I know there are more than a couple of your guys on the forum going through this game at the moment. Being the latest addition to my very favourite game franchise, I wanted to wait until I was done with my first playthrough of the game to start a discussion thread for this one.
So what does everyone think so far? I beat the game a couple days ago and started on Challenge Mode today.
Though Resistance 2 is next for Insomniac, I don't mind waiting another 2 years for the next Ratchet game. This is undoubtably the pinnacle in the series, definintely the best one yet. The writers of the series have finally found what they're looking for, and the game had me laughing the entire way through. (Even had to pause the game a few times throughout to catch my breath, Zordoom Prison in particular had me in fits, as well as pretty much any scene involving Captain Slag and Rusty Pete) The formula is perfected and the game itself is polished to the point of a AAA title you'd expect.
I think it still has a few shortcomings however, particularly the space battle sequences (fun but a little mindless at times) and I'd definitely like the near-perfect weapon progression system to bring back a little of the customization aspect of Up Your Arsenal. I don't think the franchise needs a reboot after this one though. Insomniac's found their stride, made their best game yet, and I can't wait for more of it. Challenge Mode will keep me plenty busy for some time. The Golden Groovitron costs something ridiculous like 2,000,000 Raritanium.
On a side note: Insomniac and SCEA decided on something different for the franchise's popular commercials this time around. Gone are the live-action weapon-based commercials. Insomniac said they wanted the TV spot to give the characters a chance to shine this time, and I think it really works. Like the game's fantastic cutscenes, the ad is comprised entirely of in-game assets with some added post-processing.
http://www.gametrailers.com/player/u...es/124071.html
So what does everyone think so far? I beat the game a couple days ago and started on Challenge Mode today.
Stage Progression Spoilers, Not too bad.
ENDING SPOILERS
Though Resistance 2 is next for Insomniac, I don't mind waiting another 2 years for the next Ratchet game. This is undoubtably the pinnacle in the series, definintely the best one yet. The writers of the series have finally found what they're looking for, and the game had me laughing the entire way through. (Even had to pause the game a few times throughout to catch my breath, Zordoom Prison in particular had me in fits, as well as pretty much any scene involving Captain Slag and Rusty Pete) The formula is perfected and the game itself is polished to the point of a AAA title you'd expect.
I think it still has a few shortcomings however, particularly the space battle sequences (fun but a little mindless at times) and I'd definitely like the near-perfect weapon progression system to bring back a little of the customization aspect of Up Your Arsenal. I don't think the franchise needs a reboot after this one though. Insomniac's found their stride, made their best game yet, and I can't wait for more of it. Challenge Mode will keep me plenty busy for some time. The Golden Groovitron costs something ridiculous like 2,000,000 Raritanium.
On a side note: Insomniac and SCEA decided on something different for the franchise's popular commercials this time around. Gone are the live-action weapon-based commercials. Insomniac said they wanted the TV spot to give the characters a chance to shine this time, and I think it really works. Like the game's fantastic cutscenes, the ad is comprised entirely of in-game assets with some added post-processing.
http://www.gametrailers.com/player/u...es/124071.html
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