Re: D&D
My leveling plan for the next 5 levels:
My leveling plan for the next 5 levels:
Second Level
Fighter 1, Rogue 1
+1d8 hp
Acrobatics, Appraise, Bluff, Diplomacy, Disable Device, Disguise, Escape Artist, Knowledge (local), Linguistics, Perception, Perform, Sense Motive, Sleight of Hand, Stealth, and Use Magic Device become class skills.
8 skill points:
+1 (1) Appraise
+1 (1) Bluff*
+1 (1) Disable Device
+1 (2) Intimidate*
+1 (1) Perception*
+1 (1) Sense Motive*
+1 (2) Survival*
+1 (1) Stealth
*ed skills will be maintained long-term
Base reflex save increases to +2 (+2/+2/+0)
New abilities: sneak attack (+1d6), trapfinding
Fighter 1, Rogue 1
+1d8 hp
Acrobatics, Appraise, Bluff, Diplomacy, Disable Device, Disguise, Escape Artist, Knowledge (local), Linguistics, Perception, Perform, Sense Motive, Sleight of Hand, Stealth, and Use Magic Device become class skills.
8 skill points:
+1 (1) Appraise
+1 (1) Bluff*
+1 (1) Disable Device
+1 (2) Intimidate*
+1 (1) Perception*
+1 (1) Sense Motive*
+1 (2) Survival*
+1 (1) Stealth
*ed skills will be maintained long-term
Base reflex save increases to +2 (+2/+2/+0)
New abilities: sneak attack (+1d6), trapfinding
Third Level
Fighter 2, Rogue 1
+1d10 hp
2 skill points:
+1 (3) Intimidate
+1 (2) Perception
Base attack bonus increases by 1 (+2)
Base fortitude save increases by 1 (+3/+2/+0)
3rd level feat: Antagonize
Bonus feat: Enforcer
New ability: Bravery
Fighter 2, Rogue 1
+1d10 hp
2 skill points:
+1 (3) Intimidate
+1 (2) Perception
Base attack bonus increases by 1 (+2)
Base fortitude save increases by 1 (+3/+2/+0)
3rd level feat: Antagonize
Bonus feat: Enforcer
New ability: Bravery
Fourth Level
Fighter 3, Rogue 1
+1d10 hp
2 skill points:
+1 (2) Bluff
+1 (2) Sense Motive
Strength increases by 1 (13)
Base attack bonus increases by 1 (+3)
Base reflex & will saves increase by 1 (+3/+2/+1)
Bonus feat: Power Attack
New ability: Armor training
Fighter 3, Rogue 1
+1d10 hp
2 skill points:
+1 (2) Bluff
+1 (2) Sense Motive
Strength increases by 1 (13)
Base attack bonus increases by 1 (+3)
Base reflex & will saves increase by 1 (+3/+2/+1)
Bonus feat: Power Attack
New ability: Armor training
Fifth Level
Fighter 3, Rogue 2
+1d8 hp
8 skill points:
+1 (3) Bluff
+2 (5) Intimidate
+2 (4) Perception
+2 (4) Sense Motive
+1 (3) Survival
Base attack bonus increases by 1 (+4)
Base reflex save increases by 1 (+3/+3/+1)
5th level feat: Endurance
Rogue talent: Offensive Defense
New ability: Evasion
Fighter 3, Rogue 2
+1d8 hp
8 skill points:
+1 (3) Bluff
+2 (5) Intimidate
+2 (4) Perception
+2 (4) Sense Motive
+1 (3) Survival
Base attack bonus increases by 1 (+4)
Base reflex save increases by 1 (+3/+3/+1)
5th level feat: Endurance
Rogue talent: Offensive Defense
New ability: Evasion
Sixth Level
Sixth Level
Fighter 4, Rogue 2
+1d10
2 skill points:
+1 (4) Bluff
+1 (4) Survival
Base attack bonus increases by 1 (+5)
Base fortitude save increases by 1 (+4/+2/+1)
Bonus feat: Cleave
Sixth Level
Fighter 4, Rogue 2
+1d10
2 skill points:
+1 (4) Bluff
+1 (4) Survival
Base attack bonus increases by 1 (+5)
Base fortitude save increases by 1 (+4/+2/+1)
Bonus feat: Cleave
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