If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
That's cool Jarre I've started playing that recently. I'm liking it alot.
I just completed CSI : Deadly Intent my dad loaned it to me because he had done it, The CSI game is pretty fun and allthough there was only 5 stories I enjoyed it.
As for star ocean I'm playing the last hope. I keep going back to the first planet Aeos to max my characters skills out gaining sp is somewhat annoying lol.
Last edited by Satori; 05-27-2010, 05:26 PM.
Reason: confused titles. /brainfart moment
Signature created by my good friend Naughtymistress, Remora server.
Finally started Persona 4. Only been sitting in my to-do pile for a couple months now.
Took four hours to get out of the tutorial/intro part of the game, to the point where you can actually walk around town and go into dungeons. About six hours in now, can probably say the last two hours were closer to four too, gotta love main character death = game over (other characters will absorb physical hits, but not magical ones which are just as common) and no save (or health refresh) before bosses. Heck, you can't even replenish your HP/SP without leaving the dungeon for the day and coming back the next. In a game where you have to complete the dungeon in a set amount of days. I suppose it's an interesting alternative to Persona 3's "I are sick" way of avoiding over-leveling, but sheesh.
Also, pretty disappointed with the voice acting, Chie's especially. She sounds like a 28 year old sarcastically doing a teenager's voice, while reading lines individually, without any context. Persona 3's wasn't genius voice acting, but it was pretty good. Also not sure how I feel about the translation in general-- There are some places where you can tell what the original Japanese was because it comes out so awkwardly in English. There's something to be said about purely translating from one language into another, being as close to the source material as you can, but then when that comes out as people saying things that English speakers simply would not say, that's pretty grating on the ears.
Also, the amount of repetition in dialog is annoying. There's the in battle "YOU KNOCKED IT DOWN, GOOD JOB" cry your support constantly gives annoying the fuck out of you, but worse than that, the dialog seems to pander to the most brain dead of people. It's like "When the fog lightens in this world, it increases in ours!". And then "So when the fog sets in our town, it lifts here?". And then ">>It seems that when the fog appears in your town, it disappears here". And then finally a help screen pops up, helpfully notifying you that when the fog lightens in the other world, it increases in yours. And this happens constantly. When a new battle system is explained through dialog, a help screen pops up to repeat it. When a new plot point is brought up in dialog, it's repeated after the conversation. This in the same game that ignores the huge amount of Japanese cultural and even linguistic (-san, -chan, senpai, sensei) inclusion that seasoned anime fans would be clueless about except for a two page glossary in the back of the instruction manual.
Also, still doesn't seem to be any Temp. Save and Quit option for dungeons. Sometimes you just want to put the controller down and eat your freaking food without having to leave the dungeon and save.
EDIT: To be clear, it's still a pretty bitching game.
I'm finally playing through all the Rock Band games. Yes, I bought all of them for about $20 or less each. Including track packs. It really wasn't that much money in the end... about $200 or so overall (I got RB2 AND all the instruments for a whopping $70). About 4 years ago I would've spent $200 on just the instruments, so I'd say I feel pretty good about waiting 4 years.
Feba, stock up on Goho-Ms when you have money to in Persona 4 early on. Teddie should have started you off with a few. Those will let you exit the dungeons on any floor and you can pick the floor left off on when you return.
There's a save point at the top of each dungeon, too, and that one allows you to exit the dungeon if you need to prepare for the boss.
Also, enter the town shrine at the first opportunity - your Hermit arcana character is there and they're source of healing in dungeons. Their price is steep initially, though, so attendt to his quests ASAP. That gets you a discount.
Yeah, BBQ, I've already got all that. Obviously that softens it a bit. It is nice to be able to start back wherever you were, instead of having to try to plod on to the next floor with a teleporter. Is also a bit odd adjusting to the new dungeons, mainly that there are fewer floors, but they're wider, and the doors.
Had a question for you though. Seems like as the fog approaches, everything shuts down, which makes sense, but I'm not totally sure if it's possible to get to the point where it's impossible to win. For example, being too weak to kill the boss on the last day of the rain, not having the money to have the fox cure you, and so on. Don't want to go around looking at guides to see how it works out, but it seems like you could easily save after such a point has occurred. I know the shops get cheaper when it rains, and there's not much you can do but go to the TV world, but will the game stick you in the TV world saying "no, you don't get to leave until you save him. have some free healin's", or will it just say "sorry lol, should've had more than one save file. You're gonna have to just repeat the last 30 hours."?
Had a question for you though. Seems like as the fog approaches, everything shuts down, which makes sense, but I'm not totally sure if it's possible to get to the point where it's impossible to win. For example, being too weak to kill the boss on the last day of the rain, not having the money to have the fox cure you, and so on. Don't want to go around looking at guides to see how it works out, but it seems like you could easily save after such a point has occurred. I know the shops get cheaper when it rains, and there's not much you can do but go to the TV world, but will the game stick you in the TV world saying "no, you don't get to leave until you save him. have some free healin's", or will it just say "sorry lol, should've had more than one save file. You're gonna have to just repeat the last 30 hours."?
