Read this great interview with Strauss Zelnick of Take-Two and thought it'd be interesting to discuss:
Gamasutra - News - Four keys to next-gen success, according to Take-Two's Zelnick
FINALLY some sanity from someone at the top of a publisher. While I don't believe Take-Two is always the smartest publisher on the planet, it's nice to see at least one person in a position of authority understands that the best way to nurture franchises is to give each of them some time to breathe.
Icemage
Gamasutra - News - Four keys to next-gen success, according to Take-Two's Zelnick
There are four keys to success in a new console cycle, Zelnick believes -- owned intellectual property, top-tier technology, top-tier development talent and a strong balance sheet.
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"I don't aim to annualize our non-sports titles because I think you run the risk of burning out the consumer -- even if its very high quality [product]," he says. "Some of our competitors have had this trajectory where they extract a lot of value and the IP goes away. We're trying really hard to build permanent IP. And if you have to rest the title for a few years, over time you'll extract more value. ... We're not trying to create something good and market the hell out of it. We're trying to delight customers with something great -- and market hell out of it."
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"I don't aim to annualize our non-sports titles because I think you run the risk of burning out the consumer -- even if its very high quality [product]," he says. "Some of our competitors have had this trajectory where they extract a lot of value and the IP goes away. We're trying really hard to build permanent IP. And if you have to rest the title for a few years, over time you'll extract more value. ... We're not trying to create something good and market the hell out of it. We're trying to delight customers with something great -- and market hell out of it."
Icemage
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