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Blast Works: Build, Trade, Destroy!

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  • Blast Works: Build, Trade, Destroy!

    Blast Works: Build, Trade, Destroy - Wikipedia, the free encyclopedia

    Anyone else looking forward to this? For those that haven't played Tumiki Fighters, I strongly recommend you google it, download it, and play it. ABA games are incredibly fun, rRootage is easily my favorite shooter; not that I'm huge on the genre, but for a free game, it packs a ton of fun and content.

    Personally, I'll probably be buying this just as a thanks for all the great games; being able to play Blast Works (as well as having rRootage, Torus Troopers, Tumiki Fighters, and Gunroar) is a bonus. Maybe not so much Gunroar, but that's just because I don't like it's playstyle so much.

    Anyway, even without the "I love these guys" factor, it still looks like a very quality game. Customizable levels, enemies, your own ship, and it seems like you can trade it all on WiiConnect24

    For those who are curious, there's a trailer video of it on Nintendo Channel-- you can probably find a higher quality version on gametrailers or something, but I know for a fact it is there.

  • #2
    Re: Blast Works: Build, Trade, Destroy!

    [ame=http://www.gametrailers.com/player/34319.html]Gametrailers.com - Blast Works - Depot Trailer[/ame]

    A video on BlastWorks, which focuses on just how much customization there is.

    I mean, BULLET PATTERNS? I believe that means that pretty much everything short of the core gameplay elements can be changed. That is incredible.

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    • #3
      Re: Blast Works: Build, Trade, Destroy!

      This video doesn't look that interesting to me. Maybe because of the arts they're showing... they look like they're made for small kids.

      I can't say for sure until I try. Have to see how fun the core game play is, and see what actual contents those crazy japanese community can come up with. It might turn out awesome. But based on this video alone, I'm not too interested.
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

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      • #4
        Re: Blast Works: Build, Trade, Destroy!

        The video is showing user generated content, not much gameplay itself.

        this is the regular trailer, which is a more general presentation:
        [ame=http://www.gametrailers.com/player/31182.html]Gametrailers.com - Blast Works - Trailer[/ame]

        It's only made for small kids as much as Wind Waker or Jet Grind Radio are, really.

        And oddly enough, I haven't seen anything about this being released in Japan, only US and EU... which is stranger still when you consider that the guy that made the original game (and the other three games which are included as bonuses) is Japanese. But yeah, plenty of room for some awesome creations.
        Last edited by Feba; 06-01-2008, 04:23 PM.

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        • #5
          Re: Blast Works: Build, Trade, Destroy!

          Huh. I can just imagine Feba making an actual Rocket Lawn-Chair in this game.

          Also, what's with all the crazy stuff when the ship seems to pull a junkyard out of hammerspace and use it as a battering weapon, unless I'm mistaken? o.o;

          Still, looks interesting.
          Originally posted by Armando
          No one at Square Enix has heard of Occam's Razor.
          Originally posted by Armando
          Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
          Originally posted by Taskmage
          GOD IS MIFFED AT AMERICA

          REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

          GOD IS AMBIVALENT ABOUT FURRIES

          THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
          Originally posted by Taskmage
          However much I am actually smart, I got that way by confronting how stupid I am.
          Matthew 16:15

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          • #6
            Re: Blast Works: Build, Trade, Destroy!

            YM, I hadn't thought of it as hammerspace before, but that's a really good description. The easiest way to describe it is "GO DOWNLOAD TUMIKI FIGHTERS, NOOB!", but I'll try to be a bit more indepth for those who don't suck up quite that much.

            Basically, when you shoot enemies, they take damage. When you destroy enemies, their ship falls out of the sky. While they're falling, you can attach them to your ship. While they're attached to your ship, they can take damage for you (until they're destroyed and fall off for good, which in the original only takes one shot), and they also fire their weapons; which is why when you see it expand there are bullets shooting off in all directions. This makes it possible to amass quite a bit of extra strength. The best way to describe it is really "Katamari Damacy meets R-Type".

