells) that are availble to a level 9 ANYTHING.
I was only asking because I was browsing through the Arcane Trickster page and wondered just how exploitable the "free action" thing is. What you and Armando said was how I assumed it would work anyway.
I was only asking because I was browsing through the Arcane Trickster page and wondered if you were paying attention or if you'd accidentally let me get away with meta-game mass murder. What you and Armando said was how I already knew it worked and now I'm just covering my tracks so I don't look half as guily as I am of trying to take advantage of an exploit I thought I found..
Parsing the damage from saturday, Mezlo did the most damage, followed by Jarre, followed by Cid, followed by Firewind and finally Armando.
Cid had the most kills.
Jarre sponged up the most damage.
Should we start a new thread for parsing damage, damage taken, etc? I think it would be interesting, especially as we level up. we can have a log of how our characters change as we level or as we progress. Anyone else?
- - - Updated - - -
Oh, and this Saturday is my birthday. A good present from you all would be to play this Saturday I need to be done by 9pm EST in order to go out to dinner, but if you guys are down, so is the EAW.
If someone wants to keep track of it and parse combat data like it's an MMO go ahead. I'm mostly going to be a Support/Utility guy for Combat anyway until I start getting Arcane Trickster levels.
Either way I'm leaving the huge numbers to the guy holding the giant sword since it's far more efficient and effective to buff the combat specialists like Jarre and Armando than myself. Combat is only part of the game and the most fun Thief-Mage stuff happens out of combat during Roleplay anyway.
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