I didn't see a thread yet so here it is.
I played FFXIII-2 last night and I have some initial thoughts. First off, my wife made me wait for her so she could watch because she remember how epic the graphics / movie / storyline was in FFXIII, so she didn't want to miss it. The opening scene will not let you down. I'm watching it on my 1080p 52" tv in the bedroom with Bose surround sound, and the movies gave us goose bumps multiple times. As far as tghe gameplay goes... Now, I haven't played it that long, maybe an hour of gmae play, but it seems alot more automated than FFXIII. Anyone else run across that? I remember in the first game you could sleect how you wanted to attack, what attack to string along to use with the ATB meter. In this one, i couldnt figure out how to individually select the attacks, I only could do autoattack, which would automatically select the best combo of attack options. I'm hoping I'm wrong. Since there is an "auto attack" option, I'd assume they must have the converse, which would be the manual attack option, but I couldn't figure it out.
Also, I hope this changes as well, but the Crystarium is all blanked out, and you can't see what abilities / bonuses you're getting until you select that particular node. Now, this sounds bad but it's even worse, as of now, and I'm to level 10 on the crystarium, you don't get options like in FFXIII, to level a jobs crystarium, it's linear, you just pick the next node. This bummed me out and I hope it changes as we progress. Again, I havent played long yet, but a linear Crystarium defeats the purpose, imo, of having the damn thing. I really enjoyed planning the characters development with choosing which paths in the Crystrium I wanted to take, if it's linear, they might as well just fill it out for you and tell you what you get...
I played FFXIII-2 last night and I have some initial thoughts. First off, my wife made me wait for her so she could watch because she remember how epic the graphics / movie / storyline was in FFXIII, so she didn't want to miss it. The opening scene will not let you down. I'm watching it on my 1080p 52" tv in the bedroom with Bose surround sound, and the movies gave us goose bumps multiple times. As far as tghe gameplay goes... Now, I haven't played it that long, maybe an hour of gmae play, but it seems alot more automated than FFXIII. Anyone else run across that? I remember in the first game you could sleect how you wanted to attack, what attack to string along to use with the ATB meter. In this one, i couldnt figure out how to individually select the attacks, I only could do autoattack, which would automatically select the best combo of attack options. I'm hoping I'm wrong. Since there is an "auto attack" option, I'd assume they must have the converse, which would be the manual attack option, but I couldn't figure it out.
Also, I hope this changes as well, but the Crystarium is all blanked out, and you can't see what abilities / bonuses you're getting until you select that particular node. Now, this sounds bad but it's even worse, as of now, and I'm to level 10 on the crystarium, you don't get options like in FFXIII, to level a jobs crystarium, it's linear, you just pick the next node. This bummed me out and I hope it changes as we progress. Again, I havent played long yet, but a linear Crystarium defeats the purpose, imo, of having the damn thing. I really enjoyed planning the characters development with choosing which paths in the Crystrium I wanted to take, if it's linear, they might as well just fill it out for you and tell you what you get...
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