            On the flip side, all that extra stuff has a tendency to get destroyed if you just leave it out. This is where the slow button comes in-- it makes your ship move a bit slower, stay at a consistent angle, and causes everything attached to your ship to vanish. This allows you to, say, shoot at a ship from underneath it without moving up (move up, press button, stay where you are). This also makes it possible to retract those extra goodies when they're about to be destroyed, and keep them safe for later. Of course, using just the ship has it's disadvantages as well-- the loss of weapons and shielding obviously, but you also cannot attach to new things while you have things retracted; which is why you can see them shooting things, bringing out the hueg stuff, then putting it back away. They're attaching to the things they just killed.

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            • #7
              Re: Blast Works: Build, Trade, Destroy!

              Oh, is that what that was... I was wondering why that ship kept getting attacked by a giant croissant.

              Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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              • #8
                Re: Blast Works: Build, Trade, Destroy!

                BlastWorks's Blog - Blast Works

                Just came across this. Some interesting info on it.

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                • #9
                  Re: Blast Works: Build, Trade, Destroy!

                  [ame=http://youtube.com/watch?v=N1MHTNcLTXk]YouTube - Blast Works On the Spot![/ame]

                  Was looking up TUMIKI Fighters videos on youtube, and saw this. It's a really good overview of the game. A few notes though, for people who haven't read all of the above:

                  It's been pushed back to June 10th.

                  It's only 2 player multiplayer. Didn't have time to work out 4 player.

                  Although it's not mentioned specifically, it sounds like you can't edit your enemy's movement patterns. You can edit their bullet patterns, ships, and so on though.
                  ______________________________
                  IGN Review

                  IGN has a review of Blast Works! It sounds exactly like I was hoping and expecting it to be. Also, although there's only three reviews so far, it's looking like this could turn out to be very well loved by critics.
                  Last edited by Feba; 06-10-2008, 04:26 AM. Reason: Automerged Doublepost

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                  • #10
                    Re: Blast Works: Build, Trade, Destroy!

                    It's out! Go buy it, Wii owners.

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                    • #11
                      Re: Blast Works: Build, Trade, Destroy!

                      *goes to buy*

                      love these types of games ;p
                      -------------------------------------------------------------------------
                      Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                      • #12
                        Re: Blast Works: Build, Trade, Destroy!

                        BlastWorks: Build, Trade, Destroy (wii: 2008): Reviews


                        So far, it's doing better than Boom Blox. Of course, Boom Blox has 50+ reviews, and Blast Works has 5, but still.

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                        • #13
                          Re: Blast Works: Build, Trade, Destroy!

                          I have my copy, and it's great fun so far. Blasting through the Campaign and arcade modes before I start messing with user generated stuffs-- I want me some rRootage!
                          ______________________________
                          Great fun. Definitely not something you want to play for hours on end, but it's wonderful for those 30-60 minute bursts.

                          Also, Circuit City is apparently giving out $10 gift cards with every purchase. So you might want to look into that.
                          Last edited by Feba; 06-15-2008, 04:46 PM. Reason: Automerged Doublepost

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                          • #14
                            Re: Blast Works: Build, Trade, Destroy!

                            Some examples of what people are already doing, within one week of release:

                            MiiPlaza.net -[ Blast Works Depot: King of K ]- -- If you don't see how this is awesome, you don't deserve to play video games.
                            MiiPlaza.net -[ Blast Works Depot: Link ]-
                            MiiPlaza.net -[ Blast Works Depot: YellowSub ]-
                            MiiPlaza.net -[ Blast Works Depot: Ecto-1 ]- -- Who you gonna dodge?

                            And some bullet patterns:

                            MiiPlaza.net -[ Blast Works Depot: Medusa ]-
                            MiiPlaza.net -[ Blast Works Depot: demon ]-
                            MiiPlaza.net -[ Blast Works Depot: lance ]-

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                            • #15
                              Re: Blast Works: Build, Trade, Destroy!

                              How much/how many points? My roomate has a Wii and we're looking for stuff to download.
                              The Tao of Ren
                              FFXIV LowRes Benchmark - 5011

                              If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                              Originally posted by Kaeko
                              As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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