So I know there's a few people here who were interested in working with it, and perhaps a few more who never mentioned it, so I thought I'd create a thread for such a discussion. There's also a forum for it on Bethsoft's official forum that's a good place for Q and A.
Anyways, I'm currently working on a mod that brings a single quest into the game. Essentially, the player receives a book, locates a dungeon, and completes a puzzle. I wanted to tell a story that was half book, half actual experience, but the second half is going to be a lot smaller due to concerns with the scope of the dungeon.
One of the first roadblocks I encountered was simply building this dungeon. It's an old mine that was taken by bandits, so it needed to be this natural space with a slight lived-in look to it. The mine kit definitely doesn't have as many pieces that fit together as other kits, but this is because it's oriented more towards coming up with non-prefab, natural designs. One mistake I did make is creating a map that's almost entirely linear. Due to room bounds and portal-ing being minimal, I'll have a lot of restrictions on lighting. So far, the bulk of the map is created. Now I just need to get the scripted parts going.
Anyways, I'm currently working on a mod that brings a single quest into the game. Essentially, the player receives a book, locates a dungeon, and completes a puzzle. I wanted to tell a story that was half book, half actual experience, but the second half is going to be a lot smaller due to concerns with the scope of the dungeon.
One of the first roadblocks I encountered was simply building this dungeon. It's an old mine that was taken by bandits, so it needed to be this natural space with a slight lived-in look to it. The mine kit definitely doesn't have as many pieces that fit together as other kits, but this is because it's oriented more towards coming up with non-prefab, natural designs. One mistake I did make is creating a map that's almost entirely linear. Due to room bounds and portal-ing being minimal, I'll have a lot of restrictions on lighting. So far, the bulk of the map is created. Now I just need to get the scripted parts going.
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