Announcement

Collapse
No announcement yet.

Miyamoto: Metroid still important to us

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Re: Miyamoto: Metroid still important to us

    I didn't just mean the eggs when I said Metroid II, hence why I said it afterwards. That entire game - hell the series itself has felt like a massive parody of aliens right down to the scientists trying to cultivate more Metroids from the last surviving baby (Alien Resurrection).
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

    Comment


    • #17
      Re: Miyamoto: Metroid still important to us

      Originally posted by Malacite View Post
      I didn't just mean the eggs when I said Metroid II, hence why I said it afterwards. That entire game - hell the series itself has felt like a massive parody of aliens right down to the scientists trying to cultivate more Metroids from the last surviving baby (Alien Resurrection).
      ???

      Super Metroid uses that plot. It was released in 1994.

      Aliens Resurrection was released in 1997.


      Icemage

      Comment


      • #18
        Re: Miyamoto: Metroid still important to us

        Whatever, just saying the similarities exist on multiple levels
        sigpic


        "BLAH BLAH BLAH TIDAL WAVE!!!"

        Comment


        • #19
          Re: Miyamoto: Metroid still important to us

          Originally posted by Malacite View Post
          Whatever, just saying the similarities exist on multiple levels
          I really don't get where you're seeing the similarities. Just because they're in space and deal with alien creatures, they're similar?

          Aliens is a space horror franchise. Metroid is many things, but "horror" isn't anywhere in its lexicon. You're never outgunned in Metroid, and rarely outnumbered in the way the storylines in Aliens unfold.

          Metroid is a futuristic exploration + combat game. The Prime games are (mostly) first person, and the others are sidescrollers of one type or another, but that's what they're really about: wandering around environments in deep space, getting Cool Things, and using them to blow away multitudes of enemies. None of which really happens in Aliens.


          Icemage

          Comment


          • #20
            Re: Miyamoto: Metroid still important to us

            Originally posted by Icemage View Post
            Aliens is a space horror franchise. Metroid is many things, but "horror" isn't anywhere in its lexicon.
            I disagree entirely. When I was young and stupid Super Metroid was often terrifying. Horror might not be its objective, but it's certainly a component or at least a by product of the experience. Plopping you onto a strange and hostile landscape with gloomy weather and leaving you to slowly descend to the depths of the deepest darkest caverns where monstrosities await you, all the while playing increasingly haunting melodies...Yeah, that's a game that's going to work its way into your head and make you a bit jumpy. It's part of what made Super Metroid so brilliant; It was able to incorporate some of the strongest elements of horror games without actually being a horror game.
            Server: Midgardsormr -> Quetzalcoatl -> Valefor
            Occupation: Reckless Red Mage
            Name: Drjones
            Blog: Mediocre Mage

            Comment


            • #21
              Re: Miyamoto: Metroid still important to us

              Yeah the whole abandoned ship area + Phantoom threw me for a loop as a 10 year old >.>
              sigpic


              "BLAH BLAH BLAH TIDAL WAVE!!!"

              Comment


              • #22
                Re: Miyamoto: Metroid still important to us

                Originally posted by cidbahamut View Post
                I disagree entirely. When I was young and stupid Super Metroid was often terrifying.
                /runaway ?

                Cid and his D&D character share many similarities, lol...
                75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                RANK 10 Bastok
                CoP: Done
                ZM: Done
                ToA: Done
                Assault rank: Captain
                Campaign Medal: Medals
                Wotg: Complete the quests already and I'll start

                Originally posted by Etra
                This thread brought to you by Malacite's lack of understanding.

                Comment


                • #23
                  Re: Miyamoto: Metroid still important to us

                  Have you even played Super Metroid?
                  Server: Midgardsormr -> Quetzalcoatl -> Valefor
                  Occupation: Reckless Red Mage
                  Name: Drjones
                  Blog: Mediocre Mage

                  Comment


                  • #24
                    Re: Miyamoto: Metroid still important to us

                    Is a frog's ass water tight?
                    75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                    RANK 10 Bastok
                    CoP: Done
                    ZM: Done
                    ToA: Done
                    Assault rank: Captain
                    Campaign Medal: Medals
                    Wotg: Complete the quests already and I'll start

                    Originally posted by Etra
                    This thread brought to you by Malacite's lack of understanding.

