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  • Mezlo
    replied
    Re: Important Notices

    The coolect thing about Eldritch Knight is once i get to level 10 (you said you had enough material for that), I'll have extended my crit range on heavy cross bow to 17-20, which means I'd have a 20% chance to score a crti hit, and when i do, I can cast ANY SPELL AS A SWIFT ACTION. That my friend, is fucking epic.

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  • Yygdrasil
    replied
    Re: Important Notices

    Rangers get access to level 0 spells at level 4. Meaning that at level 5 you have become a second level caster. 2 levels.

    Gravity Bow is classified as an advanced spell and located in the Advanced Players Guide for Pathfinder. I granted you access to it despite not granting anyone else access to expansion related material. It's a Level 1 Wizard spell yes... but not a base level 1 spell.

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  • Mezlo
    replied
    Re: Important Notices

    Originally posted by Yygdrasil View Post
    Eldrich knight? Get working on those Weapon Proficiency Feats.
    I just need 1 rank in ranger which will also get me +1BAB, more saves, favored enemy (probably human), track, and wild empathy

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  • Yygdrasil
    replied
    Re: Important Notices

    Eldrich knight? Get working on those Weapon Proficiency Feats.

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  • Mezlo
    replied
    Re: Important Notices

    You said glass cannon. I have more HP than Fire, and have a standard AC of 18 (which i believe is up there with the rest of the party if not ahead of some), with shield it would be 22 (which would give me the best AC in the party.) I dont know why you like to complain about me so much, but you do and it's LOL. Especially when I'm one of the best DD's in the party, plus have spells that can make me versatile in different situations. Remember me throwing my voice into the smoke cloud which caused the mobs to run into the smoke that gave us time to run away?

    The prestige class is Eldritch Knight which is an eligible prestige class. I'll be able to gain spell casting levels with each level and gain massive gains in BAB, saving throws, well, basically you pointed out i was missing my not taking ranger. and what you dont realize is that I WILL be taking a level in ranger (more than likely) which would give me proficiency in martial weapons which is necessary for eldritch knight...

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    Originally posted by Yygdrasil View Post
    Your caster level would be 2. So 2 minutes.
    No at level 5, you get 1 spell as a ranger so it would be caster level 1 so 1 minute.

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    Originally posted by Yygdrasil View Post
    Given that it's not even technically a spell you should have as a Wizard, you really shouldn't be complaining. I granted you special access to that spell if you remember. Typically you wouldn't have it at all since it's only accessible through the extended rules in the Advanced guide.
    And no, gravity bow is a level 1 wizard spell in pathfinder.

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    Originally posted by Mezlo View Post
    Ok, so I'd get gravity bow at level 4
    I misspoke here, ranger cant cast spells until level 5. at level 5 they get a level 1 spell to cast, not level 4...

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  • Yygdrasil
    replied
    Re: Important Notices

    We'll see. And whats this prestige class you're planning to take? You're aware that prestige classes are limited to the base ones listed in the Players Manual right? It has been that way since Day 1.

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    You don't get it... and that's fine. You'll figure it out later.

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    Originally posted by Mezlo View Post
    Ok, so I'd get gravity bow at level 4, but that would mean for what 4 sessions I would've had gimped damage without it. Also at level 4 I'd only have 1 chance to cast it and it would only last 1 minute. That's VERY limited and short... {too weak}
    Your caster level would be 2. So 2 minutes. Given that it's not even technically a spell you should have as a Wizard, you really shouldn't be complaining. I granted you special access to that spell if you remember. Typically you wouldn't have it at all since it's only accessible through the extended rules in the Advanced guide.

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  • Mezlo
    replied
    Re: Important Notices

    Originally posted by Yygdrasil View Post
    And you still get Gravity Bow.
    Ok, so I'd get gravity bow at level 4, but that would mean for what 4 sessions I wouldve had gimped damage without it. Also at level 4 I'd only have 1 chance to cast it and it would only last 1 minute. That's VERY limited and short... {too weak}

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  • Yygdrasil
    replied
    Re: Important Notices

    Your Ranged Attack bonus at Level 5 RNG would be 11 while as Wizard it's 8. Higher Hit Dice, Higher Base Attack Bonus, More attacks/round, Higher Damage, Better Reflex, Higher AC once you count in additional Armor you wouldn't be wearing as a mage, more skills/level. As far as Ranged attacks go... yours are better compared to the others... but they suck compared to what they could be if you had classed yourself right.

    At the moment you're a glass cannon... when you could be dealing not only MORE DAMAGE... but actually be able to take a hit as well. What you're trading out is the ability to cast big spells... which quite frankly... yours will not be if you continue to neglect Mage feats. You're inevitably going to get outdone by Jarre, Cid and Fire in Damage. Armandos Class thrives on versatility... so you'll always do more damage than him, although he'll be a Jack of All Trades.

    Hell... next level, Jarre gets 2 attacks/round. You've seen the numbers he's been putting out with only 1 attack. They're nearly as much as your 2 bolts. Now he gets 2 of them.

    Cid and Fire have Sneak Attacks that deal 3d6 on top of everything else. Soon enough it'll be even higher and they'll be adding their Rogue feats on to bolster that damage... only they'll also be able to take a hit and stay in combat.



