Re: Another strike for Blizzard, DiabloIII!
Not offering an excuse for the DRM aspect, but I believe this idle-kick mechanism is in place in Diablo 2 as well. If you're alone in a game and don't touch anything for five minutes, the game closes and you're booted to the lobby. If there are other active players in the game or you pop an ID scroll (thus leaving you "in the middle of doing something") it's circumvented. I think it's less an issue of bandwidth and more one of RAM. If you're not playing then you're tying up resources on the server preserving your game state for basically no good reason.
Even if there is ultimately no such thing as local hosting in the final version, I don't see the idle-d/c thing being more than a minor annoyance. Checkpoints appear to be very frequent in the beta. It's unlikely you'd ever lose more than a couple minutes of progress.
---------- Post added at 02:48 PM ---------- Previous post was at 02:38 PM ----------
Which is? I'm getting tired of trying to prise an explanation out of these terse responses, cid. If you don't feel like explaining your opinion to me then you shouldn't have offered it. If you do actually care about making me understand your viewpoint, it's going to take more than single sentence fragments and laconic one-word replies.
Originally posted by Icemage
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Even if there is ultimately no such thing as local hosting in the final version, I don't see the idle-d/c thing being more than a minor annoyance. Checkpoints appear to be very frequent in the beta. It's unlikely you'd ever lose more than a couple minutes of progress.
---------- Post added at 02:48 PM ---------- Previous post was at 02:38 PM ----------
Originally posted by cidbahamut
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