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Final Fantasy XIII-2 Rumored

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  • #16
    Re: Final Fantasy XIII-2 Rumored

    Originally posted by Cheezeman3000 View Post
    While you have a point, Jenova, in saying they could try to free Vanille and Fang from the crystal, I doubt that would be the focus of the story. I'm pretty sure they're the ones keeping the crystal there, and hence, keeping Cocoon from crashing into Pulse.

    Something I'd like to see in a sequel is some story involving the actual creators of the fal'Cie. There's a lot of good material there that is only hinted at in the first game and that you have to dig to find. I'd love to have a Final Fantasy where you end up fighting the gods. That would be sick.

    Buuuuuut knowing SquE it'll be a story about friendship and love and how if you believe in yourself enough you can transform into Ragnarok and save the world.
    They won't pull the Ragnarok solution twice, mew.

    And its possible to free Vanille and Fang, Coccoon falling and crashing from that lower height, would only cause minimal damage to the planet. (the people would really be dumb to establish a town near there. But another way would be to just like disintegrate Coccoon somehow while keeping Vanille and Fang intact.

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    • #17
      Re: Final Fantasy XIII-2 Rumored

      Nuke it from orbit.

      Its the only way to be sure.

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      • #18
        Re: Final Fantasy XIII-2 Rumored

        We reaaaaaaaaaaaaaaaaaaaaally need Persona 3 and 4 HD for the PS3 with remade cutscenes in 1080p animation.




        What does that have to do with XIII you ask? Don't know and don't care, I just want to play P3 again in full HD glory.
        sigpic
        "In this world, the one who has the most fun is the winner!" C.B.
        Prishe's Knight 2004-Forever.

        その目だれの目。

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        • #19
          Re: Final Fantasy XIII-2 Rumored

          Originally posted by Raydeus View Post
          We reaaaaaaaaaaaaaaaaaaaaally need Persona 3 and 4 HD for the PS3 with remade cutscenes in 1080p animation.
          Um, the animation sequences weren't even that good, probably not even drawn for 16:9 in the first place. If Atlus could cut them out for the portable version and still keep the story intact, that's just more proof of how pointless they were. They could just use Catherine's engine for cutscenes.

          Plus the Playstation crowd has had, oh, three chances already to play P3? The team to this day has insisted no interest in returning to P4. Seems like Atlus (or at least the Persona team) has also decided Playstation exclusivity is a bad thing right now, if Catherine is any indication and the announcement of three SMT titles for 3DS is any further indication.

          Three seems to be the magic number on reissues with Atlus, but maybe we'll see Persona 4 on 3DS or something, though based off SMT:Devil Survivor Overclock maybe it will just be the original Persona in 3D.

          Personally, I'm of a "fuck Persona" mindset right now, the SMT main series still needs its next big console installment and Atlus still hasn't shown it. Its only been in development hell forever, of course, coming from hell is a good thing in SMT's case.

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          • #20
            Re: Final Fantasy XIII-2 Rumored

            Tell you what, you keep SMT for the 3DS and I keep Persona for the PS3.

            Also, engine cutscenes worked well in Valkyria, so that could work good with Persona and HD models. And it is precisely because cutscenes in P3 weren't that good that they could use the remake. While P4's would only need an HD treatment anyway.
            sigpic
            "In this world, the one who has the most fun is the winner!" C.B.
            Prishe's Knight 2004-Forever.

            その目だれの目。

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            • #21
              Re: Final Fantasy XIII-2 Rumored

              Originally posted by Raydeus View Post
              Tell you what, you keep SMT for the 3DS and I keep Persona for the PS3.
              Just seems with Catherine, Persona and SMT in general that being Playstation-only is no longer a good deal for Atlus, unless they're publishing games made specifically for it.

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              • #22
                Re: Final Fantasy XIII-2 Rumored

                As long as there wasn't any censorship involved they could simply release Persona 3&4 HD for both the PS3 and the 360.

                That could make it worth the effort.



                And really, except for cases where releasing for one system will adversely affect game's development for the others (like it was with XIII and the 360 crap because SE wanted to give everyone "the same experience") there's no reason for people to oppose multiplatform releases.

                Third party exclusivity needs to die already.
                sigpic
                "In this world, the one who has the most fun is the winner!" C.B.
                Prishe's Knight 2004-Forever.

                その目だれの目。

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                • #23
                  Re: Final Fantasy XIII-2 Rumored

                  SE wanted to break even on FFXIII, just like any other third party. They went well past their budget on FFXIII, that's why there was a 360 version.

                  Also, stop buying into the bullshit that the 360 version held the PS3 version back, its the other way around.

                  Sony forbids compression on Blu Ray. PS3 was the lead platform for FFXIII's development. Because SE could not compress audio, video and game data - which is is what any sensible developer would do when not making something for Sony - they had to cut content from FFXIII.

