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Brawl techs you may not be aware of

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  • Brawl techs you may not be aware of

    For those of you interested, this is a minor list of Brawl techniques, most of which are pretty basic but at the same time inconspicuous. Most don't require any precise button sequences. Some of these were in Melee, some are not. I didn't discover any of these. Most of them were found and posted at Smashboards.com, though some are also mentioned in the Smash Bros Dojo.

    Small Jump

    Automatic DI

    Smash DI

    Sliding shield

    Backward jumps

    Edgehogging

    Ledgehopped Attacks (Tether Recoveries only)

    Faster glide landing

    Standing Grab while running

    Teching (aka Ukemi)
    Last edited by Armando; 03-11-2008, 04:49 AM.

  • #2
    Re: Brawl techs you may not be aware of

    Must . . . master . . . Brawl advanced techniques.

    Must also change Controller configuration on Classic Controller . . . I'm becoming far too comfortable for my own good with tapping up to jump.

    Unfortunately, it's the only way that seems to work on Wii Remote or Nunchuck.
    Originally posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    Originally posted by Armando
    Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
    Originally posted by Taskmage
    GOD IS MIFFED AT AMERICA

    REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

    GOD IS AMBIVALENT ABOUT FURRIES

    THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
    Originally posted by Taskmage
    However much I am actually smart, I got that way by confronting how stupid I am.
    Matthew 16:15

    Comment


    • #3
      Re: Brawl techs you may not be aware of

      The problem with turning Tap Jump off is that then you can't Up-B out of your shield. Actually, you can, but you have to hit the Jump button and then very quickly press Up-B. Basically, you need to cancel a jump, and doing so with the jump button is very uncomfortable compared to having that jump already there when you smashed up on the stick. Also, if you're running, you can turn around and immediately cancel a jump into an up-smash, to do an up-smash facing the other way. With Tap Jump off, you'd once again have to use the jump button to pull that off.

      Oh, yeah, if using Wiimote + Nunchuk you can jump with the C Button. But Wiimote + Nunchuk is rubbish if you ask me. Very uncomfortable. GameCube or Classic is where it's at >_> By the way, speaking of controller configs, if you change your C-stick from "Smash" to "Attack," it'll do tilts, AND you won't fast-fall when doing down-airs with the C-stick (why they made it so you can fast-fall with it in the first place is beyond me. Kind of defeats the purpose of the C-stick.)

      Gonna add two more techs. One because I forgot it, the other because I actually ran into a friend that didn't know how to tech/ukemi.

      Comment


      • #4
        Re: Brawl techs you may not be aware of

        Actually, I avoided using Running Grabs at first, but I tried it, and they're definitely not as gimp as in Melee (Pikachu's grab range, both still and running, got a neat boost ). I'll still avoid it, though.

        Dodge rolling isn't so bad anymore either in the right situations, for that matter, especially since WD doesn't exist anymore ().

        My point is that while at higher-level play those techniques may be undesirable, they are by far not as bad as in Melee.

        Nice trick with the right-analog/C-Stick, though. Definitely writing that one down. And, yeah, CC ftw. Though, Wii Remote sideways is fun to play with, also.

        And as for Up-B'ing out of a Shield, couldn't I just shield-grab instead? I can't even short-hop for nothing, much less jump cancel. >_>
        Originally posted by Armando
        No one at Square Enix has heard of Occam's Razor.
        Originally posted by Armando
        Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
        Originally posted by Taskmage
        GOD IS MIFFED AT AMERICA

        REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

        GOD IS AMBIVALENT ABOUT FURRIES

        THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
        Originally posted by Taskmage
        However much I am actually smart, I got that way by confronting how stupid I am.
        Matthew 16:15

        Comment


        • #5
          Re: Brawl techs you may not be aware of

          And as for Up-B'ing out of a Shield, couldn't I just shield-grab instead? I can't even short-hop for nothing, much less jump cancel. >_>
          For many characters, it's better to Up-B. For example, Ike has some of the most worthless throws in the game, doing only 6% damage and throwing you over very short distances, but an Aether will rack up an easy 21%. Samus and Mario's Up-B moves come out significantly faster than a grab and also have (or at least had in Melee) some invincibility during the start-up, which lets them get out of some things that other characters might not be able to get out of. Meta Knight's Shuttle Loop hurts like a bitch.

