Re: Sony PR: 1 million+ PS4s sold in North America in first 24 hours
In Europe, the XB1 is definitely struggling. Prices are getting dropped at retailers, and even in North America the Titanfall bundle is now the same price as the solus launch XB1. More telling is the fact that the rest of Microsoft's so-called "Tier 2" countries (most of the rest of Europe, all of Asia, South America, Middle East) have yet to even get a hint of when an official release will occur, which is... strange.
By the by, NPD numbers are getting crunched over on NeoGAF and the consensus for the USA in February seems to be 286K PS4, 258K XB1, which seem to be fairly healthy numbers. PS4 numbers are still heavily supply constrained (and Japan launch probably siphoned off a fair number of units). Even Wii U saw a bit of a bump, to somewhere in the 86K range.
I'm guessing the XB1 numbers in January were negatively impacted by returns, much like the Wii U's were last year.
re: Mal
I don't think inFamous or any title can move any more PS4s than are already selling; it's still very difficult to find a PS4 on store shelves or online, so demand is already ahead of supply - increasing the demand won't make even a single extra unit fly off the shelf because there aren't any units on the shelves to begin with. It might create more buzz for mindshare purposes though, especially as we head into spring/summer doldrums where slaes typically flatten off.
More interesting will be whether Titanfall can push a significant number of XB1s (it should move at least "some"), at least enough to have it be ahead of the PS4 is Microsoft's major market for one month. The trouble is, of course, that Titanfall is also on PC and (coming soon to 360), so its effect on hardware sales is harder to predict.
Icemage
Originally posted by Aeni
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By the by, NPD numbers are getting crunched over on NeoGAF and the consensus for the USA in February seems to be 286K PS4, 258K XB1, which seem to be fairly healthy numbers. PS4 numbers are still heavily supply constrained (and Japan launch probably siphoned off a fair number of units). Even Wii U saw a bit of a bump, to somewhere in the 86K range.
I'm guessing the XB1 numbers in January were negatively impacted by returns, much like the Wii U's were last year.
re: Mal
I don't think inFamous or any title can move any more PS4s than are already selling; it's still very difficult to find a PS4 on store shelves or online, so demand is already ahead of supply - increasing the demand won't make even a single extra unit fly off the shelf because there aren't any units on the shelves to begin with. It might create more buzz for mindshare purposes though, especially as we head into spring/summer doldrums where slaes typically flatten off.
More interesting will be whether Titanfall can push a significant number of XB1s (it should move at least "some"), at least enough to have it be ahead of the PS4 is Microsoft's major market for one month. The trouble is, of course, that Titanfall is also on PC and (coming soon to 360), so its effect on hardware sales is harder to predict.
Icemage
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