                  And really, how could the lead platform verison be adversely affected by the port? Its not like 360's format stopped them. If the PS3 version could have more content, they'd just make more discs for the 360 version as needed.

                  PS3 limitations, yo.

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                  • #24
                    Re: Final Fantasy XIII-2 Rumored

                    The PS3 is not as strong as people seem to think. It has half the amount of memory of the Xbox 360, and some special CPU that's partially unavailable for use by developers. Although it's notoriously difficult to work with, it's really only a limitation if you're porting something over from the PC.

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                    • #25
                      Re: Final Fantasy XIII-2 Rumored

                      Originally posted by DakAttack View Post
                      The PS3 is not as strong as people seem to think. It has half the amount of memory of the Xbox 360, and some special CPU that's partially unavailable for use by developers. Although it's notoriously difficult to work with, it's really only a limitation if you're porting something over from the PC.
                      Ken just built PS2, PSP and PS3 fucking weird. Developers are not looking for hardware mysteries to solve, they just want to make their games and MS and Nintendo don't look for ways to hold them back in that regard.

                      Its like Sony only wants to make sports cars when most people just want something practical for all situations rather than something flashy for a few reasons. People want a car that will manage in the snow, for example, and sports cars aren't really hot for that. Developers want hardware that can meet the RAM or storage demands, but Sony wants style over substance, lossless audio and video on the disc while spending less on RAM.

                      And then you have to find ways to leverage the disadvantages. Decrease load times with a forced install here and there, varying by game.

                      Rumor has it that PSP2 might employ memory sticks for games while keeping the UMD drive just for the sake of backward compatibility. In other words, an admittance that Nintendo was right and Flash storage was the way to go. Practically no load times, no installation required. But UMD was so superior at the time they were trying to market it

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                      • #26
                        Re: Final Fantasy XIII-2 Rumored

                        Originally posted by DakAttack View Post
                        The PS3 is not as strong as people seem to think. It has half the amount of memory of the Xbox 360, and some special CPU that's partially unavailable for use by developers. Although it's notoriously difficult to work with, it's really only a limitation if you're porting something over from the PC.
                        Do I have to correct you on this, again, for the billionth time? Please just go read up on how Cell & RSX actually work first, and a number of devs (Insomniac notorious among them) find PS3 is easier to write for over 360, but that can go either way I suppose. PS3's just odd because it uses floating point calculations over traditional code, which is why it's frustrating to some devs.
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                        "BLAH BLAH BLAH TIDAL WAVE!!!"

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                        • #27
                          Re: Final Fantasy XIII-2 Rumored

                          Mal, no offense, but I'd take Dak's insight to hardware over yours in a heartbeat, even if I don't like him and he doesn't like me

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                          • #28
                            Re: Final Fantasy XIII-2 Rumored

                            Originally posted by Malacite View Post
                            Do I have to correct you on this, again, for the billionth time? Please just go read up on how Cell & RSX actually work first, and a number of devs (Insomniac notorious among them) find PS3 is easier to write for over 360, but that can go either way I suppose. PS3's just odd because it uses floating point calculations over traditional code, which is why it's frustrating to some devs.
                            Regardless, it has only a fourth of a gigabyte of RAM, which is considered an insanely small amount by today's standards. Square-Enix reccommends at least 4GB of RAM for FFXIV, so it's no wonder they're having trouble porting the game over to the PS3.

                            It isn't a terrible thing that console hardware is rather weak; it should help keep development costs down for companies developing console-only titles. The issue is really only relevant when you're working with PC titles where you intend to provide a graphically intensive environment, such as FFXIV, and want to move that work to the PS3. They'll have a third of the amount of RAM that's necessary, the minimum specs suggest 1.5GB, which means they'll probably strip down the environments, reuse as a lot of assets, and lower the visible-player count.

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                            • #29
                              Re: Final Fantasy XIII-2 Rumored

                              Originally posted by DakAttack View Post
                              Regardless, it has only a fourth of a gigabyte of RAM, which is considered an insanely small amount by today's standards. Square-Enix reccommends at least 4GB of RAM for FFXIV, so it's no wonder they're having trouble porting the game over to the PS3.
                              Again, you fail to understand how the system works -.-

                              It's split by default yes, but unlike other processors the cell is capable of directing all system memory as needed. That includes the entirety of the other 256 that is set aside for OS and other applications. It's why the PS3 is stronger than the 360 - the 360 can't redirect memory to specific tasks the way Cell does. So if something is bottle-necking it, too bad. Cell on the other hand can assign as much memory as needed to an SPE to deal with it.
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                              "BLAH BLAH BLAH TIDAL WAVE!!!"

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                              • #30
                                Re: Final Fantasy XIII-2 Rumored

                                There's no memory set aside for the OS, there's an SPE set aside. There's also one SPE disabled by default to be used as a back-up in case one fails. The OS shouldn't need much memory, anyways, as it's not asset intensive.

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