Announcement

Collapse
No announcement yet.

Sony Basically gives up on First Party support for the Vita

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Sony Basically gives up on First Party support for the Vita

    So Sony went ahead and announced the Vita TV, something that is fucking awesome when I learned the details about it. It is basically a $99 Console that plays all Vita compatible games. What is not to love?

    Oh yeah...Sony being Sony.

    Source

    Now that the PlayStation 4 is setting the bar for what gamers expect from a PlayStation experience, Sony is beginning to look more toward indies, third-party developers and Remote Play to deliver gaming to the Vita, Shuhei Yoshida told Polygon in a recent interview.And that's not exactly surprising, he added.
    "When we launched PSP titles, a big talking point was PS2-quality games in your hands," Yoshida said. "It was an amazing experience to play PS2-quality like Twisted Metal on your portable device. But as time went on and the PS3 launched and people started to see next-gen games, that PS2 quality was not enough. People's expectations for the quality just moved on.
    "So when we launched the Vita with Uncharted, it was amazing; PS3-like quality in your palm, but as time moved on, you are seeing PS4 quality and people's expectations for the graphic fidelity has gone up."
    Yoshida said as graphics become less of a "talking point" for the Vita, the focus on what they want to put on the portable platform shifted.
    "It's very fortunate that the indie boom happened and they are providing lots of great content to Vita," he said. " Gameplay, game mechanic wise, people want to spend 10 minutes, 15 minutes getting in and out. On Vita, it's great with suspended functionality, so these indie games really great for that from a game design standpoint.
    "Instead of watching big stories or cinematics, you can spend hours on Vita. So, I think that's actually the biggest star to help provide great content to Vita going forward. And we continue to make games cross-platform games, especially on digital side."
    Do you think the Vita then will be getting fewer first-party games, I asked.
    "I would say, yes, that's correct," Yoshida said
    Third-party developers are still tweaking how they bring big games to the portable. When Borderlands 2 came to the Vita, for instance, many people were annoyed by the controls, which in-part relied on the back touch pad.
    Yoshida loved the game but wasn't a fan of those controls, and tweeted out the day of the game's release that players could customize the way they played on the portable.
    "I love what they did," he said. "Comparing that to the PS3 experience, I don't think that should be the point. It's a very, very deep and enjoyably fun game, and I'm having fun playing with a new character I missed on PS3 because it included most of the DLC. So I think they did a great job."
    "I tweeted immediately when it came out you can remap the controls from the back touch," he added. Then Yoshida turned to Adam Boyes, vice president of publisher and developer relations, who was in the interview as well and added: "My complaints to your team is, why didn't you make it the default?"
    Boyes said his team has since created a system for developers to use the touch on Vita and reassign the mapping, but that it wasn't available at launch.
    "So some games like Infamous already do that, put everything on the front touchscreen because the front is easier to reach," he said.
    The ability to tweak the way a game is controlled on the Vita is becoming increasingly important with the ability to play PlayStation 4 games through Remote Play.
    Yoshida said Remote Play has also taken a little bit of pressure off of Sony to make first-party Vita games.
    But Sony seems not to be completely capitalizing on the functionality. There hasn't been much of an advertising push about the service, I tell Yoshida. Could there be an official PS4 and Vita bundle coming?
    Yoshida said that some European retailers released an unofficial bundle that packaged the two systems together, but nothing from Sony, at least not yet.
    "Never say never," he said. "In the past, we did something like Bravia TV and PS3 bundle, so that's even bigger. So never say never.
    "We are super excited about how people are using it. We are bringing PS TV with that feature and the tech teams are constantly working to improve the experience as well. It's a Gaiki team who's tech is provided. You are on a streaming service, so the basic tech is the same whether it's PS Now or Remote Play, and latency is super important. So we will continue to provide more utility to Vita as a PS4 companion device as well as PS Now terminal."



    So basically Sony just decided to throw away one massive advantage of the Vita in the potential of the Vita TV being the cheapest games console on the market, something that would be a huge selling point for families and casual gamers. The Vita also has a pretty devoted core audience and lots of great indie games do make it on the Vita.

    But why? Why must Sony be Sony and...You know we really should have expected this...

    Guess I should stick to the laptop for portable gaming.
    Rahal Gerrant - Balmung - 188 DRK
    Reiko Takahashi
    - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
    Haters Gonna Hate




  • #2
    Re: Sony Basically gives up on First Party support for the Vita

    Because it's Sony?

    Great hardware and games, terrible business decisions...
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

    Comment


    • #3
      Re: Sony Basically gives up on First Party support for the Vita



      Sony expected Monster Hunter to happen, but Nintendo knew Capcom better and tossed them a money hat for exclusivity. Capcom won't stay with you for non-paid exclusives forever. Nintendo learned that with the "Capcom 5" back on GameCube.

