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Have you got FFXIII yet? Whatcha think?

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  • #16
    Re: Have you got FFXIII yet? Whatcha think?

    This game is fucking ridiculous. There are obvious flaws all over the place, and I'm fine with that, but now I'm on the first Eidolon fight and it's apparently lying to my face about how to beat it. To win I need high combo gauge ratings, but the defensive role is best against it? What the fuck? The defensive role doesn't have any fucking offensive abilities that actually fill the fucking combo gauge, so what the fuck am I supposed to do? I don't even get any points for filling the combo gauge, it seems I get the most from stance dancing and auto-attacking. And it's not like the combo gauge is easy to fill when it randomly drops for no reason or the Eidolon decides to juggle me, ruining all the work I put into it.

    I'm on my eleventh fucking try with this thing.

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    • #17
      Re: Have you got FFXIII yet? Whatcha think?

      Triple Triad and Tetra Master are similar games with three distinct differences.

      - Tetra Master cards have stats
      - Tetra Master cards can level up
      - Because of those two things, Tetra Master is a sucky, unbalanced mess

      Triple Triad just as the Othello factor applied to numbered cards and there are much more varied rulesets within FFVIII.

      If you lose in TT, you lose fair and square; You lose in Tetra Master on POL, you lost because some guy played longer than you.

      Leveling up is all fine and dandy in card games when the playing field starts out evenly, like with Magic or Pokemon. Leveling up is a problem when a card gets more powerful and never reverts to its original value. A card should always be the same values, really, there shouldn't be any power creep or you can't really have a fun card-based game
      Last edited by Omgwtfbbqkitten; 03-09-2010, 12:26 PM.

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      • #18
        Re: Have you got FFXIII yet? Whatcha think?

        Originally posted by Omgwtfbbqkitten View Post
        Leveling up is all fine and dandy in card games when the playing field starts out evenly, like with Magic or Pokemon. Leveling up is a problem when a card gets more powerful and never reverts to its original value. A card should always be the same values, really, there shouldn't be any power creep or you can't really have a fun card-based game
        Well, then you no longer have a card game. It's now an RPG using card mechanics.

        Also, Magic has insane power creep based on what format you are playing, but I'm sure thats a topic for another thread.
        Burning questions are burning: Is jenova_9 really a girl and is she cute? Does she talk like that in real life?

        Burning.

        This is why I J9: http://www.ffxionline.com/forums/off...otionally.html

        http://selenagomez.com/

        Comment


        • #19
          Re: Have you got FFXIII yet? Whatcha think?

          Originally posted by DakAttack View Post
          This game is fucking ridiculous. There are obvious flaws all over the place, and I'm fine with that, but now I'm on the first Eidolon fight and it's apparently lying to my face about how to beat it. To win I need high combo gauge ratings, but the defensive role is best against it? What the fuck? The defensive role doesn't have any fucking offensive abilities that actually fill the fucking combo gauge, so what the fuck am I supposed to do? I don't even get any points for filling the combo gauge, it seems I get the most from stance dancing and auto-attacking. And it's not like the combo gauge is easy to fill when it randomly drops for no reason or the Eidolon decides to juggle me, ruining all the work I put into it.

          I'm on my eleventh fucking try with this thing.
          just keep defending yourself using the tank skills, don't use any attacking stuff or provoke, the other Shiva sister will heal you and the other one will attack you.
          -------------------------------------------------------------------------
          Kain (FFIV): I am aware of my actions, but can do nothing about them.

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          • #20
            Re: Have you got FFXIII yet? Whatcha think?

            Originally posted by Kailea View Post
            just keep defending yourself using the tank skills, don't use any attacking stuff or provoke, the other Shiva sister will heal you and the other one will attack you.
            I beat it, and it had nothing to do with attacking and defending. You could stand there and do nothing, as long as you stance danced to whatever action the Eidolon was taking. Sentinel when it attacks you and Commando when it's charging. This charged the Gestalt Gauge very quickly, and the hints really didn't make any sense after discovering this.

            Fuck. Why did the game suddenly have to become so fucking aggravating? There really weren't any challenges up until this point, which was a shame, but it was a nice pace. Suddenly, they throw this stupid trial and error fight at you and completely mislead you about how to win. Damn.

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            • #21
              Re: Have you got FFXIII yet? Whatcha think?

              So I just went and picked it up at lunch and read the entire manual. Seems cool. It looks like it you gain abilities and tchniques similar to the way ffxii did, with the skill chart type thingy. Gain points, use the points to unlock new skill in your skill chart, etc. You can also collect items that will let you upgrade your weapons which seems neat. You can upgrade and upgrade and upgrade, then when your weapon is maxed out, you can transform it into a new weapon that can then start getting upgraded. Upgraded weapons have hidden stats that can benefit you / the party. You can also evolve you character. I read it fast at lunch and don't have it now, but it lead me to believe that once you build up a certain amount of points or skills, you can evolve your charcter into something more powerful, gaining new skills, etc... Or something like that. Sounds exciting.

