Re: DIABLO III - J9's thread of infernal enthusiasm!
There's a big huge valley between "my summons are completely worthless within 5 seconds" and "they live long enough to absorb more than one attack".
I would understand scaling if the difference were between, oh, 10 seconds and 20 seconds survival time. But that's not the case here. It's only a "choice" if all options you "could" choose are viable.
More to the point: This problem is present across all difficulties, so even if they balance it for Nightmare mode, scaling HP to the player's vitality isn't going to do squat in Inferno (and balancing it for Inferno would mean it would be overpowered on the lower difficulties).
Icemage
Originally posted by Taskmage
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I would understand scaling if the difference were between, oh, 10 seconds and 20 seconds survival time. But that's not the case here. It's only a "choice" if all options you "could" choose are viable.
More to the point: This problem is present across all difficulties, so even if they balance it for Nightmare mode, scaling HP to the player's vitality isn't going to do squat in Inferno (and balancing it for Inferno would mean it would be overpowered on the lower difficulties).
Icemage
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