If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
It's greedy, but doesn't really impact you personally unless you were planning to stream Nintendo games or watch said streams.
I think it's seriously stupid for Nintendo to pull these shenanigans at this juncture though. It's not like they don't have enough negative publicity as it is, and burning people who are out there evangelizing your platforms and IP at no cost to you is ridiculous.
By the by, seems like Wii U sold something like 38,000 units in North America in April. Not a huge surprise since the only title released in the entire month of April was Injustice: Gods Among Us (multiplatform), but seriously... 38K? Never in my darkest nightmares would I have believed there were so few Nintendo fans left. :/ The Wii U doesn't really have much of anything on its release slate that will move hardware until maaaaybe Pikmin 3 (late July) or Disney Infinity (multiplatform mid-August), so this is an especially bad trajectory.
Icemage
I was, whenever I finally got around to getting a Wii U (for the new Xenogame) but well, so much for that.
At this point Nintendo, Sony and MS have sharing issues.
Nintendo is pilfering Let's Plays. They were not the first and likely won't be the last. There is is legal precedent for publishers to do it, but no real payoff and it won't win them any love.
Sony is trying to splinter off the success of Let's Plays, Twitch and Justin.tv. I think they fail to understand that production values and good voice overs do benefit professional Let's Players a great deal and the people that go live with that just have talent and personality going for them in the first place. That and people are still going to go to those places and do their thing anyway, so I don't really see what the Share button is changing there. That Sony also gives the developer means to block out what you stream or what photos you can capture on PS Vita and PS4 is counterproductive.
There's a lot of insight that players, developers, aspiring developers, writers and composers can get from people's reactions to Let's Plays. I simply don't like the idea of giving the developer the ability to block what can be recorded. If some fuckwit is worried about spoilers, they shouldn't be watching a Let's Play and any dev that locks entire sections of a game out might be doing so to avoid the weaknesses in their games from being exposed.
Xbox One seems to enable Let's Players quite well, but goes and stabs us in the back on old-fashioned word-of-mouth - borrowing or sharing games with your friends, What. The. Fuck.
-------------------------------------
Also, seems EA does have Wii U games in development, just not many.
^ LOLWTF? How does the PS4 Share button stop someone from doing a Let's Play like they always have? If you've got a Hauppage PVR, it's not like it will magically stop working on the PS4, and if you save the PS4 recorded video and transfer it to your PC for editing later, that works too. If the developer blocks the boss fight from being saved... OK? Use your PVR like always, problem solved.
You really, really need to break the lenses on your Nintendo-themed glasses, BBQ. It's rotting your brain.
I was wondering about the PS4's Sharing limitations and whether or not I should still get my Avermedia Live Gamer Portable - it's looking like I probably should.
I was wondering about the PS4's Sharing limitations and whether or not I should still get my Avermedia Live Gamer Portable - it's looking like I probably should.
If you want to actually do extended recordings or complete playthroughs, then you absolutely should.
Icemage, since you're clearly not keen on reading right now, I'm going to help you out here.
First, I pointed out how counter productive Nintendo's pilfering of LP was, but hey, apparently that's my raging Nintendo bias talking. Me pointing out Nintendo doing something really stupid, alienating and not terribly profitable for them is me totally being a fanboy to you? Get bent.
If you've got a Hauppage PVR, it's not like it will magically stop working on the PS4, and if you save the PS4 recorded video and transfer it to your PC for editing later, that works too. If the developer blocks the boss fight from being saved... OK? Use your PVR like always, problem solved.
Is your reading comprehension just not working today? Because I had just said:
I think they fail to understand that production values and good voice overs do benefit professional Let's Players a great deal and the people that go live with that just have talent and personality going for them in the first place. That and people are still going to go to those places and do their thing anyway, so I don't really see what the Share button is changing there.
Do you just think I don't know how people record this stuff? That I talk about production values and voice over just doesn't imply to you that some other recording devices might become involved? I think I've even told you in the past I had done some production work and that it just wasn't my forte in the long run. I doesn't mean I believe its done by magic and alchemy now.
That this wasn't even a consideration in your head, even when I'm the side of an issue where I'm rather opposed to what Nintendo has done says that either you are just too tired to be here reading this or you've given into your own biases that deeply. I'll be generous and assume its the former and not the latter or sheer stupidity.
That said, I do enjoy the convenience of being able to screengrab Vita games I play and being able to wirelessly transfer the images to my PC. I can upload an image and show people the game I'm talking about. I love that. I hate that its arbitrarily blocked in places. It limits what I can share. Here is a clear and distinct feature Vita has that I enjoy that 3DS just doesn't do and it only meets part of its potential. I think that's a shame. There are workarounds - i could just open up the Youtube app and grab from an HD video there, but that's an extra step I shouldn't have to take.
There's also this thing in broadcasting I learned about: dead air. No one likes it. That PS4 has tech in place to block part of the live streams between PS4s to intentionally produce dead air and obscure a cutscene from view is like nails-down-a-chalkboard to anyone who's ever produced something in audio or video. Its use is up to the developer and I hope the use of it proves unpopular because if you're going to have a live stream it needs to stay live for the duration of whatever the streamer wanted to share, not get broken up and blanked out in spaces.
Dude, you can post entire walls of text, but what you did in the previous post was attempt a false equivalence by saying Nintendo going after LP ad revenue = Sony stopping people from recording boss fights to avoid spoilers = Microsoft screwing over used games.
Comment