Re: Inafune leaves Capcom
As much as I'd like to give people a chance, even my faith in Capcom is somewhat shaken.
Mikami and Inafune dreamed up a lot of Capcom's defining games.
My concern isn't really that the franchises they created not maintaining their quality, because they have a number a forthcoming games where the feedback has been positive. My concern is that the burdens Mikami and Inafune had heaped on them will be passed on to other directors and producers.
I mean, let's face it, not everyone is a Shigeru Miyamoto, who can assume larger responsibilities while still having so much creativity. I've also noticed people that serve as artists and musicians for Atlus, musicians and artists, are given director/producer roles and take them in stride.
We're at a point where some of the people we grew up with making games are being moved up the corporate ladder and that changes things. I suppose you can sit and tell yourself, "Well, at least I'm still bringing entertainment and smiles to countless people" but I suspect that only comforts you for so long.
Ghost Trick, Okami Den, Ace Attorney Investications 2 and MVC3 are all Capcom games I'm looking forward to. I have no plans on just jumping ship yet. But they're going to have to show a lot of control over projects like DmC to keep me from being concerned. And no, I don't mean artistically, I could care less what Dante looks like, but he damn well better play like Dante and the gameplay better not feel as loose as Heavenly Sword or Enslaved. Loose controls are fine for them, hell, they're fine for God of War, but they're not fine for Dante.
Originally posted by Absentia
View Post
Mikami and Inafune dreamed up a lot of Capcom's defining games.
My concern isn't really that the franchises they created not maintaining their quality, because they have a number a forthcoming games where the feedback has been positive. My concern is that the burdens Mikami and Inafune had heaped on them will be passed on to other directors and producers.
I mean, let's face it, not everyone is a Shigeru Miyamoto, who can assume larger responsibilities while still having so much creativity. I've also noticed people that serve as artists and musicians for Atlus, musicians and artists, are given director/producer roles and take them in stride.
We're at a point where some of the people we grew up with making games are being moved up the corporate ladder and that changes things. I suppose you can sit and tell yourself, "Well, at least I'm still bringing entertainment and smiles to countless people" but I suspect that only comforts you for so long.
Ghost Trick, Okami Den, Ace Attorney Investications 2 and MVC3 are all Capcom games I'm looking forward to. I have no plans on just jumping ship yet. But they're going to have to show a lot of control over projects like DmC to keep me from being concerned. And no, I don't mean artistically, I could care less what Dante looks like, but he damn well better play like Dante and the gameplay better not feel as loose as Heavenly Sword or Enslaved. Loose controls are fine for them, hell, they're fine for God of War, but they're not fine for Dante.
Comment