Re: What games are you currently playing?
One of the criticisms made by a DToid user that made me want to headdesk was the Wii U's lack of DirectX 11 support.
Prophesying gloom and doom over touch screens is part of his gig, though, so saying dumb shit like that was par for course. I'll never understand people that champion developer laziness on control schemes and feel no pity for them when thier PC games have an interface better suited for a PS3 or 360 since the developer didn't bother to try.
It actually says a lot that EA of all companies is using the WiiPad to great effect with ME3 allowing you to use an overhead map to manipulate squad member placement or that 5th Cell could find more practical uses for the screen than Rocksteady bothered to.
Rocksteady's awesome idea was give Batman a super meter and activate it with the touch screen. Eight years of DS and five of iPhone and this is the best "core" developers can do. That and tilt control for the remote Batarang - because it wasn't annoying enough before.
One of the criticisms made by a DToid user that made me want to headdesk was the Wii U's lack of DirectX 11 support.
Prophesying gloom and doom over touch screens is part of his gig, though, so saying dumb shit like that was par for course. I'll never understand people that champion developer laziness on control schemes and feel no pity for them when thier PC games have an interface better suited for a PS3 or 360 since the developer didn't bother to try.
It actually says a lot that EA of all companies is using the WiiPad to great effect with ME3 allowing you to use an overhead map to manipulate squad member placement or that 5th Cell could find more practical uses for the screen than Rocksteady bothered to.
Rocksteady's awesome idea was give Batman a super meter and activate it with the touch screen. Eight years of DS and five of iPhone and this is the best "core" developers can do. That and tilt control for the remote Batarang - because it wasn't annoying enough before.
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