              And grats Dak!
              75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
              RANK 10 Bastok
              CoP: Done
              ZM: Done
              ToA: Done
              Assault rank: Captain
              Campaign Medal: Medals
              Wotg: Complete the quests already and I'll start

              Originally posted by Etra
              This thread brought to you by Malacite's lack of understanding.

              Comment


              • #22
                Re: Have you got FFXIII yet? Whatcha think?

                yeah thats about right, other the leveling your gear, and using CP to learn stuff, you do not really have a "level"
                -------------------------------------------------------------------------
                Kain (FFIV): I am aware of my actions, but can do nothing about them.

                Comment


                • #23
                  Re: Have you got FFXIII yet? Whatcha think?

                  Originally posted by DakAttack View Post
                  I beat it, and it had nothing to do with attacking and defending. You could stand there and do nothing, as long as you stance danced to whatever action the Eidolon was taking. Sentinel when it attacks you and Commando when it's charging. This charged the Gestalt Gauge very quickly, and the hints really didn't make any sense after discovering this.

                  Fuck. Why did the game suddenly have to become so fucking aggravating? There really weren't any challenges up until this point, which was a shame, but it was a nice pace. Suddenly, they throw this stupid trial and error fight at you and completely mislead you about how to win. Damn.
                  Are you using Blasters, yes or no?

                  The point of most fights, by my understanding, its to shift jobs to that you can eventually push the enemy to Break status with Blasters (dunno if they changed the name in the english version) and then you go on a melee offensive.

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                  • #24
                    Re: Have you got FFXIII yet? Whatcha think?

                    Originally posted by Omgwtfbbqkitten View Post
                    Are you using Blasters, yes or no?

                    The point of most fights, by my understanding, its to shift jobs to that you can eventually push the enemy to Break status with Blasters (dunno if they changed the name in the english version) and then you go on a melee offensive.
                    They must have changed the name, and I might be getting it wrong too. For most fights you're attempting to chain attacks together to fill the enemy's combo gauge in order to stagger it. While staggered they take additional damage. Eidolons are different in that they can't be killed and require you to meet certain conditions.They also cast Doom on you and give you what feels like about a minute to complete their challenge. Before fighting the first Eidolon you face they give you a few hints, and using Libra gives you more hints, and they were all wrong.

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                    • #25
                      Re: Have you got FFXIII yet? Whatcha think?

                      honestly their hints are not wrong, they are true, but at the same time they could have been worded better
                      -------------------------------------------------------------------------
                      Kain (FFIV): I am aware of my actions, but can do nothing about them.

                      Comment


                      • #26
                        Re: Have you got FFXIII yet? Whatcha think?

                        Keep in mind that FF games do tend to have a lot of bosses that are PITA in the way they were probably intended to be fought (or at least, the manly way), and easy as fuck otherwise. See phoenix down to kill Zombie Evrae, Reflect on Spectral Keeper (annoying laser beam dragon), pretty much any given HNM in 'XI.

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                        • #27
                          Re: Have you got FFXIII yet? Whatcha think?

                          Well from impressions I got from Destructoid and 1Up, there's a particular class that helps push the enemy to Break status before you can really unleash powerful combo attacks and its best to have your two allies using that job during a non-defensive turn to wear the enemy down to the point of reaching Break status.

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                          • #28
                            Re: Have you got FFXIII yet? Whatcha think?

                            This game sounds awful.
                            Burning questions are burning: Is jenova_9 really a girl and is she cute? Does she talk like that in real life?

                            Burning.

                            This is why I J9: http://www.ffxionline.com/forums/off...otionally.html

                            http://selenagomez.com/

                            Comment


                            • #29
                              Re: Have you got FFXIII yet? Whatcha think?

                              Originally posted by Ufgt View Post
                              This game sounds awful.

                              /slap
                              75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                              RANK 10 Bastok
                              CoP: Done
                              ZM: Done
                              ToA: Done
                              Assault rank: Captain
                              Campaign Medal: Medals
                              Wotg: Complete the quests already and I'll start

                              Originally posted by Etra
                              This thread brought to you by Malacite's lack of understanding.

                              Comment


                              • #30
                                Re: Have you got FFXIII yet? Whatcha think?

                                Originally posted by Kailea View Post
                                honestly their hints are not wrong, they are true, but at the same time they could have been worded better
                                Except they are wrong, they mention building large combination chains and being in a defensive role. Two things you can't do at the same time. Not to mention neither one actually helps. The only reason I made any progress in my first dozen trials were because I was moving between Commando, because it seemed to make the combination gauge drain more slowly, and the Ravager, to increase the gauge faster than in the Commando role. I just happened to be switching between during a point where doing so would net me points towards winning.

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