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  • My updated list of reasons why World of Warcraft is a terrible game.

    Enjoy.
    • Blizzard's idea of challenge is stuffing an area with enemies and having you travel through it. Every single instance is clear this room, clear the hall to the next room, clear the next room, clear the hall to the next room, clear the next room, clear the hall to the next room, and so on, and so forth. You'd think maybe these instances and dungeons might look cool or be unique, but they aren't. Yes, I've been through pretty much all of them up through BWL.
    • The graphics and animations were donated to them by Disney because they're too cheap to make their own. The game looks extremely cartoonish because of the oversized textures, models, and the overdone animations. Obviously little thought was put into the world's design because dungeons are reused everywhere. Somehow the inhabitants of these lands were able to create exact replicas of every single dungeon, mine, and cave.
    • To sum up the storyline I could present you with an empty bucket. There seems to be a hint of plot here and there, but nothing note worthy or interesting. Apparently these people hate these people, and those guys don't like those guys, and the people down there are plotting something, and now you're sent on a quest to kill some people with half a reason as to why. I've had more thought out plots come to mind while waiting for my food to heat in the microwave, so Blizzard has no excuse not to include a plot.
    • When they implement an event that hands out free beer, the players actually act like they're drunk and actually delve into a level of stupidity you didn't know existed. They had an event called the Feast of Wintervale because they wanted to be politically correct or unbiased as to which religion they support, but then they loaded the towns with christmas trees, mistletoe, and sat Santa in one of the towns next to a pile of presents under a tree. I guess they enjoy kidding themselves.
    • (Part One)The players are so incredibly stupid that behind every fecade of proper grammer lies the intellegence of a monkey playing Battleship. Through my adventures I've always been rich while utilizing the least amount of effort put into farming, yet over half the population is poor well over half the time. I could make half a good wage farming gold and selling it to suckers who don't understand the game's mechanics because it's that easy. I'll continue this with the next bullet!
    • (Part Two)The players utilize no strategy or teamwork whatsoever. Any group effort in that game usually falls apart well before they can reach the end of their quest or goal because a priest or some other vital member anals out and leaves over the smallest problem. It's worse than Black Mages in FFXI, much worse. This game is easy, so easy that you don't even have to have much of a plan to succeed, yet when it comes time to clear out another room in an instance you can count on somebody to fudge it up big time. What part of "don't pull the entire room" didn't they understand? All of it. During PvP everybody becomes the solo-all hero and runs off on their own just to get stomped by other people who just happen to be near each other at the time. It's all coincidence.
    • This game is EASY. Despite the terrible game mechanics and shoddy programming this game should be labeled for ages three and up. I've had a harder time fitting shapes into their proper holes. Basically you pull your targets away from their terribly crowded areas and kill them one by one and it's like watching a movie of somebody else doing it. It's THAT easy, but it's not that easy if you're the average person playing World of Warcraft. The people who give you quests are all visually marked, and the people you have to talk to in quests are also marked. Each quest tells you exactly where to go and exactly what to do, no guess work or mental synapses involved. The maps create themselves for you as you discover areas, and you're given EXP just for exploring.
    • (Part One)As I mentioned above, the game mechanics are terrible and the programming is shoddy. My biggest gripe here is that walls are biased as to who they obstruct. If you were to attempt to fire an arrow at somebody from the other side of a wall you'd be given an error message, but somehow magic can pass through almost every wall with ease. You can also target objects on the other side of walls and interact with them, and in the case of chairs actually pass through the wall and sit in the chair. The pathing of NPC allies and enemies is terrible, so much so that they pass through most walls and jump up most cliffs just to reach you. Actually, correction, enemies will jump up cliffs and do the impossible to kill you while pets will go around the long way and pull every enemy along the path right back to you.
    • (Part Two)When fighting against NPC enemies you'll notice more than just a few bugs and glitches. They've cram-packed every area up to the brim with aggressive enemies, and there's no point at which they'll stop attacking you. You can be level 60 and they'll be level 1 and they'll still attack you. The worst part is you become "dazed", which inflicts a slowed effect effectively making the situation worse, when attacked from behind by anything but another player, even if they're level 1 and you're level 60. In fact, this whole game revolves around incapacitating your enemies just to kill them. Nobody can kill anybody else unless the other player can't fight back. Monsters are suppost to return to their spawn after chasing you a certian distance, but they can bug out and hunt you down without hinderance. Diffeen't species of animals will also gang up against you without a thought. Bears and wolves will often team up with humans to kill you. They've yet to consider implementing features that would encourage face-to-face fighting among the melee, and more group dependant fighting among the ranged fighters.
    • (Part Three)Magic has the ability to pass through armor and hit the player directly. What I mean is that there are no normal armor checks on magic attacks that there usually are when taking a physical hit. Projectiles such as arrows, bullets, and throwing weapons all go through armor checks to determine their damage. Projectiles such as fireballs, iceballs, and some freaky balls of "arcane" and "nature" don't. Apparently thick layers of plate and mail don't protect you from heat, cold, or whatever the hell else there is. Apparently they've never heard of heat transfer. The armors in this game are made out of imaginary metals, which don't have (Blizzard hasn't even considered) exact melting points, and the magical abilities don't have (Blizzard hasn't considered either) exact tempteratures so it's hard to say how much heat would be transfered and how quickly. This just goes to show how little thought was actually put into this game.
