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What Makes FFXI great; or, Rapture Hopes

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  • #16
    Re: What Makes FFXI great; or, Rapture Hopes

    Originally posted by ShepardG View Post
    yes wise donkey, i see now why you have gotten your name....it has something to do with intelligence, and also something to do with *insert some sort of penis joke here*
    Trying to inflate your post count with nonsense?
    FFXIV Balmung Server
    Tenro Matashi
    PLD|GLD - MIN|BOT - ALC|ARM|BSM|CRP|GSM|LTW|WVR

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    • #17
      Re: What Makes FFXI great; or, Rapture Hopes

      Come to afghanistan, see how board you get. I'm just being goofy, because pretty much in real life, I'm goofy.

      And how did you not take that post as a compliment!
      1. I said your smart
      2. I said something about you having a massive penis!

      I have no idea if either are true, but it sounded good at the time.

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      • #18
        Re: What Makes FFXI great; or, Rapture Hopes

        signatures are for pussies mew mew mew, here's mine

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        • #19
          Re: What Makes FFXI great; or, Rapture Hopes

          Originally posted by ShepardG View Post
          Come to afghanistan, see how board you get.
          I did a tour in Iraq, I understand the boredom completely. Much respect to you for what you are doing. However, if you want to kill time just posting stuff, use this thread please.
          FFXIV Balmung Server
          Tenro Matashi
          PLD|GLD - MIN|BOT - ALC|ARM|BSM|CRP|GSM|LTW|WVR

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          • #20
            Re: What Makes FFXI great; or, Rapture Hopes

            I'll concede that point to you

            Clearly you have won this round, I should have known not to duel with some who


            J/k
            Last edited by ShepardG; 02-10-2009, 08:08 AM. Reason: I'm a moron

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            • #21
              Re: What Makes FFXI great; or, Rapture Hopes

              The one thing I'd like SE to do with their next MMO, is to have your equipped items take up no inventory space. Why the hell does my equipment take up 15 slots when I'm wearing it?

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              • #22
                Re: What Makes FFXI great; or, Rapture Hopes

                Originally posted by Fliegar View Post
                The one thing I'd like SE to do with their next MMO, is to have your equipped items take up no inventory space. Why the hell does my equipment take up 15 slots when I'm wearing it?

                that is the one thing that always "erked" me about FFXI ;p
                -------------------------------------------------------------------------
                Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                • #23
                  Re: What Makes FFXI great; or, Rapture Hopes

                  I may not play the next one, since I'm not a fan of huge ass time-sink MMOs anymore. (Become a very casual, role-playing, fluff oriented type that SE just does not love.) But I honestly never did understand why the gear you had on your body took up space in your bags. It doesn't on LotRO. I'm fairly certain it didn't on SWG (too many years, can't quite recall), and it doesn't on a fair number of offline games as well. So yeah, that would be nice.
                  "If you keep me waiting much longer, it damn well better be the end of the Galaxy." ~ Kaidan

                  ~There's gonna come a day, and I can't wait to see your face...~

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                  • #24
                    Re: What Makes FFXI great; or, Rapture Hopes

                    I agree about wearing equipment, but we have to be careful as this could be a double edged sword.

                    Imagine your little Taru, rolling around with a huge back pack full of torques, and stave's, and like 4 cloaks and a little sac full of rings and earrings. and then like a separate area for food, and potions. It could get pretty ridiculous.

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                    • #25
                      Re: What Makes FFXI great; or, Rapture Hopes

                      Originally posted by ShepardG View Post
                      I agree about wearing equipment, but we have to be careful as this could be a double edged sword.

                      Imagine your little Taru, rolling around with a huge back pack full of torques, and stave's, and like 4 cloaks and a little sac full of rings and earrings. and then like a separate area for food, and potions. It could get pretty ridiculous.
                      This doesn't sound any different than the current inventory system.

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                      • #26
                        Re: What Makes FFXI great; or, Rapture Hopes

                        They should have little sisters and big daddies.

                        Also bio weapons that you take in the form of shots.

                        And it should take place at the bottom of the Atlantic Ocean.

                        Oh, wait.
                        Red Mage ~ White Mage ~ Summoner ~ Black Mage ~ Beastmaster ~ Samurai ~ Paladin ~ Blue Mage

                        Windurst-Tarutaru-Ragnarok

                        Windurst: ★Rank 10★ | San d'Oria: ★Rank 10★ | Bastok: ★Rank 10★
                        Zilart: ★The Last Verse★ | Promathia: ★The Last Verse★
                        Aht Urhgan: ★Eternal Mercenary★| Assault: ★Captain★
                        Goddess: Fate In Haze | Campaign: Moonlight Medal
                        Crystalline: ★A Crystalline Prophecy (Fin.)★ | Moogle: ★A Moogle Kupo d'Etat (Fin.)★

                        Retired.

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                        • #27
                          Re: What Makes FFXI great; or, Rapture Hopes

                          SS2 > Bioshock.

                          Just saying.
                          sigpic

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                          • #28
                            Re: What Makes FFXI great; or, Rapture Hopes

                            By a long shot. Does anyone even disagree in the slightest?
                            signatures are for pussies mew mew mew, here's mine

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                            • #29
                              Re: What Makes FFXI great; or, Rapture Hopes

                              I think it's written somewhere in The Bible that every mention of Bioshock requires System Shock 2 to be mentioned as being superior.
                              sigpic

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                              • #30
                                Re: What Makes FFXI great; or, Rapture Hopes

                                Originally posted by dirtyclown View Post
                                I think it's written somewhere in The Bible that every mention of Bioshock requires System Shock 2 to be mentioned as being superior.

                                System Shock 2 sucked... *runs off*




                                *yells from a far distance* I'm kidding!
                                -------------------------------------------------------------------------
                                Kain (FFIV): I am aware of my actions, but can do nothing about them.

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