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Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

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  • Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

    Thanks to Duckroll on NeoGAF for translating and posting this info. Unfortunately scans aren't allowed there so I'll have to look around for them. I'll post them when I find them.

    Okay, looks like the issue due to be released on Tuesday has leaked in certain stores in Japan. Someone on 2ch has gotten a hold of the mag but info is still trickling in. Here's what we know so far:

    - The FFXIII demo disc included with FFVIIACC will be a PS3 disc, it's not on a standard blu-ray movie disc. This is good news for people with Euro PS3s, since it'll probably mean the demo will work even if the movie is region locked.

    - There're 3 realtime screens of Agito XIII from the trailer, including a screen of Odin.

    - 3 pages worth of FFXIII screens and stuff, about 20 screens. There are realtime screens too apparently.

    - The FFXIII demo will be from the opening part of the game, and will be longer than FFVIIAC (longer than 90mins? ).

    - 4 pages on Versus, about 10 screens all realtime.

    - The world in Versus XIII worships a Shinigami and the Shinigami is designed by Amano

    - The cars and clothing seen in the trailers so far will probably change in design for the final game

    - The morale of the team is really high!

    OMG AGITO XIII:

    - They moved it to the PSP because they couldn't wait for cellphones to get more advanced lolz

    - The battle will be heavy on action but still sort of turn based. It will use an advanced version of Crisis Core's high speed ATB system.

    - Crisis Core was 1 player, but this time there will be multiple characters in the party.

    - Right now it supports Infrastructure multiplayer for up to 3 players.

    - Summons are part of the character growth system, and can also be controlled by players after summoning.

    - The game will support both Ad-hoc and Infrastructure.


    Edit (updates/clarifications):

    - FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.

    - FFXIII's story is being written such that every single of the main characters will feel like protagonists, instead of just supporting characters.

    - At the top of the building where the prince and the heroine of Versus meet, there is a painting. That painting is the Shinigami that is worshipped in the world, and the painting of it in the game itself, is drawn by Amano.

    - The name of the prince and the heroine in Versus will be revealed at TGS.
    EDIT: Here are the scans. Most all of them are real-time. You can probably tell what's FMV, they're from the older videos we've seen.







    Last edited by Pai Pai Master; 08-16-2008, 05:47 PM.
    PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
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    Currently Playing:
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  • #2
    Re: Famitsu PS3 - Square Enix Special: FFXIII Demo over 90 Minutes Long

    Noooo! I can't see the pictures! I like the fact that FFXIII will not be like XII. I liked the battle system for a while in XII, but after a while it started to feel like I was grinding in FFXI with competent party members that I could boss around.

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    • #3
      Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

      Image links should work now.
      PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
      Rockman - Fairy

      WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
      WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
      Currently Playing:
      FINAL FANTASY XIII, Starcraft 2 Beta

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      • #4
        Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

        Still can't see anything T.T

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        • #5
          Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

          they work when you copy/paste the link
          "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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          • #6
            Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

            - FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.
            I am once again looking forward to this game.


            500 hours in MS paint

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            • #7
              Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

              I can see the pics now.
              Sounds awesome, looks beautiful. Really starting to get stoked for this.
              I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

              PSN: Caspian

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              • #8
                Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

                I cant wait! now >.> If only I had a ps3........ *sigh*

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                • #9
                  Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

                  - FFXIII will definitely have a party battle system, where you control each character as they switch turns, like in a normal FF. It will not be like FFXII.
                  And now I don't really care at all. Much as I've tried to like it, turn based FF has never really done it for me. It's ok, but no better. I'll probably pick it up in half a decade when it's $10, greatest hits, and in the bargain bin, but I highly doubt it'll be much sooner.

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                  • #10
                    Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

                    Originally posted by Feba View Post
                    And now I don't really care at all. Much as I've tried to like it, turn based FF has never really done it for me. It's ok, but no better. I'll probably pick it up in half a decade when it's $10, greatest hits, and in the bargain bin, but I highly doubt it'll be much sooner.
                    Turn based is probably my favorite style of playing, eliminates cheaters who button mash or use hacks to make their controllers key in a button a million miles an hour =]

                    And I dont like button mashing lol I like to take my time. Reminds me of Tactics games them

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                    • #11
                      Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based



                      Button mashing isn't all bad.

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                      • #12
                        Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

                        Originally posted by Saphiera View Post
                        I cant wait! now >.> If only I had a ps3........ *sigh*
                        Well if you can deal without Versus XIII, you could get a 360 (if you don't already have one) for XIII.

                        Though I find the girl of Versus XIII stupidly attractive. Makes me question my plan of getting a 360 next month after the rumored price drop to get my JRPG fix.
                        sigpic
                        Y'okay!

                        PSN: goboaj (be my friend damnit)

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                        • #13
                          Re: Famitsu PS3 - Square Enix Special: FFXIII Demo over 90 Minutes Long

                          Originally posted by Fliegar View Post
                          Noooo! I can't see the pictures! I like the fact that FFXIII will not be like XII. I liked the battle system for a while in XII, but after a while it started to feel like I was grinding in FFXI with competent party members that I could boss around.
                          This is why I still can't really play FF12...it's too much like and offline version of FFXI. Not that FFXI doesn't have it's merits but in my opinion it really does not work as an offline game. The whole comparison thing kept driving me nuts so I've never made it past about 10 hrs in....

                          I'm glad it's going back to ATB but I hope it's not another FF10 either...I came to hate the fact that there was no map screen to wander around in and I was stuck to one path only...
                          Shadowneko's FFXI Newbie Guide 2009
                          (have fun MMO players ^^)
                          Jon Davies AKA: Shadowneko of Midradsomr...soon to be transferred to Quetzalcoatl

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                          • #14
                            Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

                            Yay Weeee Woot!
                            signatures are for pussies mew mew mew, here's mine

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                            • #15
                              Re: Famitsu PS3 - FFXIII Demo Over 90 Minutes Long, Battles are Turn-Based

                              I'm not against having to go on a set path, as long as the story is good. In fact, I'd say I'd prefer it as far as final fantasy games go, although when one finally gets an airship, it becomes less of a hassle to travel the world map. FFXII hated me as far as progression goes.

                              I'd have no problem with monsters in 'Random Cave A', to the point where I could pull an entire room full and destroy them without having anyone drop below 75% hp. The boss of the area however, was a beast from the n'th layer of hell, which could kill me in a matter of seconds unless I power leveled 20 levels higher than the zone required.

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