      Sony never really intended to support this and they knew their western studios would put up resistance to any aggressive support. They basically expected a third party killer app the drive sales. Hence the Bonnie Tyler video.

      I expected this and I still plan to grab a new Vita, but if Sony wants Vita to stay in the fight without first party support, they need to get the money hats out to big Japanese third parties, not just indies for microwaved leftovers from Steam.
      Last edited by Omgwtfbbqkitten; 06-19-2014, 11:35 PM.

      Comment


      • #4
        Re: Sony Basically gives up on First Party support for the Vita

        The thing is is that I love that they are pushing the platform for indies. The Vita TV will be the cheapest console on the market and will be perfect for the casual gamer and the family, two huge markets in the handheld world.

        But you need first party support for your platform to succeed. Borderlands 2 is very impressive technically for sure but it's a much better experience on my laptop, especially since I can play it on the cloud off my desktop, and it's an even better experience to stream it to my TV so I can sit on my couch playing stuff like that.

        It's like Sony have been takin many good steps forwards (Vita TV, Grabbing more Indie Support, looking for third parties) and then throwing it all away (giving up on first party support, pushing the Vita as a companion and not its own machine, fucking Gaikai).
        Rahal Gerrant - Balmung - 188 DRK
        Reiko Takahashi
        - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
        Haters Gonna Hate



        Comment


        • #5
          Re: Sony Basically gives up on First Party support for the Vita

          The Vita wants to be a portable console, but not many people want that. VitaTV is entering a market that's questionable at best and already covered by things like Ouya and FireTV (neither of which have done well for themselves).

          At this point, the Vita's talking points amount to:

          Remote Play / PlayStation Now
          2nd Analog Stick

          That's just not enough to justify the cost of ownership and the lack of convenience for most people to carry around a dedicated non-phone device. Tablets don't really get a free pass on this either, as I think they're somewhat fad-like; the convenience factor of a tablet sucks, and most tablets offers similar set of lukewarm app functionality to the Vita.

          I love my Vita to pieces, but Sony badly overestimated the size of the demographic that would prefer to own a Vita over a smartphone/tablet.


          Icemage

          Comment


          • #6
            Re: Sony Basically gives up on First Party support for the Vita

            The overpriced peripherals and lack of major 3rd party software doesn't help either.

            At least PSP had a pretty decent library.
            sigpic


            "BLAH BLAH BLAH TIDAL WAVE!!!"

            Comment


            • #7
              Re: Sony Basically gives up on First Party support for the Vita

              Tablets don't really get a free pass on this either, as I think they're somewhat fad-like; the convenience factor of a tablet sucks, and most tablets offers similar set of lukewarm app functionality to the Vita.
              ... Do you even use tablets or smart phones? On iOS or Android there's apps for practically anything you could think of. If you need to find a restroom with a baby-changing table or need something to tune your guitar by, there's an app for that. Not all of them are necessary when Facebook can be run on a browser, but them amount of choices you have with apps and what you can do with a tablet is staggering.

              Vita has a crap browser and a handful of basic apps. The only thing great about the few Vita has are they don't switch on independently to drain your battery more. Its because Vita doesn't have the RAM to keep up with them.

              I don't think there's really anyone that thought Vita was a tablet competitor. Maybe a decent thing to get by on for social media if you don't have a smartphone, but not much else.

              I edit blogs, photos, save articles in Pocket for offline reading, Tapatalk puts most of the forums I visit in one place for each access and run a dozen different emulators on this Nexus 7. Some folks prefer a desktop for all that, but I don't care to be confined to my home or to a tiny screen for all my media, reading and browsing needs.

              Plus some of these things are cheaper and more reliable than laptops.
              Last edited by Omgwtfbbqkitten; 06-20-2014, 03:11 PM.

              Comment


              • #8
                Re: Sony Basically gives up on First Party support for the Vita

                ^ I despise typing on a touchscreen (all varieties), so most apps on a tablet/smartphone have that going against them already.

                There's useful stuff, to be sure, but most tablet and smartphone apps are used primarily because you don't have a better option available to you, not because they are - in as of themselves - particularly great or streamlined.

                About the only ergonomically sound apps on a tablet that actually make sense are things like e-readers and maps, where there are intuitive touch controls that aren't a hindrance. There's definitely a case to be made for tablets, but there are far too many people that use them because they're trendy, and not because they're actually the best tool for the task at hand.


                Icemage

                Comment


                • #9
                  Re: Sony Basically gives up on First Party support for the Vita

                  A touchpad will also never recreate the feel of typing on a mechanical keyboard either. Most haptic feedback options are petty weak. My Galaxy S4 is the only smartphone I've used that even has some kind of okay haptic feedback.
                  Rahal Gerrant - Balmung - 188 DRK
                  Reiko Takahashi
                  - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                  Haters Gonna Hate



                  Comment


                  • #10
                    Re: Sony Basically gives up on First Party support for the Vita

                    The point remains that Vita never really felt like a tablet. If they wanted it to be that they'd probably have dumped their OS and gone with Android, which they see to favor elsewhere. Supposedly Sony is in the tablet market., but finding one is like a Bigfoot sighting. I'm not sure they really exist.

