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  • Re: D&D

    Originally posted by cidbahamut View Post
    So what was the problem?
    The plan had our Fearless Leader involved
    Rahal Gerrant - Balmung - 188 DRK
    Reiko Takahashi
    - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
    Haters Gonna Hate



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    • Re: D&D

      OK, so the build I'm looking at is a Halfling Wizard. I was going sorcerer, but I'd rather max out INT rather than CHA, since INT will give me alot more skills, and I think those additional skills will be best to help out the party. I also dont want to be sitting around doing nothing when I run out of spells, so I'll be maxing our my DEX and carry a heavy crossbow to help deal damage. I'm passing on STR, but I'm thinking since we'll be a party and I will never really be going solo, treasure we find can be carried by someone else? The only realy drawback from my STR would be checks for grappling, jumping, swimming, that I don't plan on doing too much, but I'm interested on hearing your opinions. I left my sheets i was filling out at home, so here's the best I can remember:

      Name: Mez
      Race: Halfling
      Class: Wizard
      Alignment: Chaotic Neutral

      STR: 10 (-2) = 8
      DEX: 16 (+2) = 18
      CON: 11
      INT: 18
      WIS: 11
      CHA: 10

      I get 10 + (4x2) = 18 skills, so I was putting them in alot of categories. I was putting 2 in general local knowledge and nature knowledge, not sure if we need that, but I thought it could be good to be able to know about the locality and nature? Let me know if you think that could be spent elsewhere. I spent them in all the magey areas and in the common sense areas. I dont have the whoel list, but if there are some areas you think I defintely need, let me know.

      AC: 15 with no armor or mage armor (+4) which I'll probably be using
      Attack bonus: +5 with heavy crossbow.

      Throwing weapons use STR mod right? If so, i dont agree with that and boo... I'm picking the halfing for the +1 to all saving throws, +1 to AC for being small, +1 to attack bonus for being small, and the +4 hide bonus. Since I'm a squishy mage, I need to be able to evade as many hits as possible. I'll be hiding in behind the barrell of ale firing off crossbow bolts early on...

      Oh, and question.
      Precise Shot [General]
      Prerequisite
      Point Blank Shot.

      Benefit
      You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll.

      Special
      A fighter may select Precise Shot as one of his fighter bonus feats.


      Does this mean if Armando is engaged with a mob, and I'm shooting a bolt from a distance at that mob's back, I take a -4 attack role penalty? That does not make sense if so...
      75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
      RANK 10 Bastok
      CoP: Done
      ZM: Done
      ToA: Done
      Assault rank: Captain
      Campaign Medal: Medals
      Wotg: Complete the quests already and I'll start

      Originally posted by Etra
      This thread brought to you by Malacite's lack of understanding.

      Comment


      • Re: D&D

        I think you're overthinking the mechanics of your character, but if you're enjoying that far be it from me to tell you to stop.

        An observation that I might be wrong about since I'm unfamiliar with the system: Unless some wizard trait is giving you a special exception to this, your maximum rank in any skill is equal to your character level. So if you have 18 skill points at level 1, they need to be in 18 different skills.

        As for the ranged attack thing, I believe you are correct. You get a penalty to hit because you have to take extra care not to hit your ally and because the target is engaged in the chaotic motion of melee.

        ---------- Post added at 10:45 AM ---------- Previous post was at 10:43 AM ----------

        How are you getting 10 + (int mod x 2) skills? I think it's just supposed to be 2 + int mod.
        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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        • Re: D&D

          You might have to redo your skills. Since Yyg is having us do Pathfinder now you don't get that whole x4 thing at the start and you can only put in a max of a rank for each character level. It threw me for a loop when I was redoing my character sheet last night, so I had to re-evaluate some of my skill choices.
          Character Creation Outline - Pathfinder_OGC

          Also, I totally forgot to include racial stat bonus that humans get. Is that a thing I can do Yyg, or is it a straight point buy with no racial mods? I'm fine either way, but it'd be nice to know whether or not I'm doing this wrong.

          Throwing weapons getting a STR mod totally makes sense. Under hand softball throw from a little girl vs 90mph fast ball from an athlete, makes a world of difference in how long it takes you to recover from getting hit.

          Ah yes, shooting into melee. All kinds of fun to be had there. When folks are fighting and moving around a whole lot, it's hard to both hit your target while missing your friend when they're so darn close.
          Server: Midgardsormr -> Quetzalcoatl -> Valefor
          Occupation: Reckless Red Mage
          Name: Drjones
          Blog: Mediocre Mage

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          • Re: D&D

            Originally posted by cidbahamut View Post
            Also, I totally forgot to include racial stat bonus that humans get. Is that a thing I can do Yyg, or is it a straight point buy with no racial mods? I'm fine either way, but it'd be nice to know whether or not I'm doing this wrong.
            What I did was buy stats with points, then apply the racial modifier after that. I think it achieves the desired effect that way. Makes it so as a halfling I start getting diminishing returns on buying str earlier while dex and chr come comparatively cheaper.
            lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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            • Re: D&D

