Re: Sony Masters Time Travel
For some reason, this thread is not in my Subscribed list, and despite me replying to it, I can only view it if it's up in "New Posts" or if I go to the Video Game forum.
While I'd like to continue to conversation, this thread will probably die into obscurity, because I'm confused as to what's going on.
It's not been deleted, nor closed and still, I can't "Subscribe" to it at all.
Anyway, to follow up on TM, I think music games in general, like Frequency and Amplitude, in addition to Rez, made good use of the rumble. Honestly, it's a neat gimic. Like in MGS2, you can use it to gauge damage or excitement. Your heart pumps faster the closer gaurds are. In Gran Turismo, you know when you're off road, or when your car is just handling plain bad.
But life will go on without it, it's not really that big of a deal. People would like to act like sports games and racing games will be horrible without it, but they're just grasping for straws. Especially when many people choose to turn off vibration anyway.
I do admit though, it adds a movie-like experience to cutscenes. Especially in games that are already cinematically top-notch like Metal Gear Solid and Ace Combat: The Unsung War (yes, AC5 and MGS2 are being put in the same category )
Double Post Edited:
edit: Nvm, I refreshed my page and Voila, there it was, floated to the top. I shall ask no more questions.
For some reason, this thread is not in my Subscribed list, and despite me replying to it, I can only view it if it's up in "New Posts" or if I go to the Video Game forum.
While I'd like to continue to conversation, this thread will probably die into obscurity, because I'm confused as to what's going on.
It's not been deleted, nor closed and still, I can't "Subscribe" to it at all.
Anyway, to follow up on TM, I think music games in general, like Frequency and Amplitude, in addition to Rez, made good use of the rumble. Honestly, it's a neat gimic. Like in MGS2, you can use it to gauge damage or excitement. Your heart pumps faster the closer gaurds are. In Gran Turismo, you know when you're off road, or when your car is just handling plain bad.
But life will go on without it, it's not really that big of a deal. People would like to act like sports games and racing games will be horrible without it, but they're just grasping for straws. Especially when many people choose to turn off vibration anyway.
I do admit though, it adds a movie-like experience to cutscenes. Especially in games that are already cinematically top-notch like Metal Gear Solid and Ace Combat: The Unsung War (yes, AC5 and MGS2 are being put in the same category )
Double Post Edited:
edit: Nvm, I refreshed my page and Voila, there it was, floated to the top. I shall ask no more questions.
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