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  • Re: General Discussion

    Was anyone keeping track of how much random pocket change we found this session? Because I totally forgot to write any of that down.
    Server: Midgardsormr -> Quetzalcoatl -> Valefor
    Occupation: Reckless Red Mage
    Name: Drjones
    Blog: Mediocre Mage

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    • Re: General Discussion

      35 gold in total
      Rahal Gerrant - Balmung - 188 DRK
      Reiko Takahashi
      - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
      Haters Gonna Hate



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      • Re: General Discussion

        I also picked up 20 drake fangs, orgre clothes and 2x hob goblin clothes.

        My fighter with his backpack as my avatar on my chracter sheet

        Last edited by Jarre; 07-29-2012, 03:23 AM.

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        • Re: General Discussion

          You know, one thing I forgot to ask about last night was if we find any of the stuff that the Hobgoblins took from the villagers. Even if the items have no intrinsic value, I'm sure we can get some kind of reward for them even if it's calling in a favour or two.

          So yeah starting next session it would be worth searching that out because it would make for a nice bonus on top of what level appropriate treasure we find as well.

          /Rogue
          Rahal Gerrant - Balmung - 188 DRK
          Reiko Takahashi
          - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
          Haters Gonna Hate



          Comment


          • Re: General Discussion

            So, I was thinking of ways we could streamline our sessions with Traipse. We definitely need to be using this feature:



            Basically you can store text and tables in the game tree on the left pane. Not only can you store all your character info in Traipse, you can send the text from any node to the chat log. Which means you can prepare macros for various actions, and have options like "Great Sword Power Attack: [2d6+10]" set up beforehand. No more losing time going "What was my CMB? What was my Perception bonus? What was..."

            Also, I know Yyg said there was some problems with the images but maybe we could give miniatures and maps another try? The minis help because you can set which direction they're facing (great for the Rogues). If you set the fog color to pure black, you can hide arbitrary portions of the map. So the maps could be pre-made with a tile editor and Yyg could reveal rooms as we go into them. Yyg can also place miniatures for the enemies pre-emptively, but keep them hidden until we see them.
            Last edited by Armando; 07-29-2012, 07:57 PM.

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            • Re: General Discussion

              I'm filing that under "Things I will watch at work later this week".

              - - - Updated - - -

              I'm also filing this under "things that will make the DM argleblarg".
              Server: Midgardsormr -> Quetzalcoatl -> Valefor
              Occupation: Reckless Red Mage
              Name: Drjones
              Blog: Mediocre Mage

              Comment


              • Re: General Discussion

                I remember Yyg remarking a while back that my INT seemed oddly low for an Elven Rogue.

                Went over my sheet and the pathfinder rulebook that my INT was listed as 2 less than it should have been (Elves get +2 to DEX and INT), probably a typo or oversight on my part.

                It's changed nothing really. I added up my skill points and I was missing 4, which have gone into skills that I have never used over the course of the campaign anyway (Appraise and Knowledge:Arcana). The only difference it has made is that I should have had one more 1st level starting spell (Grease) but since I already had the spells I wanted prepared already prepared it has made no difference.

                Oh I also listed my Dagger as my Bonded Item (because I thought that I had done that already)

                Yyg if you do have an issue with this change, please let me know and I will undo the above changes on my character sheet.
                Rahal Gerrant - Balmung - 188 DRK
                Reiko Takahashi
                - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                Haters Gonna Hate



                Comment


                • Re: General Discussion

                  You want to kill me... don't you?


                  Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                  99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                  99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                  Yyg's Blog: Tree of Awesome!

                  Comment


                  • Re: General Discussion

                    See? He's argleblarging already.
                    Server: Midgardsormr -> Quetzalcoatl -> Valefor
                    Occupation: Reckless Red Mage
                    Name: Drjones
                    Blog: Mediocre Mage

                    Comment


                    • Re: General Discussion

                      Originally posted by Yygdrasil View Post
                      You want to kill me... don't you?
                      It's difficult to tell when messing around solo, but I *think* we should be able to import our own character sheets, macros and miniatures without any work on your part. The time investment on your part would be making the maps (but that's probably faster than drawing it out at campaign time and having to explain everything you drew.)

                      It'd also be of benefit to you because you'd have direct access to all our info and could more easily make secret rolls against our stats.

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                      • Re: General Discussion

                        IIRC Yyg has a dual screen setup anyway so he can easily glance at out stuff. I have a sort of similar thing going on by having my own sheet up on my laptop so I only have to glance to get stats.
                        Rahal Gerrant - Balmung - 188 DRK
                        Reiko Takahashi
                        - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                        Haters Gonna Hate



                        Comment


                        • Re: General Discussion

                          Thanks to what I posed in "Important Notices"... I'll have a lot more time to map things out than I originally anticipated. I'll have those maps done without a problem by next session.


                          Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                          99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                          99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                          Yyg's Blog: Tree of Awesome!

                          Comment


                          • Re: General Discussion

                            Speaking of maps, disregard what I said about setting the fog color to pure black. I got confused because the fog of war is always transparent to the GM, but it'll still be opaque to players. In hindsight, I should've expected that.

                            If you need help getting started with Tiled let me know.

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                            • Re: General Discussion

                              I just might. When are you free this weekend?


                              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                              Yyg's Blog: Tree of Awesome!

                              Comment


                              • Re: General Discussion

                                I'm pretty much always home by 6:30 PM on Friday and I don't have any other plans yet besides going to the gym on Sunday at 1 PM. You can hit me up whenever. There's really not a whole lot to say on the topic, but it took me a while to figure out how to import a tile sheet, which is why I brought it up to begin with. Once you've figured that out, the rest is gravy.

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