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Silent Hunter is ok but I did specify that everyone is starting with 100GP. No more. No less. That GP is to be used to buy anything and everything you will need to start. Weapons, armor, clothing, lockpicking tools... etc. Choose wisely... and don't to at least cough up the 1 gil for a traveler's outfit so you're not freaking naked.
I missed this.
brb, checking to see what equipment I can't afford now.
Dwarf Cleric
Deity: Irori
Lawful Good
Knowledge and Restoration (Sub-)Domains
STR: 14 (6 points)
DEX: 14 (6 points)
CON: 14+2 (6 points)
WIS: 14+2 (6 points)
INT: 10 (2 points)
CHR: 10-2 (2 points)
HP: 8...do I add my +2 CON mod at level 1? Yes, so your final HP total would be 10
Morningstar, 1d8 (8 GP) (Simple weapon)
Tower Shield, 4 AC (30 GP)
Scale Mail, 5 AC (50 GP) (Medium armor)
Feat: Tower Shield Proficiency
2 Skill points, invested in Perception and Sense Motive I get where you were going with this but your rank in a skill can't be higher than your level. You have 4 skill points to spread around, but you can only put 1 point into each rank for now. Find 2 other skills to dump the remaining to into.
Did I miscalculate anything there? Only small things
EDIT: To get Cover from a Tower Shield I have to give up my attacks. Can I still cast? <--- Nope. But I believe there are Feats you can take later on that reduce the "time" it takes to take full coverage... which would allow for a partial action to be performed either before or afterwords
Have you used your remaining GP to buy anything other than your basic equipment you listed above? I'm starting everyone off with 100GP and you seem to have used 88 of it on equipment alone. You might want to consider using the remaining 12GP on things like water to bless and turn holy... parchment or other simple objects that can come in handy when playing a holy class. Have a look at the item lists on the pathfinder site I've been linking to. Spend what you must.
Also... backpacks people... backpacks.
---------- Post added at 10:43 PM ---------- Previous post was at 10:37 PM ----------
Traipse/OpenRPG is a text-based server with a chatroom and yadda yadda yadda. If we're going to make the game flow more smoothly (see also: faster) it's in our best interest to communicate through Skype (its just easier). This way, the Text box can be used to keep logs of actions and rolls without me having to document them. Hell, I can print them out and file them if I wanted to.
Vent is both annoying and can sometimes be complicated to get used to for those who haven't used it before. I suggest sticking with Skype. It's easy, fast and foolproof. Besides, 4 of us are already on here in the first place.
Uploading it as an EG-kinda-thing seems like it might be a neat idea but I don't think it would really cater to much of an audience beyond Ray. Either way, it's something to think about just for the sake of keeping an audio record.
---------- Post added at 10:44 PM ---------- Previous post was at 10:43 PM ----------
Also Also: We decided on Saturday? I didn't know I had publicly nailed down a date. Did I?
---------- Post added at 10:45 PM ---------- Previous post was at 10:44 PM ----------
I get where you were going with this but your rank in a skill can't be higher than your level. You have 4 skill points to spread around, but you can only put 1 point into each rank for now. Find 2 other skills to dump the remaining to into.
Actually according to d20pfsrd.com Pathfinder Clerics have 2+Int mod Skill Points per level. My Int Mod is 0, so I though I had two points. I meant two in total, not two in each skill.
Have you used your remaining GP to buy anything other than your basic equipment you listed above? I'm starting everyone off with 100GP and you seem to have used 88 of it on equipment alone. You might want to consider using the remaining 12GP on things like water to bless and turn holy... parchment or other simple objects that can come in handy when playing a holy class. Have a look at the item lists on the pathfinder site I've been linking to. Spend what you must.
Also... backpacks people... backpacks.
Nope, haven't invested the other 12 GP yet. Didn't really know what items I should be getting so I guess I'll look into your suggestions.
Yikes, crossbows are expensive. Throwing daggers and improvised weapons it is then.
Still need to pick a stat for my human racial bonus. I can't decide, I can see it working in any stat but Constitution really.
I would suggest either beefing your DEX or your STR.
Also... don't write off CON. CON affects a lot more than people give it credit for. A The difference between a CON of 10 and a CON of 14 is 20hp by the time you're level 10. That usually means more to the Fighter in a party... but it could mean living or dying for a spellcaster.
Well now I'm gonna end up second guessing myself no matter what I put the points in.
STR will let me hit things and be less likely to fall to my death while climbing.
DEX helps lots of skills as well as all the dodging.
CON keeps me alive and resistant to injury
WIS lets me know what's up and notice people who are trying to kill me.
INT would net me extra skill points on top of the oodles of skill points I'm already getting, opening a lot of doors outside of combat.
CHA might let me fast talk my way out of trouble or just keep people from wanting to throw rocks at me.
Too many choices.
---------- Post added at 11:27 PM ---------- Previous post was at 11:12 PM ----------
Bleh, going with DEX. It makes the most sense from both a gameplay and a roleplay standpoint even if it's a bit stereotyped.
Rogues do need a relatively balanced stat spread though Strength is probably the stat you could get away with dumping the most due to Weapon Finesse and the Rogue talents that let you re-roll strength based skill checks.
Honestly just go with a statline that fits the character really.
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