Re: Street Fighter X Tekken
Woo, lots to respond to. I remember there were some FG fans that frequent the forums.
@Icemage:
You're right, I am extremely critical because fighting games are really the only genre I LOVE. And seeing them go from fairly technical and execution heavy to what we have now is very... disheartening. These games are certainly "fun", I suppose. But when you become more and more competitive, you start to see the flaws underneath in the core game design. And then is becomes who can exploit the derpiest things in order to win, which will drive all the fun out of the game. As for UMvC3... I'm glad they nerfed Dark Phoenix, it was completely warranted as she was probably the most degenerate strategy I have ever seen in a fighter. But that didn't really solve the core problems with the MvC3 engine. X-Factor is the problem, and they did not tweak it enough so in UMvC3, it is STILL the reason why games are so random. I actually can't believe they made it so you can XFC in the air. My favorite example is how Viscant plays Wesker as anchor. Random maximum wesker to XFC in the air to random crossup. After the match, even Viscant admits he has no idea where he will land, he just presses air S and hopes for the best. And he's the EVO 2011 WINNER! How in the world is that a good game?
I'm super glad that fighting games are popular again, but it seems for all the wrong reasons. Instead of making good games, they give almost all of it up just to make it accessible. I know there are bros out there that just want to press buttons and cool shit happens, and this is where all the money comes from. I get that. Doesn't mean I have to like it. I really wish instead of making the games "easier" (not really the right term), they should provide better learning tools like in game tutorials and core concepts to fighters so people can understand the genre better. Instead of LMHS -> MMHS -> SUPER XFC SUPER. I have beaten players that have a much higher skill level solely because Spencer on anchor is retarded and can reverse OCV a team in seconds. That, a good game does not make.
Ultras are bad, but not nearly as bad as XFC. But I agree that any sort of advantage given to you because you are losing... is dumb.
Armando gets it lol.
Woo, lots to respond to. I remember there were some FG fans that frequent the forums.
@Icemage:
You're right, I am extremely critical because fighting games are really the only genre I LOVE. And seeing them go from fairly technical and execution heavy to what we have now is very... disheartening. These games are certainly "fun", I suppose. But when you become more and more competitive, you start to see the flaws underneath in the core game design. And then is becomes who can exploit the derpiest things in order to win, which will drive all the fun out of the game. As for UMvC3... I'm glad they nerfed Dark Phoenix, it was completely warranted as she was probably the most degenerate strategy I have ever seen in a fighter. But that didn't really solve the core problems with the MvC3 engine. X-Factor is the problem, and they did not tweak it enough so in UMvC3, it is STILL the reason why games are so random. I actually can't believe they made it so you can XFC in the air. My favorite example is how Viscant plays Wesker as anchor. Random maximum wesker to XFC in the air to random crossup. After the match, even Viscant admits he has no idea where he will land, he just presses air S and hopes for the best. And he's the EVO 2011 WINNER! How in the world is that a good game?
I'm super glad that fighting games are popular again, but it seems for all the wrong reasons. Instead of making good games, they give almost all of it up just to make it accessible. I know there are bros out there that just want to press buttons and cool shit happens, and this is where all the money comes from. I get that. Doesn't mean I have to like it. I really wish instead of making the games "easier" (not really the right term), they should provide better learning tools like in game tutorials and core concepts to fighters so people can understand the genre better. Instead of LMHS -> MMHS -> SUPER XFC SUPER. I have beaten players that have a much higher skill level solely because Spencer on anchor is retarded and can reverse OCV a team in seconds. That, a good game does not make.
Ultras are bad, but not nearly as bad as XFC. But I agree that any sort of advantage given to you because you are losing... is dumb.
Armando gets it lol.
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