Re: Important Notices
N0ope i wont be availiable on 11th
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Re: Important Notices
Okay confirming that I'm 100% available for this Saturday (4th May).
Also confirming that I will NOT be available next Saturday (11th May) but if I remember right Jarre can't make it that week either.
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Re: Important Notices
I should be down. I'll know better by tonight or at latest tomorrow.
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Also: I'm going to make a few new threads to help keep this thread clear. This one was really more for my own personal notes to you guys as well as a I'm Coming/Not Coming/Going to be Late for upcoming sessions.
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Re: Important Notices
I'm good. I think I can even finish that Python thing I was working on before then.
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Re: Important Notices
As far as I know I'm available. I think I have something going on on Saturday or next Saturday (will have to double check), but if the session is after 1600 EST then I should still be able to make it.
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Re: Important Notices
Originally posted by Mezlo View PostShould we start a new thread for parsing damage, damage taken, etc? I think it would be interesting, especially as we level up. we can have a log of how our characters change as we level or as we progress. Anyone else?
Originally posted by Mezlo View PostOh, and this Saturday is my birthday. A good present from you all would be to play this Saturday I need to be done by 9pm EST in order to go out to dinner, but if you guys are down, so is the EAW.
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Re: Important Notices
Note to self: Prepare Protection from Arrows and Resist Energy
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EDIT: Actually why the fuck aren't I doing that anyway?
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Re: Important Notices
If someone wants to keep track of it and parse combat data like it's an MMO go ahead. I'm mostly going to be a Support/Utility guy for Combat anyway until I start getting Arcane Trickster levels.
Either way I'm leaving the huge numbers to the guy holding the giant sword since it's far more efficient and effective to buff the combat specialists like Jarre and Armando than myself. Combat is only part of the game and the most fun Thief-Mage stuff happens out of combat during Roleplay anyway.
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Re: Important Notices
Originally posted by Yygdrasil View PostParsing the damage from saturday, Mezlo did the most damage, followed by Jarre, followed by Cid, followed by Firewind and finally Armando.
Cid had the most kills.
Jarre sponged up the most damage.
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Oh, and this Saturday is my birthday. A good present from you all would be to play this Saturday I need to be done by 9pm EST in order to go out to dinner, but if you guys are down, so is the EAW.
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Re: Important Notices
Originally posted by Firewind View PostI was only asking because I was browsing through the Arcane Trickster page and wondered if you were paying attention or if you'd accidentally let me get away with meta-game mass murder. What you and Armando said was how I already knew it worked and now I'm just covering my tracks so I don't look half as guily as I am of trying to take advantage of an exploit I thought I found..Last edited by Yygdrasil; 04-30-2013, 02:01 PM.
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Re: Important Notices
I was only asking because I was browsing through the Arcane Trickster page and wondered just how exploitable the "free action" thing is. What you and Armando said was how I assumed it would work anyway.
Originally posted by Yygdrasil View PostParsing the damage from saturday, Mezlo did the most damage, followed by Jarre, followed by Cid, followed by Firewind and finally Armando.
Cid had the most kills.
Jarre sponged up the most damage.
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Re: Important Notices
Originally posted by Firewind View PostActually I just noticed something I want to bring to Yyg's attention:
Going by how that is written I could theoretically go in and out of invisibility at will when it isn't even my turn since going Invisible is a Free Action. While I'm not the kind of player that would abuse that, how would you interpret it? Interested in getting your input on it.
Yes it's a versitile and powerful ability with a lot of fun applications... but so are all of the abilities(not to mention spells... oh god the spells) that are availble to a level 9 ANYTHING.
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Originally posted by Armando View Post
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