OK, so I got Hotel Dusk for my DS the other day and there's something that's been bugging me about it.
Its set in 1979 and protagonist Kyle Hyde has a pager.
Having the pager isn't a problem for me, I actually looked into the history, pagers had been around since the 20s, but didn't start moving at a larger scale til Motorola came up with a more effective version of the technology in the 70s.
Two things still bugged me though, Kyle looked at the pager and he was out in the middle of nowhere. I'm assuming pretty far from the people paging him.
Now, let's back up a bit. It looks like he was reading the pager to see who contacted him. Back then, this wouldn't have been possible, pagers weren't bought for personal use so much as they were distributed by hospitals and police forces so they could contact thier people when needed. When you got a beep, you knew who was calling you since it could really only be your employers.
So its possible Kyle just gave it a frustrated look since as you play the game Kyle seems to be a jerk to just about everyone he meets, the fact he has to interact with people at all seems to frustrate him, so his boss calling him might, too.
But could he really have been in range? That's the part that annoys me. He was in Nevada and paged from Los Angeles. I noticed he was fiddling with the radio just before he got the beep, but I don't think that had to do anything with the signal.
Anyway, this is a topic for the potential historial snags in video games, feel free to share yours if you have ever found any.
Here's another. In the new Ghostbusters game, Winston Zedmore suddenly has a doctorate. If that didn't happen between the first and second movie (and it never came up at all in either), how'd he pull that off between 1989 and 1991? I think Harold Ramis and Dan Akroyd had a little continuity flub there.
Its set in 1979 and protagonist Kyle Hyde has a pager.
Having the pager isn't a problem for me, I actually looked into the history, pagers had been around since the 20s, but didn't start moving at a larger scale til Motorola came up with a more effective version of the technology in the 70s.
Two things still bugged me though, Kyle looked at the pager and he was out in the middle of nowhere. I'm assuming pretty far from the people paging him.
Now, let's back up a bit. It looks like he was reading the pager to see who contacted him. Back then, this wouldn't have been possible, pagers weren't bought for personal use so much as they were distributed by hospitals and police forces so they could contact thier people when needed. When you got a beep, you knew who was calling you since it could really only be your employers.
So its possible Kyle just gave it a frustrated look since as you play the game Kyle seems to be a jerk to just about everyone he meets, the fact he has to interact with people at all seems to frustrate him, so his boss calling him might, too.
But could he really have been in range? That's the part that annoys me. He was in Nevada and paged from Los Angeles. I noticed he was fiddling with the radio just before he got the beep, but I don't think that had to do anything with the signal.
Anyway, this is a topic for the potential historial snags in video games, feel free to share yours if you have ever found any.
Here's another. In the new Ghostbusters game, Winston Zedmore suddenly has a doctorate. If that didn't happen between the first and second movie (and it never came up at all in either), how'd he pull that off between 1989 and 1991? I think Harold Ramis and Dan Akroyd had a little continuity flub there.
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