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Another strike for Blizzard, DiabloIII!

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  • #31
    Re: Another strike for Blizzard, DiabloIII!

    Originally posted by Icemage View Post
    Really my main objection to this is that Activision apparently cares more about their bandwidth cost of maintaining a constant connection to every player - to the point where you can't even idle in town to have dinner for a few minutes - but they don't care that you can't unplug the internet and play on a laptop on a train.
    Not offering an excuse for the DRM aspect, but I believe this idle-kick mechanism is in place in Diablo 2 as well. If you're alone in a game and don't touch anything for five minutes, the game closes and you're booted to the lobby. If there are other active players in the game or you pop an ID scroll (thus leaving you "in the middle of doing something") it's circumvented. I think it's less an issue of bandwidth and more one of RAM. If you're not playing then you're tying up resources on the server preserving your game state for basically no good reason.

    Even if there is ultimately no such thing as local hosting in the final version, I don't see the idle-d/c thing being more than a minor annoyance. Checkpoints appear to be very frequent in the beta. It's unlikely you'd ever lose more than a couple minutes of progress.

    ---------- Post added at 02:48 PM ---------- Previous post was at 02:38 PM ----------

    Originally posted by cidbahamut View Post
    Because I perceive it as part of a larger trend of a shift in fundamental game design philosophy within the industry.
    Which is? I'm getting tired of trying to prise an explanation out of these terse responses, cid. If you don't feel like explaining your opinion to me then you shouldn't have offered it. If you do actually care about making me understand your viewpoint, it's going to take more than single sentence fragments and laconic one-word replies.
    Last edited by Taskmage; 09-23-2011, 12:42 PM. Reason: Quote tag misfired somehow
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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    • #32
      Re: Another strike for Blizzard, DiabloIII!

      ARGLEBLARG!!!
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      • #33
        Re: Another strike for Blizzard, DiabloIII!

        Originally posted by cidbahamut View Post
        ARGLEBLARG!!!
        There's a lot of truth in that, if, I think, slightly overstated. There have been innovative and masterful games released in spite of those trends, both by independent "love of the game" type developers and also profit-loving corporate monstrosities. Wacky concept games like what you described still get made, you just might not have heard of them because they don't have big publishers pushing their publicity. Plain Sight might scratch your itch if you were stating a specific desire for whimsical, violent multiplayer.

        I just don't follow your logic that if D3 is released with this feature and succeeds, that situation will necessarily get worse as a result. I think you're throwing the baby out with the bathwater if you refuse to play a game you might otherwise enjoy because it has a feature you disagree with philosophically that probably won't affect you.
        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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        • #34
          Re: Another strike for Blizzard, DiabloIII!

          China is a great example for anything that becomes profitable and proves itself as an industry. Factories appear and begin pumping out the cheapest possible product en masse, regardless of what risks may come with it. EA and Actiblizzard are the two biggest culprits when it comes to game factories, and we've already seen how this can effect popular franchises, such as Guitar Hero and Rock Band. I don't know how any of this contributes to the conversation.

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          • #35
            Re: Another strike for Blizzard, DiabloIII!

            Oh, come on. Blizzard is extremely risk-averse when it comes to straying from their 3 properties, but they turn out quality products and they certainly don't indulge in shovelware. I think Nintendo is a much bigger offender by those criteria. Or were you being ironic and it just went completely over my head?
            lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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            • #36
              Re: Another strike for Blizzard, DiabloIII!

              Originally posted by Raydeus View Post
              Well you guys wanted to play an MMOG offline didn't you?

              Eh? You didn't? Oh, my bad.

              Teehee?

              With love ~Blizzard~
              lmfao


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              • #37
                Re: Another strike for Blizzard, DiabloIII!

                Even starcraft 2 has an offline mode, so long as you've already registered the game.

                This is nothing more than Kotick's bullshit.
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                "BLAH BLAH BLAH TIDAL WAVE!!!"

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                • #38
                  Re: Another strike for Blizzard, DiabloIII!

                  Originally posted by cidbahamut View Post
                  ARGLEBLARG!!!
                  ...
                  I'm bitter, I'm incredibly jaded, angry, resentful and bitter about it, ok?
                  Games haven't gotten worse or changed. It's because you're getting older.

                  If you seriously think the last good games to come out were Deus Ex 1 and Planescape: Torment, you are dead inside and have completely lost touch with your inner child.

                  I'm 37 years old, so I'm old enough to remember pretty much all the way back to the beginning of the video game era, and games aren't any less innovative today than they were three decades ago. The only thing that has changed is my perception of them, my reflexes, and the amount of time I can spend with them.

                  Every year we see a bunch of really amazing games, and if you can't see that stuff like Rock Band, Super Mario Galaxy, The World Ends With You, Shadow of the Colossus, Batman: Arkham Asylum, and Bioshock aren't just as cool and innovative as any game "back in the day", then we can't really have much of a conversation because you've completely replaced "fun" with "nostalgia" and think you have to have the latter to have the former.


                  Icemage

                  ---------- Post added at 01:34 AM ---------- Previous post was at 01:25 AM ----------

                  Originally posted by Taskmage View Post
                  Not offering an excuse for the DRM aspect, but I believe this idle-kick mechanism is in place in Diablo 2 as well. If you're alone in a game and don't touch anything for five minutes, the game closes and you're booted to the lobby. If there are other active players in the game or you pop an ID scroll (thus leaving you "in the middle of doing something") it's circumvented. I think it's less an issue of bandwidth and more one of RAM. If you're not playing then you're tying up resources on the server preserving your game state for basically no good reason.
                  Eh... I don't think server capacity is really the crux of the issue here. Again, if they REALLY cared about server capacity, they wouldn't be forcing everyone to be connected online in the first place.