                    I got the sinking feeling about Vita last year when they talked it up as a companion device last year for PS4. Its just Sony's M.O at this point. When they want to back out of support, they have some half measure or bandaid fix ready and these days they call it a "feature" or part of their business model or "ecosystem."

                    Back when it was Betamax they just made blank tapes and hoped the few camcording diehards, couch potatoes and pirates used it well because their movie studios backed out on releasing much of any thing for. Indies carried MiniDisc for Sony. Capcom saved PSP.

                    With their formal announcement of abandonment they're going to have a hard time getting third parties to not go to Nintendo or mobiles instead. I do like Nintendo having competition in this market but I never feel like the mobile market works on that level.

                    Comment


                    • #11
                      Re: Sony Basically gives up on First Party support for the Vita

                      The future of Vita is all about its ROI for developers--Vita owners apparently are big on spending money.

                      Install base is good, but what percentage of the install base would buy your game also matters a lot. (Icemage likely would have some sage advice and real-world examples.)
                      Bamboo shadows sweep the stars,
                      yet not a mote of dust is stirred;
                      Moonlight pierces the depths of the pond,
                      leaving no trace in the water.

                      - Mugaku

                      Comment


                      • #12
                        Re: Sony Basically gives up on First Party support for the Vita

                        Originally posted by ItazuraNhomango View Post
                        The future of Vita is all about its ROI for developers--Vita owners apparently are big on spending money.

                        Install base is good, but what percentage of the install base would buy your game also matters a lot. (Icemage likely would have some sage advice and real-world examples.)
                        Eh, Vita's install base is about as large as it's ever going to get unless Sony finds some lightning in a bottle in the vein of a Pokemon or Monster Hunter.

                        The only thing that might get people interested in it as a cross-platform device is PlayStation Now (i.e. Gaikai), but that experiment is going about as well as anyone expected - which is to say, not well at all.

                        It's a shame too because it's really the best handheld console hardware on the market, by a quite large margin. Lovely screen, lots of power under the hood, and a pretty solid set of controls, including a fantastic D-pad.

                        It's true that Vita owners do buy way more software than is typical for most other platforms, but I think that's a function of the demographic it appeals to: post-adolescent heavy gamers. Considering the disproportionate representation amongst Vita owners in that group, it's no surprise that indie titles do well on the platform, given the low overhead, best-in-class hardware/controls, and generally friendly attitude that Sony has towards indies (out of necessity I am sure). So the developers want to find reasons to release on it, and the owners are generally happy to purchase. Win-win, if only on a very small scale.

                        EDIT: Also very pertinent and on-point.

                        https://www.youtube.com/watch?v=REaUzHef9h4


                        Icemage
                        Last edited by Icemage; 06-25-2014, 09:27 PM.

                        Comment


                        • #13
                          Re: Sony Basically gives up on First Party support for the Vita

                          What's making this worse now is Sony prioritizing remasters for PS4, even if they're games we don't need remasters of.

                          No Vita support, but sure, let's remaster Beyond: Two Souls. I can look at the TLOU remaster and at least go "Well, maybe they didn't have a PS3. That's a fine game to remaster even if its a bit soon."

                          Beyond: Two Souls getting a remaster is just... What the hell, man? Who thought that was a good idea? If you're just remastering things to pad out PS4's growing pains, even an umpteenth God of War Collection would have been more worthwhile. Or Ico/SotC again since no one believes The Last Guardian exists anymore.

                          Comment


                          • #14
                            Re: Sony Basically gives up on First Party support for the Vita

                            Sony have a policy of only allowing rereleases to happen if they have additional content essentially. The reason why we don't see God of War, Ico or Shadow of the Colossus is lack of dev interest in creating new content purely for a quick cash in.
                            Rahal Gerrant - Balmung - 188 DRK
                            Reiko Takahashi
                            - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                            Haters Gonna Hate



                            Comment


                            • #15
                              Re: Sony Basically gives up on First Party support for the Vita

                              I don't buy that. Sony blocked a ton of games we never even played in the west with that policy, which was based on nonsense, but their own internal games have always been an exception to the rule. Ico/SOTC, for example, was just EU versions in HD, which really just meant one thing was different from the US version. Said policy didn't stop HD ports going to Vita or PS3 with no new content, either.

                              This is just Sony shitting out garbage because they literally have nothing besides The Order 1886 coming - and I don't get that strategy because neither this game or The Order look terribly compelling. QD's games are all bad movies that no indie studio in their right mind would green light. Sony used to take risks in the name of artistic cred at least to make their library look good. In that regard Beyond brings absolutely nothing to the table.

                              Comment

                              Working...
                              X