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Do you think PS All Stars is judged harshly, mew?

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  • #16
    Re: Do you think PS All Stars is judged harshly, mew?

    Originally posted by Raydeus View Post
    I gotta say this is the most boring flame war I've seen in a while. XD
    I didn't realize we were flaming? Well, I did shoot a spark at BBQ, but that's because no one likes him.

    - - - Updated - - -

    Originally posted by Armando View Post
    But it's moot anyways - all of the clones performed very differently from their counterparts even if the moves looked similar on the surface.
    I wouldn't call a 20% increase in speed and decrease in strength "very different."
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    • #17
      Re: Do you think PS All Stars is judged harshly, mew?

      Originally posted by Raydeus View Post
      I gotta say this is the most boring flame war I've seen in a while. XD
      Well considering Etra lives on Bullshit Mountain and isn't even a clever troll, you just say your piece and accept no matter what you say you won't be listened to. Even when facts and experience are provided. I contrasted my experiences with games that actually interest me because I know Armando and YM were the bigger SSB buffs.

      A lot of fanboys defend PSABR on the fear of it being compared to SSB, but even Superbot admits it was thier inspiration. My problem is that this game fails to celebrate Playstation on Playstation's terms. Over 15 years and five gaming platforms and we get this.

      Sonic's new kart racer is more inspired than this, certainly better than Mario Kart 7 which plays it too safe and familiar.

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      • #18
        Re: Do you think PS All Stars is judged harshly, mew?

        Let me chime in here and say I do own PS Battle Royale. I took it over to a party on Thanksgiving, and it was a pretty big hit.

        It's in the same genre as Smash Brothers, but it doesn't really play at all like Smash does, any more than Mortal Kombat 9 plays like Street Fighter II. The KO mechanic is very different, the level hazards are different, the move sets are different.

        + The large number of unique moves for each character means that no character is completely one-sided or a one-trick pony, with maaaybe the exception of Colonel Radec. Every character seems to have strengths and weaknesses, but they all have a fairly large toolbox to work with in terms of basic moves.

        + The physics are a lot more sensible than Smash Brothers Brawl.

        + Online play doesn't suck like Brawl's loltastic effort, though it's still glitchy (hopefully fixable via patch and/or server-side fixes).

        + Items are strong but not rock-stupidly good like Brawl/Melee.

        + No stupid Final Smash mechanic.

        + No stupidly overpowered character (Metaknight).

        - Some of the level 3 super moves are bland and terrible (looking at you Parappa and Kuro). Some are too good (Sackboy). All of the level 3's feel a bit tacked-on and unpolished, and require little or no skill to use, though honestly you can probably get more mileage out of lower level supers in any case.

        - Not being able to choose a lower rank of super move is a huge missed opportunity.

        - Default AP gain is a little too slow.

        - Not enough levels, and some of the ones that are there are boring (Parappa's Dojo comes to mind). Though some of them are really inspired, like the Hades level with Patapons.

        Overall, I like the game just a bit better than Brawl, but not as much as SSB Melee, and I think the online component can be a big plus.


        Icemage

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        • #19
          Re: Do you think PS All Stars is judged harshly, mew?

          I'm actually surprised by the lack of Sony characters in the game. They have a lot more stuff that could have been thrown in

          Badman, Ico, Wander, Rau, Tati, Gabe, anything from Ape Escape, Legend of Dragoon, Okage, Dark Cloud, the upcoming Soul Sacrifice.

          A level where you fight on the flying colossi ? Or the Titans from GoW III? A Kinetica/GT mash-up level? Just seems like there could have been a lot more in this regard.

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          • #20
            Re: Do you think PS All Stars is judged harshly, mew?

            I wouldn't call a 20% increase in speed and decrease in strength "very different."
            Dr. Mario

            Tier/score (out of 10): 6.12 (2nd highest Middle Tier.)
            Mario: 5.34 (lowest Middle Tier.)

            Falco

            Tier: 9.15 (lowest Top Tier.)
            Fox: 9.88 (highest Top Tier.)

            Young Link

            Tier: 4.15 (Low Tier.)
            Link: 4.69 (highest Low Tier.)

            Roy

            Tier: 3.60 (Low Tier.)
            Marth: 9.85 (2nd highest Top Tier.)

            Ganondorf

            Tier: 6.04 (Middle tier).
            Cpt Falcon: 8.00 (tied with Jigglypuff for middle of High tier.)

            Pichu

            Tier: 1.15, bottom of the list. You are the ultimate casual if you main this guy; he's even worse than Yoshi and Yoshi has no recovery move.
            Pikachu: 4.31 (2nd highest Low Tier.)

            Tier list source: Official MBR Tier List - Smash World Forums
            Of course, the tier list is just average performance. Clones counter different characters from their counterparts (duh - they're different.)
            Last edited by Armando; 11-27-2012, 06:48 PM.