If you don't get the objective done by the final day of rain, its game over and the kidnapped victim dies, so that whole "keep multiple files" approach would do you good, especially if you like pissing away time on Social Links.
You're especially going to want to have a couple extra files once you hit obvious good/bad ending path story point. And there are actually numerous ways to get the "bad" ending, which is more like a "meh" one. Well, there is a real bad ending, its just too easy to avoid. You'll probably push through days just to see it because it is kinda fuuny. Its just there are more paths to the "meh" ending than the good or bad one.
----------------------
Finally getting into the main thrust of Zelda: Twilight Princess' adventure. When it does the usual Zelda things, it does them well, even the motion controls are fun - its the new things and the tutorial stuff where they fucked up. I referred to the in-game tutorial and the instruction manual to figure out just how to fish. The instructions were misleading. You don't just shake the wiimote when the bobber is underwater, but the nunchuk, too. They said nothing about the nunchuk.
Here I am trying to get through the first hour of the game so I can catch the fish that will make a cat happy and return to his master and I can progress the events and I couldn't even catch the damn fish. Don't even get me started on the horseback stuff. They threw you into the horseback combat, the jousting and that horse-drawn carriage defense shit with indication how they should function.
How am I supposed to know the Boomerang of Gales would put the fire out on a flaming carriage? There was no "put out the fire" puzzle earlier to even hint at that. A Zelda game usually presents some kind of situation in which you learn this sort of thing, almost always after you get a new toy to play with. Seems that approach only started in TP when you get the Clawshot
No I don't, traded it in (along with all my accessories) when I got my PS3 > _ < (I wasn't betting on Sony pulling a dick move like that and pulling all backwards compatibility)
So I'm back to playing LOL MW2... ugh, campers made me rage into my 1st prestiege. It's not all bad though, I kinda need to get re-acquainted with the game as I was getting seriously raged from assholes cockblocking my tac nukes at the critical marks (5~6 kills and then BAM some dick jumps or lags...) That game's got so many issues that need addressing, but it'll have to do until Sept.14th.
Also playing Mario Galaxy 2 and FF Crystal Bearer. LOVE Galaxy 2 omg seriously wish the Wii could put out titles like that on a regular basis instead of all the shovelware. FFCB is kinda weird and reminds me too much of Dawn of Mana but I'm giving it an honest go of it. Oh how I wish I could have just tossed Belle deep into the abyss...
Lets see, been a while since I posted in this thread...
Wii
Super Mario Galaxy 2 (uummm its mario ;p)
Monster Hunter Tri (hard as hell, but that's what I like about it)
Fragile Dreams (very fun btw)
DS
Pokemon Heart Gold
I want to still play Red Dead Redemption, and 3D Dot Heros..... but I dont have a PS3 yet, I now have to buy 4 tires.... so my getting a PS3 is delayed a little
-------------------------------------------------------------------------
Kain (FFIV): I am aware of my actions, but can do nothing about them.
Really dropped everything to practice SSFIV. Not sure why since I hate the game lol. Been practicing my Guy, almost got it to 50% potential. Still a lot to learn and a lot of matchup experience to be had.
Burning questions are burning: Is jenova_9 really a girl and is she cute? Does she talk like that in real life?
P4 spoilers follow, but chances are nobody but BBQ will read this anyway so meh at tagging it.
Spent a great 2-4 hours straight in the TV world. Cleaned up some quests from the last dungeon, explored the one I'd just unlocked. Just when I thought I'd have to retire for the day, got an Arcana Chance that set party HP to 1, refilled SP, and kicked me out of the dungeon (Upright Death). Sounds crappy, but it took practically no SP to cast Mediarama a couple times to get HP back to full, and I was able to jump right back to the floor I was on. From there, beat the midboss, and got to the boss' floor. Tried the boss a couple times the next day, failed, decided to grind some, died. I'll get it next time I'm playing though. Fused a Black Frost, which is fucking awesome. AoE Medium Agi I can't remember the precise name of, %50 Fire Amp, Fire/Ice absorption, getting Agidyne soon (which is when I'll go back and try the boss again). Great dungeon design, for a game where most of the levels are randomly generated. Dungeon entrance is great. No points for guessing which one I'm on.
Boss design is great, although frustrating when he rebuilds the shell. Kinda wasted my second attempt-- I thought he only had the electrical attack, so I switch out my elec-weak characters. First thing he casts is ice. Oh well, next time I'll just keep the one with Mediarama and the one that rids the boss' incredibly annoying AOE status effect. Also, bosses getting to go twice in a row annoy the hell out of me. How about you go after every two party members, instead of twice after all four? Yeesh.
Comment