Pokesav is a program that lets you edit almost any aspect of Generation IV (D/P/Pt/HG/SS) Pokemon game save files. What you can edit ranges from trivial things like editing the amount of money you have to altering your character's gender or your Pokemon's stats and moves. That last bit is its main appeal for most people, whether they're casual or tournament players. When you cut out the heavy time commitments needed to breed and train Pokemon, you're free to experiment and try out new things on the fly.
However, using Pokesav typically required having a flash cart such as an R4, CycloDS or Acekard in order to run the homebrew needed to send your save file to the PC and back. Besides the fact that it costs them money, some people may not like the idea of buying a flash cart because they can be used for piracy (playing DS ROMs.)
Fortunately, an acquaintance of mine recently pointed me to a way of sending .PKM files (Pokesav files which contain the data of a Pokemon) to your game without a flash cart. The instructions and link to the .PKM files of Event Pokemon are here. The rest of this post deals with how to Pokesav your own Pokemon.
1. Download Pokesav. Pick the version that corresponds to your game. For our purposes (making .PKM files) it doesn't matter which you pick but the D/P version doesn't let you set Rotom, Shaymin, or Giratina's formes, so might as well.
2. OPTIONAL: Download the .PKM file of the Pokemon you want from PKMDB. This'll make filling out the Pokemon's details easier if you're a first time user.
3. Run Pokesav. On the right half of the window, in the middle, you'll see a section that reads "Party Edit" followed by 6 blank slots, each with their own Save/Load/Edit buttons. If you downloaded a .PKM file in step 2, click on the Load button for any slot and open the .PKM file. Otherwise, click on Edit.
4. Edit the fields and stats to your heart's content.
5. When you're done, click "OK" to close the window and then the "Save" button for the party slot you edited to save your .PKM file. Now you're ready to send it to your game! NOTE: The .PKM file MUST be generated from a Party slot, not a Storage/PC box for you to be able to send it to your game via the GTS exploit. Storage Pokemon files hold less data because there's no need to save their stats; the game can just recalculate them when you withdraw the Pokemon from the box.
Any questions, feel free to ask. Happy Battling!
Links/Resources
Sending pokemon from your PC to your game! Using the GTS! - The post with the instructions for the GTS exploit, in case you weren't paying attention earlier.
Projectpokemon.org - the "official" explanations on all the fields in Pokesav, including the ones I left out or skimmed over.
List of locations by index numbers - Easier to just Ctrl+F and find uncommon locations here than to have to find it in Pokesav (Pokesav accepts the location's number as input.)
Pokemon Database - for all your .PKM and Event Pokemon needs.
Serebii.net's Pokedex - for knowing what a Pokemon can learn, what it can breed with, where it can be obtained, etc. Serebii.net also has info on the special Events that can happen in-game and some information on game mechanics.
Smogon University - the ultimate resource for competitive battling. Want to know every last detail of a move, nature, ability or item's mechanics? Need a damage calculator? Guides for competitive play? Moveset/nature recommendations? Tier lists? Articles and guides? Strategies? No problem; it's all here.
Bulbapedia - an all-purpose Pokemon wiki with information from all Pokemon media, from the more obscure games to the anime and manga. You can find documentation on some rather obscure things here (e.g. the specifics on PID) without having to search through Smogon's forums.
[ame=http://www.smogon.com/forums/showthread.php?t=45097]The process of PID and IV creation of non-bred Pokemon[/ame] - mostly for the excessively curious, masochistic, or mathematically-inclined.
Pokemon Legality Guide
Deducing Your Secret ID - more trouble than it's worth, in my opinion.
Guide: Trash Bytes - merely here for the sake of being thorough, there's no real need to read this.
However, using Pokesav typically required having a flash cart such as an R4, CycloDS or Acekard in order to run the homebrew needed to send your save file to the PC and back. Besides the fact that it costs them money, some people may not like the idea of buying a flash cart because they can be used for piracy (playing DS ROMs.)
Fortunately, an acquaintance of mine recently pointed me to a way of sending .PKM files (Pokesav files which contain the data of a Pokemon) to your game without a flash cart. The instructions and link to the .PKM files of Event Pokemon are here. The rest of this post deals with how to Pokesav your own Pokemon.
1. Download Pokesav. Pick the version that corresponds to your game. For our purposes (making .PKM files) it doesn't matter which you pick but the D/P version doesn't let you set Rotom, Shaymin, or Giratina's formes, so might as well.
2. OPTIONAL: Download the .PKM file of the Pokemon you want from PKMDB. This'll make filling out the Pokemon's details easier if you're a first time user.
3. Run Pokesav. On the right half of the window, in the middle, you'll see a section that reads "Party Edit" followed by 6 blank slots, each with their own Save/Load/Edit buttons. If you downloaded a .PKM file in step 2, click on the Load button for any slot and open the .PKM file. Otherwise, click on Edit.
4. Edit the fields and stats to your heart's content.
5. When you're done, click "OK" to close the window and then the "Save" button for the party slot you edited to save your .PKM file. Now you're ready to send it to your game! NOTE: The .PKM file MUST be generated from a Party slot, not a Storage/PC box for you to be able to send it to your game via the GTS exploit. Storage Pokemon files hold less data because there's no need to save their stats; the game can just recalculate them when you withdraw the Pokemon from the box.
What the fields mean: how to make a hatched Pokemon
Legality concerns and non-hatched Pokemon
What if I don't know how to fill out the Met At Place for my Legendary?
Testing for legality
Any questions, feel free to ask. Happy Battling!
Links/Resources
Sending pokemon from your PC to your game! Using the GTS! - The post with the instructions for the GTS exploit, in case you weren't paying attention earlier.
Projectpokemon.org - the "official" explanations on all the fields in Pokesav, including the ones I left out or skimmed over.
List of locations by index numbers - Easier to just Ctrl+F and find uncommon locations here than to have to find it in Pokesav (Pokesav accepts the location's number as input.)
Pokemon Database - for all your .PKM and Event Pokemon needs.
Serebii.net's Pokedex - for knowing what a Pokemon can learn, what it can breed with, where it can be obtained, etc. Serebii.net also has info on the special Events that can happen in-game and some information on game mechanics.
Smogon University - the ultimate resource for competitive battling. Want to know every last detail of a move, nature, ability or item's mechanics? Need a damage calculator? Guides for competitive play? Moveset/nature recommendations? Tier lists? Articles and guides? Strategies? No problem; it's all here.
Bulbapedia - an all-purpose Pokemon wiki with information from all Pokemon media, from the more obscure games to the anime and manga. You can find documentation on some rather obscure things here (e.g. the specifics on PID) without having to search through Smogon's forums.
[ame=http://www.smogon.com/forums/showthread.php?t=45097]The process of PID and IV creation of non-bred Pokemon[/ame] - mostly for the excessively curious, masochistic, or mathematically-inclined.
Pokemon Legality Guide
Deducing Your Secret ID - more trouble than it's worth, in my opinion.
Guide: Trash Bytes - merely here for the sake of being thorough, there's no real need to read this.
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