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Elder Scrolls SKYRIM
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Re: Elder Scrolls SKYRIM
BBS did require you to either have high level Enchantment skills, play a Breton or go well out of your way to get the Cuirass of the Saviour's Hide to be able to use them though. Plus you either had to commit murder or provoke someone into attacking you so attempting to get them did ruin immersion somewhat.Rahal Gerrant - Balmung - 188 DRK
Reiko Takahashi - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
Haters Gonna Hate
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Re: Elder Scrolls SKYRIM
You could easily create a spell at the temple in the first major city to reverse the ill effects of the Boots of Blinding speed and could do it as any race with rudimentary magic skill. All you needed was for the spell to last a second or two long enough to equip the shoes and that was all it took to undo the effect of blind.
I murdered the poor blind woman for them. Problem?
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came across some amusing miffed comments, mew.
*spoilers*
"I agree. You become Archmage after going through like 3 dungeons over experienced wizards who have been there for years and for what? Because you found a ****ing stick? The DB also pales compared to Oblivions. Lucien Lachance? That insane Bellamont guy? The whodunnit mansion quest? Also all the guild members were likable. Cicero is cool but otherwise they were irritating (not that it matters much as you only need to do like 4 quests and its over)."
"The dark brotherhood in oblivion was a masterpiece, there was not one boring quest. The only time it wasn't super exciting was doing those dead drops for lachance, but then when you learned who you were killing it became super exciting again. It was way darker and more evil then skyrims version. Imagine if the Astrid and the rest of those idiots tried to stand up to the DB from oblivion? what a joke."
"The quality of the non guild side quests and daedric quests is amazing, it's weird that they dropped the ball so hard on the actual guilds themselves"
I keep hearing about these Daedric quests, are they like a guild or something, mew?
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Re: Elder Scrolls SKYRIM
Deadric quests pertain to various shrines and some temples or instances you'll just happen upon that involve the Daedric princes that live on the plane of Oblivion. They're demi-gods worshipped by various cults or religions. Azura is one the Dark Elves worship. they're not like the Divines, however and very few of them are good.
Some are evil, one is completely insane and got his own expansion in Oblivion.
I mostly disagree with the take on the quests. They were more of them in Oblivion, but I wouldn't say having more made them better. - though in the case of the Winterhold College I think those missions were long enough compared to the pile of fetchquests the Mages guild sent you out on. The Dark Brotherhood had a smidge more character in Oblivion, but the Skyrim story is almost a direct sequel with direct references to the guild in Oblivion.
The quests these guilds give aren't as plentiful, but there's just so many more involved quests in Skyrim than there were in Oblivion. Beyond the guilds, there's all these quests that paint a bigger picture of the conflicts within and surrounding Skyrim. The Civil War and which side you chose in that war reshapes the government of entire cities and many standard quests that just add to the flavor of the cities and towns this time out.
Overall, Skyrim just as a stronger density of moments that make everyone's experience unique and it also paints a stronger picture of a region's place in history than other installments have.
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I'll have to agree Guild quests are kinda meh compared to the Daedric quests. Guild quests do have their moments of course, but most of it is not as good as it could've been.
Edit: Although I'm not sure Oblivion's quests were better, I'd probably lean more towards Skyrim on that even if there are fewer scripted quests here in favor of Radiant quests. So it could be just good old nostalgia kicking in when people say Oblivion quests were better.
Although considering how sidetracked I get between quests it may be just me forgetting what it was all about. XDsigpic
"In this world, the one who has the most fun is the winner!" C.B.
Prishe's Knight 2004-Forever.
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The Arena in Oblivion was pretty much the same mission over and over again. Run into an arena, put an arrow in the other guy then its off to talk to the same redguard about killing the next guy until you get to talk to the old lady once and go kill to final guy.
All it added to the game was an adoring fan, a high elf boy, that follows you around the imperial city hero worshipping you.
I took him outside and put an arrow in him, too.
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Yeah, I locked the guy up in a dungeon cell and tossed the key somewhere far, far away. Annoying bastard, he'll have to listen to his own squeeky voice for the rest of eternity...
And I'm playing around with character mods right now.
Click
Can't believe how many nice mods are already out there, things will definitely get crazy in Jan with the (GE)CK. o_O;sigpic
"In this world, the one who has the most fun is the winner!" C.B.
Prishe's Knight 2004-Forever.
ãã®ç›®ã ã‚Œã®ç›®ã€‚
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Re: Elder Scrolls SKYRIM
Partying Hard in Skyrim: Fus Roh DANCE! - YouTube!
I think this is just the Fallout 3 dancing mod thrown into Skyrim, but its actually choreographed, so its a bit more amusing.
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That aside, not to totally derail here, but what's everyone's take on KIngdoms of Amalur: Reckoning? Its director was one of the lead designers for Morrowind and Oblivion and this game has a great deal in common with Elder Scrolls in that you're dropped into this world and left to pretty much do whatever and define your character along the way. Well, except the combat doesn't look like it sucks, which it still pretty much does in Elder Scrolls (which is why I'm all bows, sneaking, backstabbing and magic).
It looks kinda Fable-ish visually and makes similar promises in that direction as well, though since Peter Molyneux isn't involved it'll probably make good on the promises its made.
I did wince at EA publishing it, but since the studio isn't owned by EA, its less likely they'll pull the bullshit they usually would. If they do, it probably will be like what they did with Alice: Madness Returns, which was more harmless given it was an actual bonus and not content stripped from the game.Last edited by Omgwtfbbqkitten; 12-12-2011, 04:29 AM.
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LMFAO!!!! That was freaking awesome! That was so good, i stopped it after 2 mins so i can watch in on the big screen when i get home with a cocktail and take notes! LOL!75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
RANK 10 Bastok
CoP: Done
ZM: Done
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Wotg: Complete the quests already and I'll start
Originally posted by EtraThis thread brought to you by Malacite's lack of understanding.
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Re: Elder Scrolls SKYRIM
Originally posted by Icemage View Post
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Aww Icemage beat me to posting that.
Still an awesome video though. I actually have a relative who sounds like the guy narrating.Rahal Gerrant - Balmung - 188 DRK
Reiko Takahashi - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
Haters Gonna Hate
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NSFW"You will get all the Nipples and Titties" LOLWUT?!?
---------- Post added at 09:46 PM ---------- Previous post was at 09:40 PM ----------
Originally posted by Omgwtfbbqkitten View PostAll it added to the game was an adoring fan, a high elf boy, that follows you around the imperial city hero worshipping you.
I took him outside and put an arrow in him, too.
Don't forget that you can't do the freakin Orc's quest once you kill him. That pissed me off to find out he was the champ. I had to reload and go off to finish his damn quest first to be sure it didn't grant you something awesome upon completion. When I found out that his reward was garbage... it made it that much more satisfying to crush him in the arena.
Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO
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