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            • #21
              Re: Do you think PS All Stars is judged harshly, mew?

              Originally posted by Omgwtfbbqkitten View Post
              I'm actually surprised by the lack of Sony characters in the game. They have a lot more stuff that could have been thrown in

              Badman, Ico, Wander, Rau, Tati, Gabe, anything from Ape Escape, Legend of Dragoon, Okage, Dark Cloud, the upcoming Soul Sacrifice.

              A level where you fight on the flying colossi ? Or the Titans from GoW III? A Kinetica/GT mash-up level? Just seems like there could have been a lot more in this regard.
              Derp.


              Icemage

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              • #22
                Re: Do you think PS All Stars is judged harshly, mew?

                Originally posted by Icemage View Post
                Derp.


                Icemage
                I was hoping more for an actual monkey. The human characters aren't even memorable, if I didn't make that obvious enough.

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                • #23
                  Re: Do you think PS All Stars is judged harshly, mew?

                  Originally posted by Omgwtfbbqkitten View Post
                  I was hoping more for an actual monkey. The human characters aren't even memorable, if I didn't make that obvious enough.
                  What part of "anything from Ape Escape" indicates "actual monkey"? And what part of "Spike is the hero of the Ape Escape games" makes him less memorable than the monkeys? >____________________>

                  Hence... "Derp."

                  At any rate, the game itself seems well put together for the amount of time spent on it. Few games get it right on the first pass, and Battle Royale is no exception (where's a Final Fantasy character, even if Square-Enix probably would have insisted on Lightning instead of Cloud)? It does need more characters and levels, but honestly it makes good use of what it does have, and as much as haters may want to hate, it's pretty fun and - at least at first blush - seems relatively well-balanced.

                  Does that mean I think it's going to topple Street Fighter / Tekken / Mortal Kombat / etc. in the FGC? Absolutely not. But that doesn't make Battle Royale a bad game, and it's honestly a good starting point since - as you've mentioned - Sony has a ton of IPs they haven't touched, and they appear willing and able to bring in 3rd party IPs.


                  Icemage

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                  • #24
                    Re: Do you think PS All Stars is judged harshly, mew?

                    I think the fact most people would see him and think Yugioh and were disappointed the Ape minigame didn't make the PS3 MGS HD collection speaks to how forgettable Spike is. Could just be me, but I don't think I'm alone on that.

                    As unique, defined characters go, I think P4A still has the most to roost about in that regard in how dramatically different each character felt. Not so much saying that because I like the franchise as its just something ASW excels at. You know, considering they have a background in cross-dressing nuns with yo-yos and sexy, preteen pirate girls with giant anchors and witches with electric guitars. After those kinds of unique characters, Persona almost seems reined in.

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                    • #25
                      Re: Do you think PS All Stars is judged harshly, mew?

                      Originally posted by Armando View Post
                      Most people frown upon items in Smash Bros, though.
                      Obligatory Pony Version


                      Rahal Gerrant - Balmung - 188 DRK
                      Reiko Takahashi
                      - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                      Haters Gonna Hate



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                      • #26
                        Re: Do you think PS All Stars is judged harshly, mew?

                        The Pony version is much more awesome, IMO.
                        Originally posted by Armando
                        No one at Square Enix has heard of Occam's Razor.
                        Originally posted by Armando
                        Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                        Originally posted by Taskmage
                        GOD IS MIFFED AT AMERICA

                        REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                        GOD IS AMBIVALENT ABOUT FURRIES

                        THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                        Originally posted by Taskmage
                        However much I am actually smart, I got that way by confronting how stupid I am.
                        Matthew 16:15

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                        • #27
                          Re: Do you think PS All Stars is judged harshly, mew?

                          SS4Ricky will beat everyone at Melee.

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                          • #28
                            Re: Do you think PS All Stars is judged harshly, mew?

                            Originally posted by Etra View Post
                            No offense (Just kidding. Take offense), but you obviously haven't even touched the game. If you did, you'd realize, once again, you're talking out your ass. While the only argument you proposed in regards to 2D I can somewhat see where you're coming from, your entire post reeks of "I've only seen videos and never played."

                            Smash Bros
                            -Many characters are carbon copies, except with different models and very slight stat adjustments (Pichu, Pikachu, Falco, Fox, Ganondorf, Captain Falcon, Mario, Dr. Mario......)
                            -There's no combo system
                            -Kill by hitting off edge
                            -Actual 1P gameplay
                            -Shit online
                            -Total item frenzy

                            All Stars
                            -No two characters play the same. At all.
                            -Combo system
                            -No HP/percent bar
                            -Single player experience is garbage
                            -Good online
                            -Competitive rank system
                            -Sometimes lucky to see two items in an entire match
                            -No Pokeballs (sadness)

                            Also, Kratos is easymode if you aren't failboat and shut him down. If I can win FFA as Fat Princess against 2 Kratos and 1 Raiden, no excuses.
                            I'm sorry, I just gotta make a few points about Smash Bros (I'm late to the party, oh well). I don't main the game, I'm just a fighter at heart and I actually like to analyze and learn fighting game systems of games both popular and unpopular.

