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  • Re: General Discussion

    /hands Cid a tissue to clean up his piddle
    75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
    RANK 10 Bastok
    CoP: Done
    ZM: Done
    ToA: Done
    Assault rank: Captain
    Campaign Medal: Medals
    Wotg: Complete the quests already and I'll start

    Originally posted by Etra
    This thread brought to you by Malacite's lack of understanding.

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    • Re: General Discussion

      Shadow - Pathfinder_OGC

      It's unlikely that the caster is over 60ft away. Plus if it's only 5th level it shouldn't have any more 3rd level spells unless it has over 16 INT. Another fireball is simply not going to happen. Yyg didn't make any UMD rolls with the first one so we can rule out the spell coming from a Wand or Scroll (plus UMD being used by a Goblin is pretty likely to fail anyway given that Goblins are not known for having CHA bonuses).

      All running away at this point will do is guarantee that people will die as we run along those thin corridors. There are plenty of 2nd level spells that can seriously fuck up a retreat (Web hitting the room will end all hope of a retreat). What I am trying to argue is that Armando healing up and us taking out these three Goblins then falling back will be the option that IMO will make it more likely that we all live.
      Rahal Gerrant - Balmung - 188 DRK
      Reiko Takahashi
      - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
      Haters Gonna Hate



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      • Re: General Discussion

        I agree with Fire.
        75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
        RANK 10 Bastok
        CoP: Done
        ZM: Done
        ToA: Done
        Assault rank: Captain
        Campaign Medal: Medals
        Wotg: Complete the quests already and I'll start

        Originally posted by Etra
        This thread brought to you by Malacite's lack of understanding.

        Comment


        • Re: General Discussion

          If we had more healing spells available to us then a fighting retreat wouldn't be a bad idea. But given how many AoO's the party will have to be eating to run away it's just going to cause more problems. It's also likely to get Armando's character killed. We are very unlikely to see another Fireball and while Yyg is definitely willing to punish us for bad moves, he's not going to be that mean with us.
          Rahal Gerrant - Balmung - 188 DRK
          Reiko Takahashi
          - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
          Haters Gonna Hate



          Comment


          • Re: General Discussion

            Originally posted by Firewind View Post
            If we had more healing spells available to us then a fighting retreat wouldn't be a bad idea. But given how many AoO's the party will have to be eating to run away it's just going to cause more problems. It's also likely to get Armando's character killed. We are very unlikely to see another Fireball and while Yyg is definitely willing to punish us for bad moves, he's not going to be that mean with us.
            I think the bad move here is to continue fighting. If we stay and fight we are going to have party members die, it's just a question of who. If we retreat we can at least have Mezlo send a rolling ball of fire down the tunnel behind us to buy us some time to make a clean getaway.
            Server: Midgardsormr -> Quetzalcoatl -> Valefor
            Occupation: Reckless Red Mage
            Name: Drjones
            Blog: Mediocre Mage

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            • Re: General Discussion

              Originally posted by Mezlo View Post
              /hands Cid a tissue to clean up his piddle
              Stop baiting Cid with lines like this. A little maturity can seperate those of us here from the rest of the forum. Cut it out.

              There are 3 options that the party currently has to choose from. The way I see it, they are:

              1. Run away

              2. Push forward

              3. Finish the current fight and then run away

              You've all been disecting the possibile pros and cons of each option well and if nothing else, I'm glad that you're all actively discussing your choices. You've come a long way from "I DO NOT FEAR DEATH!!!" and are starting to rationalize.

              Whatever option you choose, know this:

              I am not afraid to allow you to die if you bring it on yourself. Fire is half correct when he says that I would punish a stupid decision. I won't PUNISH... but I also won't REWARD such decisons.

              That being said, I have no tricks up my sleeve and the adventure has all been pre-planned out. Whether this is the last of the goblins in the tunnel or just the beginning is the gamble you're taking right now, nothing else.

              Just remember to play to your character's alignment and make the decisions that he/she would make. Cid's character's primary motivation is self preservation. Mezlo's primary motivation is hubris. Thus far, you've played to your strengths. Aside my humble request to sidebar needless insults, carry on.

              - - - Updated - - -

              There are equal benefits (albeit different benefits) for each of those 3 choices.


              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

              Yyg's Blog: Tree of Awesome!