                  The situation we have here is that Activision has mandated that everyone must be online, all the time, to ensure they can enforce DRM. Most of the rest of the terribad features we're seeing revealed now are a consequence of that decision.

                  Personally, I'm betting that the hacking community will probably get involved somewhere down the line and take down Blizzard's servers. It's too easy an opportunity to make a statement, because it will immediately affect millions of users.


                  Icemage

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                  • #39
                    Re: Another strike for Blizzard, DiabloIII!

                    Originally posted by Icemage View Post
                    Games haven't gotten worse or changed. It's because you're getting older.

                    If you seriously think the last good games to come out were Deus Ex 1 and Planescape: Torment, you are dead inside and have completely lost touch with your inner child.

                    I'm 37 years old, so I'm old enough to remember pretty much all the way back to the beginning of the video game era, and games aren't any less innovative today than they were three decades ago. The only thing that has changed is my perception of them, my reflexes, and the amount of time I can spend with them.

                    Every year we see a bunch of really amazing games, and if you can't see that stuff like Rock Band, Super Mario Galaxy, The World Ends With You, Shadow of the Colossus, Batman: Arkham Asylum, and Bioshock aren't just as cool and innovative as any game "back in the day", then we can't really have much of a conversation because you've completely replaced "fun" with "nostalgia" and think you have to have the latter to have the former.
                    This. If more people could realize this... war wouldn't happen.


                    Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
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                    • #40
                      Re: Another strike for Blizzard, DiabloIII!

                      Originally posted by Icemage View Post
                      Eh... I don't think server capacity is really the crux of the issue here. Again, if they REALLY cared about server capacity, they wouldn't be forcing everyone to be connected online in the first place.

                      The situation we have here is that Activision has mandated that everyone must be online, all the time, to ensure they can enforce DRM. Most of the rest of the terribad features we're seeing revealed now are a consequence of that decision.
                      To be honest I don't think this is a DRM issue at all. I think the compulsory online-ness is meant to encourage as many people as possible to participate in the auction house community. That helps ensure the health of the item economy and, if real money transactions on the auction house pan out as a revenue stream, the highest possible return from that system. I wouldn't be surprised to see a loosening of the online requirement in a future patch if AH fees don't produce a significant return for them or if the economy eventually dries up.
                      Originally posted by Icemage View Post
                      Personally, I'm betting that the hacking community will probably get involved somewhere down the line and take down Blizzard's servers. It's too easy an opportunity to make a statement, because it will immediately affect millions of users.
                      That would be interesting to see and maybe not unlikely. I'll be keeping an eye out for the headline.
                      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                      • #41
                        Re: Another strike for Blizzard, DiabloIII!

                        Originally posted by Taskmage View Post
                        To be honest I don't think this is a DRM issue at all. I think the compulsory online-ness is meant to encourage as many people as possible to participate in the auction house community.
                        Bullshit.

                        Well, it's likely a mix of both - DRM so they don't get screwed by piracy (Like that's ever really worked) and to get people on the AH. I'm telling you this has got to be kotick's doing.
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                        • #42
                          Re: Another strike for Blizzard, DiabloIII!

                          Originally posted by Icemage View Post
                          If you seriously think the last good games to come out were Deus Ex 1 and Planescape: Torment, you are dead inside and have completely lost touch with your inner child.
                          The last good games to come out? No.

                          Better than every game on the market today? Absolutely.

                          And before you herp derp too hard with a nostalgia goggles argument, do keep in mind that I didn't actually encounter either game until 2009.
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                          • #43
                            Re: Another strike for Blizzard, DiabloIII!

                            Originally posted by cidbahamut View Post
                            And before you herp derp too hard with a nostalgia goggles argument, do keep in mind that I didn't actually encounter either game until 2009.
                            Wouldn't that actually strengthen the argument? You were jaded with contemporary games, then discovered two old classics that felt significantly different partially due to their age and nostalgia for their era?
                            lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                            • #44
                              Re: Another strike for Blizzard, DiabloIII!

                              I dont like the "buy it all screw earning it" trend that many games are going to, and this is a reason why I to wont touch Diablo III

                              Now that is how I feel right now, but I am still watching, and waiting to see how the game goes about things, there might even be a way to make money off this game, and if so, I might look into it more, there are alot of suckers out there.
                              -------------------------------------------------------------------------
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                              • #45
                                Re: Another strike for Blizzard, DiabloIII!

                                Originally posted by cidbahamut View Post
                                The last good games to come out? No.

                                Better than every game on the market today? Absolutely.

                                And before you herp derp too hard with a nostalgia goggles argument, do keep in mind that I didn't actually encounter either game until 2009.
                                You'll forgive me for saying so, but again, you're either not looking hard enough or you think older games are necessarily better.

                                I played DX1 and Planescape: Torment when they were first released; yes, they're awesome when taken in the context of the time period they were released in. But to say that they're better games than anything released since is asinine if you're framing that statement as anything other than personal opinion. Objectively speaking, from a game design standpoint, they're most certainly not. Innovative for their time? Yes. Influential for other games? Absolutely. Better than modern games which have learned from their mistakes? No way.

                                Right now, I'd rather play Deus Ex: Human Revolution than the original Deus Ex. I'd rather play Metal Gear Solid 4 than the original Deus Ex 1. Heck, I think I'd rather play Mass Effect 2 than Deus Ex 1. That doesn't mean I think DX1 is a bad game; far from it. But is has flaws. Many of them. Weird skill balancing. Uneven plot pacing. Some occasionally wonky controls.

                                PlaneScape: Torment has its issues too. At its core, it suffers greatly from being hamstrung by its D&D roots (inheriting many awful and inappropriate game mechanics from its pen and paper antecedent). It also has some seriously unbalanced combat and execrable enemy AI.


                                Icemage

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