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Blizzard legitmizes gold farming for Diablo 3

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  • #16
    Re: Blizzard legitmizes gold farming for Diablo 3

    Looks like I might be playing D3 a little. It wouldn't be bad to play casually, get some decent loot every now and then, and make $5 here and there for just playing a game.
    Twilightrose- THF/49 WAR/24 WHM/53 BLM/32 RNG/15 BST/25 NIN/27

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    • #17
      Re: Blizzard legitmizes gold farming for Diablo 3

      Actually, the feature that makes me rage about Diablo III isn't the player-driven auction house for real world money. It's the fact that it requires an always-on online connection for DRM (so no playing it on your laptop without a hotspot nearby, or on a plane, etc.).

      Activision needs to learn some lessons from Ubisoft about how requiring internet connections for DRM sucks donkey balls.


      Icemage

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      • #18
        Re: Blizzard legitmizes gold farming for Diablo 3

        Originally posted by Icemage View Post
        Actually, the feature that makes me rage about Diablo III isn't the player-driven auction house for real world money. It's the fact that it requires an always-on online connection for DRM (so no playing it on your laptop without a hotspot nearby, or on a plane, etc.).

        Activision needs to learn some lessons from Ubisoft about how requiring internet connections for DRM sucks donkey balls.


        Icemage
        wow that is pretty stupid -.-
        -------------------------------------------------------------------------
        Kain (FFIV): I am aware of my actions, but can do nothing about them.

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        • #19
          Re: Blizzard legitmizes gold farming for Diablo 3

          Guys, I don't expect you to have played Monster Hunter, Phantasy Star or Torchlight, but what I am expecting is that Blizzard was paying attention to Diablo II's decedents for the last thirteen fucking years.

          The fact that they resort to RMT proves they have no fucking clue that the genre has evolved since they last graced it with their presence.

          Shared loot pools, weapon upgrade systems, shared character inventory in the same account, wardrobes, pets with the ability to assist in battle and also to sell excess loot without you having to create a potral to return to the hub every time you're overloaded - these are just a small selection of improvements the genre has seen. Blizzard apparently only chose to adopt one of them.

          Apparently Diablo is hanging on to their decrepit loot system so rares can be the end-all/be-all and that's the only reason to have RMT, legit or otherwise. Oh sure, I guess there are people auctioning Monster Hunter gear, but its ridiculous that they would when they're given a system where they don't need to.

          So, sorry, this move is all about money and that's disgusting because it harms the experience for more revenue and not to better than game experience for those dedicated, but instead those who are not dedicated and want the fast track to the top.

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          • #20
            Re: Blizzard legitmizes gold farming for Diablo 3

            Torchlight is single player only with no option of trading items between characters at all, and the mods on its items are even more random than Diablo rares, so that seems like a pretty bad example.
            lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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            • #21
              Re: Blizzard legitmizes gold farming for Diablo 3

              Originally posted by Omgwtfbbqkitten View Post
              So, sorry, this move is all about money and that's disgusting because it harms the experience for more revenue and not to better than game experience for those dedicated, but instead those who are not dedicated and want the fast track to the top.
              You'll forgive my saying so, but this sounds mostly like whining that someone can just lay down some cash to simulate what you spent 100 hours to randomly generate. So what? It doesn't stop you from grinding out gear for 100 hours, and it doesn't reduce the quality of the items you'll get from that 100 hours of grinding, so... BFD?

              If anything, grinding out all those hours might get you some stuff that you have no desire for, and you can sell that stuff off and maybe find someone who's offering something that suits you better. How is this in any way a bad thing (as opposed to my above-mentioned stupid DRM scheme)?


              Icemage

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              • #22
                Re: Blizzard legitmizes gold farming for Diablo 3

                Originally posted by Icemage View Post
                Actually, the feature that makes me rage about Diablo III isn't the player-driven auction house for real world money. It's the fact that it requires an always-on online connection for DRM (so no playing it on your laptop without a hotspot nearby, or on a plane, etc.).

                Activision needs to learn some lessons from Ubisoft about how requiring internet connections for DRM sucks donkey balls.


                Icemage

                When was this announced?

                God damn Kotick...


                Starcraft 2 is sorta like that, but you can still play offline if you have a registered account but can't connect or w/e

                Just the achievements are disabled, which makes sense I guess. So why the DRM for D3? WTF? Reminds me of EA all too well...