              I just didn't apply a racial modifier at all. Maybe i should do that. Oh decisions, decisions...
              Server: Midgardsormr -> Quetzalcoatl -> Valefor
              Occupation: Reckless Red Mage
              Name: Drjones
              Blog: Mediocre Mage

              Comment


              • Re: D&D

                Originally posted by cidbahamut View Post
                I just didn't apply a racial modifier at all. Maybe i should do that. Oh decisions, decisions...
                Humans dont get attribute modifiers from what I've read, only the bonus feat at first level.
                75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                RANK 10 Bastok
                CoP: Done
                ZM: Done
                ToA: Done
                Assault rank: Captain
                Campaign Medal: Medals
                Wotg: Complete the quests already and I'll start

                Originally posted by Etra
                This thread brought to you by Malacite's lack of understanding.

                Comment


                • Re: D&D

                  Originally posted by Mezlo View Post
                  Humans dont get attribute modifiers from what I've read, only the bonus feat at first level.
                  Pathfinder lists them as getting +2 to a stat of their choice, as do Half-Orcs and Half-Elves.
                  Server: Midgardsormr -> Quetzalcoatl -> Valefor
                  Occupation: Reckless Red Mage
                  Name: Drjones
                  Blog: Mediocre Mage

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                  • Re: D&D

                    According to that character creation outline, humans get a free +2 to any stat.
                    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                    • Re: D&D

                      oh, ok, I can t access that link. I was going off the site Yyg originally post back on page 1 of this thread. I'll have to check that link when i get home. How many feats do you start out with at level 1? 1? 2 for humans? and then an additional feat every 4 levels?
                      75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                      RANK 10 Bastok
                      CoP: Done
                      ZM: Done
                      ToA: Done
                      Assault rank: Captain
                      Campaign Medal: Medals
                      Wotg: Complete the quests already and I'll start

                      Originally posted by Etra
                      This thread brought to you by Malacite's lack of understanding.

                      Comment


                      • Re: D&D

                        How did you get those stats, Mezlo? Even with your bonuses, that seems off.

                        Comment


                        • Re: D&D

                          Hmm, yeah. That's 36 points worth of stats based on the values Yyg set on the first page.

                          Humans start with 2 feats, Wizards get additional feats every 4 levels, so that's right.
                          lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

                          Comment


                          • Re: D&D

                            28 points, everything starts at 8.

                            STR - 10 (2 points)
                            DEX - 16 (8 points)
                            CON - 11 (3 points)
                            INT - 18 (10 points)
                            WIS - 11 (3 poitns)
                            CHA - 10 (2 points)

                            that's 28 points. +2 to dex and -2 to str for racial bonus.
                            75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                            RANK 10 Bastok
                            CoP: Done
                            ZM: Done
                            ToA: Done
                            Assault rank: Captain
                            Campaign Medal: Medals
                            Wotg: Complete the quests already and I'll start

                            Originally posted by Etra
                            This thread brought to you by Malacite's lack of understanding.

                            Comment


                            • Re: D&D

                              Originally posted by Yygdrasil View Post
                              *Point Buy Rules*

                              -All 6 Attributes start out as 8's. Using the 28 points I'm allowing, you may increase those base stats at a ratio of 1-1 up to a value of 14.

                              - For stats above 14, the ratio increases exponentially according to the following chart:

                              Value - Point Cost
                              9 - 1
                              10 - 2
                              11 - 3
                              12 - 4
                              13 - 5
                              14 - 6
                              15 - 8
                              16 - 10
                              17 - 13
                              18 - 16

                              - So for example, if you were to pick Human as your starting race and Rogue as your class. You might distribute your points as follows:

                              Attribute - Value - (Point Cost)
                              STR - 14 - (6 points)
                              DEX - 16 - (10 points)
                              CON - 12 - (4 points)
                              INT - 12 - (4 points)
                              WIS - 8 - (0 points)
                              CHA - 12 - (4 points)
                              lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

                              Comment


                              • Re: D&D

                                Um, no not quite.
                                Originally posted by Yygdrasil View Post
                                *Point Buy System*

                                You automatically start with all 6 stats as 8's. Use the 28 points I'm providing you to increase those stats further according to the chart. Keep in mind your Racial bonuses and penalties when making your decisions. This system is implemented to maintain balance. Choose wisely.

                                8 - 0 Points
                                9 - 1 Points
                                10 - 2 Points
                                11 - 3 Points
                                12 - 4 Points
                                13 - 5 Points
                                14 - 6 Points
                                15 - 8 Points
                                16 - 10 Points
                                17 - 13 Points
                                18 - 16 Points


                                ---------- Post added at 02:49 PM ---------- Previous post was at 02:49 PM ----------

                                Yay for redundancy!
                                Server: Midgardsormr -> Quetzalcoatl -> Valefor
                                Occupation: Reckless Red Mage
                                Name: Drjones
                                Blog: Mediocre Mage

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