                    Comment


                    • #25
                      Re: Miyamoto: Metroid still important to us

                      Aliens is a space horror franchise. Metroid is many things, but "horror" isn't anywhere in its lexicon. You're never outgunned in Metroid, and rarely outnumbered in the way the storylines in Aliens unfold.
                      - Walking into Tourian for the first time without an Ice Beam
                      - Returning to Tourian the second time and stopping just short of the first entrance, reluctant to enter. Heart pounding.
                      - Every time I ran into an Omega Metroid:
                      Click image for larger version

Name:	metroid_omega.gif
Views:	1
Size:	6.1 KB
ID:	1476801

                      I mean, sure, you were probably 19 or 20 when you saw that. I was 13 o 14 . That was nightmare fuel in 8-bit spinach green form and it still kind of is.

                      - Crocomire
                      - Draygon, Phantoon and Nightmare are freakshows Tetsuta Nomura, Kazuma Kaneko and the Silent Hill artists can only wish they dreamed up.
                      - When the hatchling attacks you
                      - When metroids go "squee' in the MP games, I usually go back through the door I enter and make sure the Ice Beam is equipped or the Super Missiles are ready.
                      - Phazon-maddened Chozo ghosts.
                      - The SA-X is pretty much the classic Xenomorph encounter in Alien. Or anytime you heard "STAAAARRRRRRSSSSS" in Resident Evil 3. Its time to fucking run and hide.

                      And seriously, every corner of just about every entry in this series is full of ruin, decay or death. Its probably why I like Fallout, Dark Souls and Shin Megami Tensei as much as I do. The music and atmosphere is seldom focused on beauty or peace and something is usually waiting around somewgere to fuck you over.

                      The Metroid series is probably what gave me a strong concept of what dread felt like. It later resurfaced with report cards, sure, but for games it wasn't something i felt again until Resident Evil. Metroid was scary.
                      Last edited by Omgwtfbbqkitten; 10-01-2013, 01:18 PM.

                      Comment


                      • #26
                        Re: Miyamoto: Metroid still important to us

                        ^ for once I totally agree. Well, I still don't care for fallout, but yeah I was only like 10 or 11 when I 1st played Super Metroid and it creeped the hell out of me. I've loved the series ever since.

                        Hell even just seeing Mother Brain for the 1st time at the end (and the gigantic hatchling going to town on her) was trippy.
                        sigpic


                        "BLAH BLAH BLAH TIDAL WAVE!!!"

                        Comment


                        • #27
                          Re: Miyamoto: Metroid still important to us

                          ITT: People who think "horror" = things that scare a child.

                          SMDH.


                          Icemage

                          Comment


                          • #28
                            Re: Miyamoto: Metroid still important to us

                            ITT: Icemage doesn't understand the importance of atmosphere.
                            Server: Midgardsormr -> Quetzalcoatl -> Valefor
                            Occupation: Reckless Red Mage
                            Name: Drjones
                            Blog: Mediocre Mage

                            Comment


                            • #29
                              Re: Miyamoto: Metroid still important to us

                              There's a huge gulf between what Metroid does with worldbuilding that says "this is alien and unexpected" and "this is supposed to be scary". The two are not synonymous, and I dislike the sort of intellectual dishonesty going on when people try to conflate the two.

                              Last time I checked, every Metroid game was still a nice, safe (T)een or PEGI-15 rating, or lower.

                              Dead Space is a horror game. Metroid does not qualify - not in any of its many incarnations.


                              Icemage

                              Comment


                              • #30
                                Re: Miyamoto: Metroid still important to us

                                Atmosphere and dread are such a important part of horror.

                                Comment

                                Working...
                                X