                .. oh lord, now that I think about it what if they load BF3 with some shitty DRM that's connected to Origin.
                sigpic


                "BLAH BLAH BLAH TIDAL WAVE!!!"

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                • #23
                  Re: Blizzard legitmizes gold farming for Diablo 3

                  As odd and unlikely as it sounds I actually agree with BBQ about this.

                  I don't play Diablo though, and never have, so it's P2W transition means nothing to me. Though it certainly means quite a lot for those that were dedicated to this game until now.
                  sigpic
                  "In this world, the one who has the most fun is the winner!" C.B.
                  Prishe's Knight 2004-Forever.

                  その目だれの目。

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                  • #24
                    Re: Blizzard legitmizes gold farming for Diablo 3

                    All this paying to get ahead nonsense used to fall into the realm of stuff offered by cheat codes the developers hid in the game itself. I miss that.
                    Server: Midgardsormr -> Quetzalcoatl -> Valefor
                    Occupation: Reckless Red Mage
                    Name: Drjones
                    Blog: Mediocre Mage

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                    • #25
                      Re: Blizzard legitmizes gold farming for Diablo 3

                      so then, basically EVE's system?

                      imokwiththis.jpg

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                      • #26
                        Re: Blizzard legitmizes gold farming for Diablo 3

                        Sort of unrelated but I've never heard anyone talk about Diablo 1. What's up with that?

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                        • #27
                          Re: Blizzard legitmizes gold farming for Diablo 3

                          Originally posted by Armando View Post
                          Sort of unrelated but I've never heard anyone talk about Diablo 1. What's up with that?
                          I wish I knew. I thought it was a pretty damn cool game. It was a hell of a lot darker than D2 ever was. Lighting actually mattered and the way everything was designed it gave a sense of impending doom. Turning around a corner to face a horde was actually a frightening prospect. The game was also considerably more challenging.

                          In many ways I think the first was a better game, but D2 was a lot more accessible and thus became the one to get all the recognition.
                          Server: Midgardsormr -> Quetzalcoatl -> Valefor
                          Occupation: Reckless Red Mage
                          Name: Drjones
                          Blog: Mediocre Mage

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                          • #28
                            Re: Blizzard legitmizes gold farming for Diablo 3

                            I know that my dad has played both Diablo games (I actually remember watching him play through the first one as a kid, and get screwed over by saving in a spot where he ended up trapped). So I asked him about it. He also says that he liked the first one better.
                            Originally posted by Armando
                            No one at Square Enix has heard of Occam's Razor.
                            Originally posted by Armando
                            Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                            Originally posted by Taskmage
                            GOD IS MIFFED AT AMERICA

                            REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                            GOD IS AMBIVALENT ABOUT FURRIES

                            THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                            Originally posted by Taskmage
                            However much I am actually smart, I got that way by confronting how stupid I am.
                            Matthew 16:15

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                            • #29
                              Re: Blizzard legitmizes gold farming for Diablo 3

                              Originally posted by cidbahamut View Post
                              I wish I knew. I thought it was a pretty damn cool game. It was a hell of a lot darker than D2 ever was. Lighting actually mattered and the way everything was designed it gave a sense of impending doom. Turning around a corner to face a horde was actually a frightening prospect. The game was also considerably more challenging.

                              In many ways I think the first was a better game, but D2 was a lot more accessible and thus became the one to get all the recognition.
                              This is pretty much spot on. I would only add that in Diablo 1 each class only had 1-2 successful builds gear-wise, so there was only so much experimentation and exploration you could do in that regard. In Diablo 2, I made dozens of different characters each different enough from the others to keep the experience of playing fresh and interesting. And of course, that multiplied the amount of gear I was chasing, which is like an exponent on the replayability. That variability was a major improvement over the original.
                              lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                              • #30
                                Re: Blizzard legitmizes gold farming for Diablo 3

                                Originally posted by Feba View Post
                                so then, basically EVE's system?

                                imokwiththis.jpg
                                A clumsy copy at best. The fact that they separated the markets means a lot in terms of P2W compared to the PLEX model.


                                Which, after Aurum was implemented stopped being a good thing for EVE anyway.
                                sigpic
                                "In this world, the one who has the most fun is the winner!" C.B.
                                Prishe's Knight 2004-Forever.

                                その目だれの目。

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