Everything comes from something.
We were before we became. From life comes rhythm, and from rhythm comes life.
We are beings of information.
Everything is a conduit for learning.
We communicate in bits and bytes.
And we will return to something once we become nothing.
After our BIT.TRIP is complete.
We were before we became. From life comes rhythm, and from rhythm comes life.
We are beings of information.
Everything is a conduit for learning.
We communicate in bits and bytes.
And we will return to something once we become nothing.
After our BIT.TRIP is complete.
Bit.Trip is a series of games, developed by a three-man studio (Gaijin Games), and published by Aksys games. They are rhythm games styled after retro games, in the like of the C64 or Atari 2600. The visuals, chiptune music, and difficulty are all designed to feel like they're from out of the early 80s. The first entry in the series, Bit.Trip Beat, is best described as "Rez meets Pong", and is currently available on WiiWare. The second game in the series, Bit.Trip Core, is set to release in summer of 2009.
See also:
* Official 'concept' page
Why do you care so much?
One, Bit.Trip (Beat, at least) is very unique, and I have little doubt it will end up as a cult classic at a minimum. It's a synesthetic experience, combining three senses together to create a very engaging game. I think that a lot of you have the right attitude for it, in that you don't mind a tough game that provides something unique and interesting. I say this largely because you play FFXI. If you're willing to give it a shot, there's a very good chance you will like it.
Two, out of support for Gaijin Games. Not only are they creating truly original and quality titles, but they like what they do. They get and respond to feedback on various community outlets, and will happily tell you why they did something one way, what they think about something, what mistakes were made. After about a month of being the #4 game on WiiWare, Bit.Trip Beat has dropped to 9th, then 13th, and now 20th. Their response to this was to ask people who hadn't bought it why they hadn't, so they could fix that. It's in danger of falling off the list of best selling WiiWare titles, and it really deserves to be up there.
Bit.Trip Beat
Harder than it looks.
Bit.Trip Beat plays like pong, except instead of battling a second paddle, you fight against a very cruel level designer. It can be played by 1-4 players in coop. It is controlled by tilting the Wii remote back and forth-- while this sounds gimmicky at first, once you play it, you realize that this is actually a rather good implementation of a paddle controller, and that the game would not work nearly as well with joystick controls. The controller pulses with the rhythm, and when the paddle hits a beat, it makes a sound. Playing well will result in the music becoming more active, whereas playing poorly will cause the music to fall back to very basic bleeps and bloops, and the visuals to turn to stark black and white.
Bit.Trip Beat is composed of three levels: Transition, Growth, and Descent. While that is a bit on the short side, the difficulty and addictiveness will keep you coming back. The game shipped in the US with an unfortunate bug that causes it to only save your progress if you get a high score, though there is a workaround here: BIT.TRIP BUGS « Gaijin Games . They are also looking in to getting the game updated so this is no longer an issue. It apparently isn't a problem in the EU and JP releases.
Bit.Trip Beat is a great example of games as art at its simplest. It is a cheap WiiWare game, coming in at 600 points, and I recommend it very highly to anyone that doesn't mind a bit of a challenge.
[ame="http://www.gametrailers.com/player/46669.html"]Bit Trip Beat Video Game, Boxy Gameplay | Game Trailers & Videos | GameTrailers.com[/ame]
Bit.Trip Core announced, with video!
Originally posted by http://www.gamespot.com/news/6209086.html?tag=gallery_summary;story
[ame="http://www.gamespot.com/wii/puzzle/bittripcore/video/6209047/bittrip-core-gameplay-movie-1"]GameSpot Video: Bit.Trip Core Gameplay Movie 1[/ame]
[ame="http://www.gamespot.com/wii/puzzle/bittripcore/video/6209048/bittrip-core-gameplay-movie-2"]GameSpot Video: Bit.Trip Core Gameplay Movie 2[/ame]
[ame=http://www.gamespot.com/wii/puzzle/bittripcore/video/6209049/bittrip-core-gameplay-movie-3]GameSpot Video: Bit.Trip Core Gameplay Movie 3[/ame]
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