          I really recommend learning short-hop, otherwise you're left with very few approaches on the ground. Jump Canceling is totally unnecessary in Brawl except for Up-Bs and Up-Smashes, but you can do those simply by doing the normal input for Up-B or Up-Smash as long as you have Tap Jump On. Speaking of which, that's something else I forgot, you won't be able to Up-Smash out of your shield with Tap Jump off because that too involves a jump cancel.

          Comment


          • #6
            Re: Brawl techs you may not be aware of

            Originally posted by Armando View Post
            I really recommend learning short-hop, otherwise you're left with very few approaches on the ground.
            @_@

            Also, yeah, I now have approximately 101 defensive techniques to work on. *sigh* Those are never as easy to work on as offensive ones: with offensive ones I can practically beat around a Sandbag until the cows come home; with defensive techniques, I need a competent, sentient being.
            Originally posted by Armando
            No one at Square Enix has heard of Occam's Razor.
            Originally posted by Armando
            Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
            Originally posted by Taskmage
            GOD IS MIFFED AT AMERICA

            REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

            GOD IS AMBIVALENT ABOUT FURRIES

            THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
            Originally posted by Taskmage
            However much I am actually smart, I got that way by confronting how stupid I am.
            Matthew 16:15

            Comment


            • #7
              Re: Brawl techs you may not be aware of

              Well, personally, I just want to say that I'm using Wiimote+Nunchuk and I've disabled tap jumping.

              It might put me at a small disadvantage, but
              1- Wiimote+Nunchuk is the most comfortable combination to me, and all I really lose is the c stick
              2- I never used the c stick anyway
              3- Tap jumping, while I'm sure it has it's purposes, tends to get in my way while I'm trying to use other moves.

              The best option for advanced players is probably a Wavebird, but for me, personally, Nunchuk works just fine.

              Comment


              • #8
                Re: Brawl techs you may not be aware of

                I'm pretty biased because I've played Melee pretty hardcore for about 4 years now, but just about everyone I know that played Melee even just casually finds the Wiimote too weird. It's mostly the enormous differences in button placements more than anything else. But if it works for you, I won't try to dissuade you.

                The thing about the C-stick is that it allows you to separate your air movement from your aerials. For example, it allows you to do up-airs without using your mid-air jump, something that's impossible unless you turn off the Tap Jump setting, which as mentioned has certain drawbacks that may or may not affect you too much. It also allows you to do back-airs, down-airs, and up-airs while moving forward/backwards without interrupting your movement, which is practically impossible using only the analog stick. Plus the fact that if you set your C-stick to do tilts instead of smashes, you can also do down-airs without forcing a fast-fall, and it's more useful because it's easy to mess up a tilt whereas it's almost impossible to fail at smashing.

                After messing around with the control schemes, I realized that you can replace the D-pad commands to do smashes instead of taunts, making it behave like a C-stick should you ever need it. Shake Smash does the exact same thing and doesn't seem to be sensitive enough to make you attack unintentionally, too. Plus, using Shake Smash would free up the D-pad to be used as buttons for other commands. Unfortunately setting the D-pad directions to "Attack" won't do tilts, it's the equivalent of having another A button D: But yeah, it's not nearly as bad as I thought after all, if you're already used to it.
                Last edited by Armando; 03-11-2008, 07:08 AM.

                Comment


                • #9
                  Re: Brawl techs you may not be aware of

                  hm, I might have to try that. Although I'd lose my precious taunts, that sounds fine.

                  Also, something I mentioned to Armando over IM but might as well put here; it's actually pretty easy to do short jumps with the C button. If you have trouble, try flicking it from the side of the button, instead of quickly pressing it.

                  Comment

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