Re: Mass Effect 3 co-op multiplayer trailer! Special Forces!
Just started up the ME3 demo for single player.
I know this is probably the E3 build, but after how smooth DA2's presentation actually was, i was expecting better. Animation is very janky in early scenes, but smooths out in dialog branches later. Combat has the same kind of problem, its clunky and unresponsive in the first section of the demo, but cleans up rather well in the second section.
Just as an example, when you go into Cover mode, Shepard won't unstick from what he/she is hiding behind no matter how many times I press A. Pretty annoying.
Also, they've officially added a Baby Mode to the series. OK, they call it Story Mode but I'm still pretty insulted that this is an option from the start of the game rather than something unlocked after you beat it. Yes, I know I don't have to use it, but still, it just reeks of EA's focus testing and Bioware's desire to "lower the barrier of entry."
I'm all for making games accessible, but I'm against them being made with idiots in mind. When Nintendo let people use Super Guide, they at least had the dignity to make the player feel slighted for using it, whether it was tacking a bronze start to your permanent record, making you haul ass to a Sheikah Stone by which time you could have figured out a Zelda puzzle or depriving you of a level's rewards for taking the easy way out in DKCR. I'm sorry, but people should be insulted for taking this way around the game and if Bioware has any sense, they'll at least dock the player several achievements for going this way.
Still, I'd prefer the gamer feel insulted for using this mode even more.
Then there's the polar opposite - Action Mode. This one increases the action, but automatically chooses dialog branches for those that don't want to think about Paragon/Renegade/Origin/Command style past the character creation mode. In other words that whole idea about having choices and relationships matter over the course of three games? This mode throws out that idea for people that want to skip cutscenes.
------
As for online co-op, unless you bought Battlefield 3 new you're SOL until friday, impressions are being posted and so far it reads like when Bioshock 2 tried the multiplayer thing.
Just started up the ME3 demo for single player.
I know this is probably the E3 build, but after how smooth DA2's presentation actually was, i was expecting better. Animation is very janky in early scenes, but smooths out in dialog branches later. Combat has the same kind of problem, its clunky and unresponsive in the first section of the demo, but cleans up rather well in the second section.
Just as an example, when you go into Cover mode, Shepard won't unstick from what he/she is hiding behind no matter how many times I press A. Pretty annoying.
Also, they've officially added a Baby Mode to the series. OK, they call it Story Mode but I'm still pretty insulted that this is an option from the start of the game rather than something unlocked after you beat it. Yes, I know I don't have to use it, but still, it just reeks of EA's focus testing and Bioware's desire to "lower the barrier of entry."
I'm all for making games accessible, but I'm against them being made with idiots in mind. When Nintendo let people use Super Guide, they at least had the dignity to make the player feel slighted for using it, whether it was tacking a bronze start to your permanent record, making you haul ass to a Sheikah Stone by which time you could have figured out a Zelda puzzle or depriving you of a level's rewards for taking the easy way out in DKCR. I'm sorry, but people should be insulted for taking this way around the game and if Bioware has any sense, they'll at least dock the player several achievements for going this way.
Still, I'd prefer the gamer feel insulted for using this mode even more.
Then there's the polar opposite - Action Mode. This one increases the action, but automatically chooses dialog branches for those that don't want to think about Paragon/Renegade/Origin/Command style past the character creation mode. In other words that whole idea about having choices and relationships matter over the course of three games? This mode throws out that idea for people that want to skip cutscenes.
------
As for online co-op, unless you bought Battlefield 3 new you're SOL until friday, impressions are being posted and so far it reads like when Bioshock 2 tried the multiplayer thing.
Comment