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  • Real-time Raytracing

    http://www.q3rt.de/

    Click Download and grab the videos.

    As stated at said webpage, the videos are of a real-time ray trace rendering of modified Quake 3 game content by a cluster of 20 AMD XP1800 (equivalent to about 36GHz) to a 512x512 surface at about 20 frames per second.

    It's hot.
    Last edited by Sabaron; 01-09-2009, 07:01 PM.

  • #2
    Re: Real-time Raytracing

    http://www.q3rt.de/

    double check your links dood.

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    • #3
      Re: Real-time Raytracing

      Originally posted by Feba View Post
      http://www.q3rt.de/

      double check your links dood.
      Yar! I had it embedded in Facebook wrappers! Thanks for the heads-up Feba.

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