Re: So... Starcraft 2?
No kidding, pretty hard to say no to near-instant reinforcements. Psi Storm alone isn't enough to deal with MMM though, especially if the Terran player starts bringing in Ghosts. A couple of Colossi + well-placed storms should get the job done just fine.
As far as Terran being imba goes, I'd like to see Blizzard undo the Factory requirement on Nitro packs and just increase the gas cost another 25~50. It still slows it down a bit that way but without being a huge drain on the Terran player. Reapers really don't need any nerfing far as I'm concerned except for their building damage. What the helll do they ever drop buildings hella fast, and that's the real problem with them. You don't usually see units in RTS with that kind of mobility & damage and for good reason (Hi2u C&C2 Prism Tanks, holy crap talk about an imba unit)
Other than that, really the only nerfing Terran should be hit with is Marauder HP. 125 is a little insane.
Originally posted by Ufgt
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As far as Terran being imba goes, I'd like to see Blizzard undo the Factory requirement on Nitro packs and just increase the gas cost another 25~50. It still slows it down a bit that way but without being a huge drain on the Terran player. Reapers really don't need any nerfing far as I'm concerned except for their building damage. What the helll do they ever drop buildings hella fast, and that's the real problem with them. You don't usually see units in RTS with that kind of mobility & damage and for good reason (Hi2u C&C2 Prism Tanks, holy crap talk about an imba unit)
Other than that, really the only nerfing Terran should be hit with is Marauder HP. 125 is a little insane.
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