    Listen... I'm not trying to tell you how to play the game but you began this campaign with us by telling us that you're new to D&D. That being the case, I've been trying to show you how you can be better... or at least make better choices that don't exclusively satisfy the here and the now. You just don't seem to get that you're headed down a 1 way track to being a really awful Wizard at level 10... not to mention beyond. A prestige class isn't going to turn it around.

    Trust me. I've DM'd 7 campaigns and I've seen characters just like yours struggle with mediocrity in the later levels because their specialization wasn't complimented by their class choice. That being said... it is a game and you're entitled to play however you like. I'm just trying to warn you while you're still low enough level to make a difference in the way you're specing.

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  • Mezlo
    replied
    Re: Important Notices

    Originally posted by Yygdrasil View Post
    Your math is wrong.
    No it's not.

    At level 5, which we currently are, with the spells I use, ranger would only have +1 att bonus more than what I have now (rng would have +5, I have +4 with heroism), and I already get to shoot 2 bolts where ranger can only shoot one (no math here I already get 2 attacks ranger only gets 1). My damage as ranger would by 1d10+1 (i dont see ranger getting gravity bow as a level 1 ranger spell, but the website i have is an abridged Pathfinder website.) , where with Wizard it's 2d8+3+1+1d6 (even if you are right and ranger gets gravity bow as a level 1 ranger spell, my damage is still +3+1d6 more than ranger plus the extra attack I get as a wizard that ranger doesn't have)

    AGAIN, PLUS all the other spells I have access to, like fireball, haste, enlarge person, spontaneous immolation, flaming sphere, etc... it's not even worth discussing. at level 5, and thus far, the way I've played wizard is far superior than if i had taken ranger as my job.

    Let's not talk about what ranger can do at level 11, lol, because that has nothing to do with how I'm playing my character now, nor does it included the upcoming feats, class levels i will pick as i level, or the prestige class I'm taking at level 10...

    Leave a comment:


  • Yygdrasil
    replied
    Re: Important Notices

    wait nope.

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    You can see for yourself when you get home. That link is to your character if you had chosen RNG Over Wizard. Your math is wrong.

    Also: RNG would have 4 attacks/round at 11th level, while you'll have to wait until level 12 to even get 3.

    Gravity Bow
    School transmutation; Level ranger 1, sorcerer/wizard 1
    Casting Time 1 standard action
    Components V, S
    Range personal
    Target you
    Duration 1 minute/level (D)
    And you still get Gravity Bow.

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  • Mezlo
    replied
    Re: Important Notices

    Originally posted by Yygdrasil View Post
    If you had selected Ranger, you'd have access to a second attack/round by now, 2 Favored Enemies (assuredly Human and Goblin by now), 2 Bonus Combat-style feats, 1 favored terrain, Hunters Bond, Endurance, a higher BaB, Higher Saving Throws... and you'd have access to first level spells starting at level 4.
    Oh, and going back to this. At level 5, which we currently are, with the spells I use, ranger would only have +1 att bonus more than what I have now, and I already get to shoot 2 bolts where ranger can only shoot one. My damage as ranger would by 1d10+1, where with Wizard it's 2d8+3+1+1d6. I think Wizard is the obvious choice thus far. Plus all the other spells I have and auto hit force missles...

    It's ok for you not to like the way i put my character together, the way i fight, or the feats I've chose, but you can't deny the fact i wreck shit as a DD, and I haven't even begun to DD... *sings* It's only just beggguuuunn.... *sings*

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  • Yygdrasil
    replied
    Re: Important Notices

    Originally posted by Mezlo View Post
    When i can start casting good spells and start using metamagic feats, that's when my spell casting will take over.
    But your spells won't be nearly as damaging... or as immediately useful as they would be if you weren't wasting your feats to buff up a Crossbow that will eventually be obsolete to your spell casting potential later on.

    It's the same reason that when you play a game like Diablo or another RPG that allows you to place skill points as you level. You don't dump everything into the abilities that you use RIGHT NOW to make you better... you invest in the ones that will help you be a badass when you get a little higher. Abilities and Feat with longevity far outweigh abilities that you just use for a little while.

    When you're level 20 and even your worst spells deal more damage than your crossbow... what then? You have a bunch of feats wasted that could have been spent somewhere else and made you an even godlier wizard.

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    Originally posted by Mezlo View Post
    I can't view that from work. can you copy and paste?
    it's a character sheet.... so no.

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    wait yes....

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  • Mezlo
    replied
    Re: Important Notices

    I can't view that from work. can you copy and paste?

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  • Yygdrasil
    replied
    Re: Important Notices

    Something to consider: Myth-Weavers

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    Compare and contrast.

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  • Mezlo
    replied
    Re: Important Notices

    When i can start casting good spells and start using metamagic feats, that's when my spell casting will take over. Until i have a good amount of spells, and spells that are worthwhile, my melee is far superior to anything I can cast. But that will only last until level 9. At level 9 my spell selection and feats will make my spell casting devasting, as you so eloquently pointed out...

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    Originally posted by Yygdrasil View Post
    If you had selected Ranger
    I wouldn't have the devastating spell casting ability I will have once I hit level 9 wizard...

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    Originally posted by Yygdrasil View Post
    It still doesn't.
    And the prestige class I'm taking makes my feat selection and "min/maxing" make alot more sense and will make me an even more hellacious damage dealer!!!

    /muahahahahahahha

    Leave a comment:

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