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new PS3 RPG! Tales of Xillia!

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  • #16
    Re: new PS3 RPG! Tales of Xillia!

    It is a very pretty PS3.

    Here are some images taken from Milla's version of the opening

    First Look: Tales of Xillia's Animation

    Btw Jude, Alvin and Elise are designed by Kousuke Fujishima (Phantasia, Symphonia, Abyss, Vesperia). Milla, Leia and Rowen are designed by Mutsumi Inomata (Destiny, Eternia, Destiny 2, Rebirth, Innocence, Hearts, Graces).
    sigpic
    Y'okay!

    PSN: goboaj (be my friend damnit)

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    • #17
      Re: new PS3 RPG! Tales of Xillia!

      I'd like to try this one. The Tales series has seriously been disappointing as of late but yeah
      signatures are for pussies mew mew mew, here's mine

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      • #18
        Re: new PS3 RPG! Tales of Xillia!

        Just gonna wait for Abyss on 3DS. Never played it on PS2 anyway.

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        • #19
          Re: new PS3 RPG! Tales of Xillia!

          3rd Trailer has been released



          In a recent interview, the producer discussed that an overseas release would be based on Fan demand and not Abyss 3D and Graces F sales (projected Summer 2012 release in Europe, likely a bit earlier for NA).

          Said interview

          AC - Abyssal Chronicles - A Tales of Series Fansite

          Gonna Copy-Pasta from Abyssal Chronicles on how the leveling system works (credit to a745 for translations)

          The new system feature is called リリアルオーブ ("ririaruoobu", I seriously have no idea how to properly romanize this). Apparently, each of the party members have this item that unlocks their skills named a リリアルオーブ (Liliale Orb, maybe?). Leveling up (or raising) this item enables the characters to obtain new artes and to increase their status parameters. This uses up Grow Up Points or GP ( グロウアップポイント ) which is obtained from battle in order to level up.

          This orb system is actually composed of six "nodes" or divisions. Depending on which node is leveled up, varying effects can be obtained. One of the JP bloggers describes the thing as something like a web. Crossing over those lines for each node enables the character to learn a new arte. Each character has a beginning build you can work on, but as you level them up, you can practically change how they are completely. The nodes are:

          Attack - affects physical attack strength. Makes guard breaking enemies easier.
          Defense - affects defense against physical attacks. Makes guard breaking your character harder to do.
          Magic Attack/Intelligence - affects strength of magic attacks. Increases probability of changing enemy state (?)
          Resistance - affects defense against magic attacks. Makes it hard to change your own current state (?)
          Agility - affects speed of movement in battle. Affects power of some artes.
          Dexterity - affects rate of landing critical hits against and stunning enemies. Affects power of some artes.
          sigpic
          Y'okay!

          PSN: goboaj (be my friend damnit)

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          • #20
            Re: new PS3 RPG! Tales of Xillia!

            I know I'm judging books by their covers, but the presentation for this game appeals to me a whole lot more than the campy 12-14 year-old boy-with-a-sword and moe-healer-girl approach Namco has been using as of late. The trailers for recent Tales games seemed like a huge step back from Tales of Phantasia (which is, granted, the only Tales game I've played other than seeing a bit of Symphonia at a friend's house.)

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