Re: What games are you currently playing?
I sometimes think about how Final Fantasy-like and unFinal Fantasy-like XI and XIV are. The job system is there, of course. But when I think of it, how many numbered Final Fantasy games really is it? I, III, IV, V, and IX. It often feels, to me, like XI and XIV actually have more in common with the spin-offs: The 4 Heroes of Light, Bravely Default, Final Fantasy Dimensions, and the Tactics games.
Musically, XI also felt very different as a Final Fantasy game. Previous games often used short, affective, catchy melodies. XI had more subtle music that tended to meander. This is, of course, understandable given that they expected that players would have to listen to them often for extended periods of time. Nor did it have any of the (at times offensive) orchestral-rock driven battle music the series is known for. Personally, I never really felt the game was even connected to the Final Fantasy series until A Crystalline Prophecy where we finally get to hear the theme during the conclusion. Theme for reference.
One thing XIV does have over XI though is that it explicitly refers to your character as a Warrior of Light, chosen by the crystal to restore balance to the world. But again, that's something that actually tends to come up in the spin-offs and not the flagship series.
Thematically, XI and XIV have more in common with each other than the rest of the series, much as how the Ivalice games are thematically similar. That is, there are the 5 races that have obvious counterparts in the other. The various nations are in conflict with the beastmen. They take place not long after a period of war. And the cultures of their worlds celebrates adventurers as individuals that can make meaningful contributions to the world.
This was a tangent that probably doesn't add anything to the discussion. Just some thought I had about how XI and XIV fit into series.
Originally posted by Malacite
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Musically, XI also felt very different as a Final Fantasy game. Previous games often used short, affective, catchy melodies. XI had more subtle music that tended to meander. This is, of course, understandable given that they expected that players would have to listen to them often for extended periods of time. Nor did it have any of the (at times offensive) orchestral-rock driven battle music the series is known for. Personally, I never really felt the game was even connected to the Final Fantasy series until A Crystalline Prophecy where we finally get to hear the theme during the conclusion. Theme for reference.
One thing XIV does have over XI though is that it explicitly refers to your character as a Warrior of Light, chosen by the crystal to restore balance to the world. But again, that's something that actually tends to come up in the spin-offs and not the flagship series.
Thematically, XI and XIV have more in common with each other than the rest of the series, much as how the Ivalice games are thematically similar. That is, there are the 5 races that have obvious counterparts in the other. The various nations are in conflict with the beastmen. They take place not long after a period of war. And the cultures of their worlds celebrates adventurers as individuals that can make meaningful contributions to the world.
This was a tangent that probably doesn't add anything to the discussion. Just some thought I had about how XI and XIV fit into series.
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