                            - Smash Bros indeed does have a combo system. There's plenty of combo vids to prove that point (youtube, combovids.com, etc). If you're implying that because there's no combo counter that there isn't a combo system, then SF2, MK1, MK2, and a bunch of other fighters would like to have a word with you.

                            - Despite some of the characters being "carbon copies", there's way more than a slight difference between them. For instance, in SSBM, Falco is stronger than Fox simply because he can spam shots that do more damage, which when you couple in combos, can lead to a quick KO. Sure, he's slightly stronger than Fox, which shows on several tier lists (they're both usually in the top 2nd and 3rd slot), but when you compare characters like Mario and Dr Mario, they are on different parts of the tier list (Mario being way stronger than Dr Mario). I can't go into full detail because that's not a game I main, so you want to check out something like smashboards(dot)com or something for further detail. Point being is that there's more to it than stat adjustments. That's like saying Ken/Ryu, Nina/Anna, Sub/Scorpion, Turtles (TMNT:TF), and Law/Lee (Tekken 1-Tag1) are mere clones without looking at their true differences, which can actually be major.

                            - Item frenzy? Maybe in Brawl, but Melee didn't seem like that at all imo. I'd constantly get a harisen, and the parisol, and that would be it. Maybe a pokéball, but nothing too special. I didn't even change the settings for months in until I learned about the competitive side of SSBM and one of the tournament rules.

                            Ok, for PSAS, I don't feel like Kratos is really "easy-mode" (he's more of that in MK9 though). I played the beta, and a bit of the retail version, and by far Radec wins that title. Aside from that, the game isn't really bad. I personally don't like how you have to land a super to get a kill though. Comparing that to Smash Bros, there's more strategy involved when it comes to knocking someone off the edge, especially considering the fact that your opponent(s) have ways of getting back and staying on the platforms. I feel that portion caters to the casual gamer where they can feel like they've done something good without really putting in much effort. To me, this is reminiscent of watching casuals build their meter in UMvC3 and doing a THC (Team Hyper Combo) shortly after.

                            I'm not defending or bashing either game. They both have good points and bad points. I do like how Sony's adamant about balancing the game, so much as to include an infinite-detection system (thank you Skull Girls!!!). I feel the game came out way to early, similar to Capcom fighters...

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                            • #29
                              Re: Do you think PS All Stars is judged harshly, mew?

                              ^

                              * Melee's items weren't typically ridiculous, though the Hammer is pretty powerful on some stages and the Tomato is a game-changer sometimes. Brawl's item list is full of nasty and unbalanced surprises. I think you'll agree that the power levels of items in Battle Royale are much closer to SSB Melee's than the laundry list of fail that is Brawl's item list.

                              * Carbon copy characters aren't always lazy versions, but they can be sometimes, as in the case of the original MK palette-swap ninjas. I'll have to respectfully disagree and say Falco and Fox are close enough to identical in terms of gameplay in Smash as their differences are very minor. Dr. Mario isn't a carbon copy, but what he is, is a throw-away character, in the sense of "a similar character who brings little that is useful to the table in terms of tactics".

                              Evil/Good Cole share some of their basic moves, but their strongest signature moves are tactically very different (see: Good Cole's extremely good level 2 super and very weak level 3 vs. Evil Cole's weak level 2 and very strong level 3). Their stronger lightning and ice/fire attacks are drastically different from one another as well. More importantly, both versions of Cole are viable and don't compare unfavorably to one another.

                              * I mentioned before that I think Radec is the only character that feels like a one-trick pony in Battle Royale because of his dedicated projectile/keep-away game, though his grenade moves are pretty neat from a tactical point of view, giving him close quarters crowd control without turning him into a melee monster.

                              * I'm equally skeptical of the long-term viability of only getting kills via super attacks (especially as you can't deliberately choose what level of super to use), but that's something that can easily be fixed in a future installment - and what we've got is serviceable, if nowhere near perfect. If AP generation were faster, if you could choose which super to use (via R2 + face button, perhaps), and if you could stock maybe 5 levels of AP, I'd be much happier with that setup.


                              Icemage

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                              • #30
                                Re: Do you think PS All Stars is judged harshly, mew?

                                Originally posted by Omgwtfbbqkitten View Post
                                Even when facts and experience are provided.
                                Facts != Opinions
                                Experience != 30 minutes of demo

                                Originally posted by Omgwtfbbqkitten View Post
                                Well considering Etra lives on Bullshit Mountain and isn't even a clever troll, you just say your piece and accept no matter what you say you won't be listened to.
                                http://i.imgur.com/6jRlb.gif
                                Last edited by Etra; 11-28-2012, 04:29 PM.
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