              Comment


              • Re: General Discussion

                Originally posted by Yygdrasil View Post
                Stop baiting Cid with lines like this. A little maturity can seperate those of us here from the rest of the forum. Cut it out.
                Maturity has nothing to do with it. It's called having fun with each other. You know, the same way you all point out how I'd battle a dragon head on, even to my own demise.
                75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                RANK 10 Bastok
                CoP: Done
                ZM: Done
                ToA: Done
                Assault rank: Captain
                Campaign Medal: Medals
                Wotg: Complete the quests already and I'll start

                Originally posted by Etra
                This thread brought to you by Malacite's lack of understanding.

                Comment


                • Re: General Discussion

                  Well I said in the session my character was going to go after the caster and to be honest doing anything else or retroactively changing the action that I did actually say before someone cut me off by talking during my turn, would be metagaming. It is also in my sheet that Lili is prone to being reckless and overconfident and having "Attack! Attack! Run Away! Run Away!" moments.

                  Originally posted by cidbahamut View Post
                  I think the bad move here is to continue fighting. If we stay and fight we are going to have party members die, it's just a question of who. If we retreat we can at least have Mezlo send a rolling ball of fire down the tunnel behind us to buy us some time to make a clean getaway.
                  Which tunnel? The one that might have more goblins or the one that is blocked by two goblins who could kill off party members as they run past them? I'm not trying to troll you but so far all you have said so far is "run away" without any real suggestions as to how to deal with the fact that we are cornered and have to flee through at least 2 threatened squares, possibly more.

                  We have a ton of options to neutralise the caster entirely and turn the fight around:
                  1. Binding Darkness
                  2. Sneak Attack from Cid's character for the DoT effect provoking a concentration roll every turn
                  3. Grappling, trips etc
                  4. Sitting someone right next to the caster so they are forced to cast defensively
                  5. Any sort of vigorous or violent movement
                  6. Bottled Black Tentacles (Seriously weren't we going to save this to avoid a TPK?)
                  Rahal Gerrant - Balmung - 188 DRK
                  Reiko Takahashi
                  - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                  Haters Gonna Hate



                  Comment


                  • Re: General Discussion

                    I so wanted to save the black tentacles for something more epic...
                    75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                    RANK 10 Bastok
                    CoP: Done
                    ZM: Done
                    ToA: Done
                    Assault rank: Captain
                    Campaign Medal: Medals
                    Wotg: Complete the quests already and I'll start

                    Originally posted by Etra
                    This thread brought to you by Malacite's lack of understanding.

                    Comment


                    • Re: General Discussion

                      What the hell are the black tentacles?

                      Comment


                      • Re: General Discussion

                        You haven't watched much hentai have you?
                        Server: Midgardsormr -> Quetzalcoatl -> Valefor
                        Occupation: Reckless Red Mage
                        Name: Drjones
                        Blog: Mediocre Mage

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                        • Re: General Discussion

                          While I would love to see them used in a suitably Epic manner, this is sort of the situation where a spell like that could change the entire battle Mezlo.
                          Rahal Gerrant - Balmung - 188 DRK
                          Reiko Takahashi
                          - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                          Haters Gonna Hate



                          Comment


                          • Re: General Discussion

                            I agree with Firewind. I don't want to push forward but we can't just ignore a caster that's already seen us. We know he can't be terribly far and we know the tunnel to the right can't be a staircase or he couldn't have seen us. If I remember correctly I still have one heal left and if anyone falls I can always cast Stabilize. As long as we don't ALL die at the same time we can take these dudes.

                            Comment


                            • Re: General Discussion

                              So are we on for this Saturday???

                              And Jarre, the black tentacles is a spell that when we discharge it, black tentacles that can't be damaged come up from the floor and "grapple" everyone within range. Basically it's 50 armando's in a bottle.

                              - - - Updated - - -

                              I wont be able to make it next weekend as my parents will be out visiting.
                              75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                              RANK 10 Bastok
                              CoP: Done
                              ZM: Done
                              ToA: Done
                              Assault rank: Captain
                              Campaign Medal: Medals
                              Wotg: Complete the quests already and I'll start

                              Originally posted by Etra
                              This thread brought to you by Malacite's lack of understanding.

                              Comment


                              • Re: General Discussion

                                This weekend is on. 4:00-8:00pm EST

                                Decide on a plan of action and be prepared to enact that plan at the start of Saturday's session.


                                Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                                99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                                99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                                Yyg's Blog: Tree of Awesome!

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