    • (Part Four)Their magic elements consist of only fire, ice, shadow, nature, and arcane, yet there are other non-player abilities and enemies that take advantage of elements. The odd part is you're only available elements you can build resistences to are the ones that players can use. Basically fire burns and adds a DoT, ice freeze and slows movement, arcane has other odd uses that would seem overpowered to normal people, shadow is arcane's retarded little brother and is a bad excuse for an element, and nature is arcane's retarded little sister who has the ability to heal. One might look at these and think, "Hey those are pretty original and creative." but no they're not. Again Blizzard decided not to think their ideas through completely and this is their end result.
    • (Part Five)On half the servers you have to wait in line for upwards of half an hour just to play the game. On other servers there's no wait, but almost always unbearable lag which translates out to an equal amount of time spent trying to log in. They have more low population servers than high population servers and is still working on an idea to relieve the population unbalance. They have to take the game down every Tuesday for regular maintenance and to update the PvP rankings. The PvP rankings require you to grind "honor" every day just to keep your rank the same.
    • (Part Six)Man, six parts? I'm only getting started, and if you're still reading you win the silver medal. I could write a book on problems with this game, but I only have about 50 more years to live and I'd rather not spend it writing a single book. This is the last part, and it's about the honor system. The honor system was implements a little while ago and was meant to reward players in PvP situations for killing each other. Unfortunately the honor system can only be progressed through by being dishonorable. Ganking isn't honorable, ganging up on people isn't honorable, spiting on dead bodies isn't honorable, and the list goes on. You get points for killing people, or just standing near somebody in your party who is killing somebody, within ten levels of you. You're also awarded larger amounts of honor by winning battleground matches. If you're raiding a town, which rarely happens, and you kill a civillian you're rank is decreased greatly and immediately. That means all yours weeks or months of hardwork is gone and you don't even need to wait for the next Tuesday. It's a shame civillians will attack you to assist their fellow NPCs.
    • (Part Seven)Hell I couldn't not add a small section for twinks. Twinks are low level characters decked out in the best gear funded by high level alternative characters. They seperated the Battleground matches into brackets by level to keep it fair, but when a player is at the top level in that bracket decked out in the best gear possible they're playing with a five to ten level advantage. People do this because of Blizzard's lack of content, and any sort of strategy that might have been involved is trampled by brute force. Some see it as a legitimate way to play, but they give the same buying gold/gil excuse such as "I spent the time doing this so I can buy all this and have the advantage." which is sketchy at best. It's not fair to normal players who just want to have fun, and that's why I and others see it as wrong.
    • Class balance is a joke. They make drastic changes seemingly random upon any player's whim. Complain and take a number, if they guess it the next patch will fix your complaint no matter how unbased it is. Some jobs can perform multiple roles as well as other jobs that can perform only a single role which doesn't make a lick of sense. They also have such a small selection of jobs that this problem with jobs filling multiple roles is amplified greatly. Certain jobs have traits that don't match what job they're supposed to be, and others have abilities that make no sense. Mages can "conjure" food and water and teleport several yards ahead using their arcane magic. Hunters have certain aspect abilities that are supposed to affect their play by giving them characteristics of certain animals, except it's all backwards. Aspect of Monkey imbues you with increased evasion, while Aspect of the Cheetah makes you run faster. Last I checked running fast relies on agility, and would also make you more evasive. Monkies were never known for their agility, rather they're widely known for their crazy antics and often their brutal strength. Aspect of the Hawk grants you a ranged attack bonus, yet I've never seen a hawk pull a fish out of a lake using a ranged attack.
    It's early morning now and I'm beginning to mentally trail off. Everything said here is partially fact and partially oppinion, but it's mostly fact. This isn't even complete, nor would it be if I came back tomorrow and added more to it. I might add more, I might not. You guys should know the truth about this game; it shouldn't be constantly be covered up by idiots trying to boast how great a terrible game is. I'll leave you with one more little tidbit:
    • The lie: World of Warcraft has reached 5 million subscribers. Currently there's about four and a half million characters on the US servers, which does not count characters over level ten. A single person can have multiple characters on multiple servers, with even less on the Asian, and European servers. They're presenting readers with skewed facts. They've probably had about 5 million accounts registered, and they're probably including trial accounts. This doesn't take into account the amount of accounts active, the amount of accounts that are played daily, weekly, monthly, and the amount of accounts that remain active after a few months. Subscribers are people that are subscribed, and even if each account only had one character there still wouldn't be 5 million active subscribers. I wont even take into account the amount of gold farmers.
    Happy New Years!
    Last edited by DakAttack; 01-02-2006, 01:07 PM.

  • #2
    Re: My updated list of reasons why World of Warcraft is a terrible game.

    Oh my god.. Sad but incredibly true.. If only PVP wasn't so stupid and item dependent

    As you said, you could write an entire book about WoW's problems.

    Nice post Impaction
    I'm back! Sanim restored!

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    • #3
      Re: My updated list of reasons why World of Warcraft is a terrible game.

      PvP went downhill after the introduction of Battlegrounds, before that it was actually World of WARcraft, now it's World of Battleground.....craft. There used to a constant battle waging in Hillsbrad Foothills, go there today and it's barren. There used to be raids going on in Crossroads....gone. Now all it is, is a bunch of people sitting in a room waiting to get into a Battleground to farm Honour Points, it's like a organized sport event :S

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      • #4
        Re: My updated list of reasons why World of Warcraft is a terrible game.

        When they implement an event that hands out free beer, the players actually act like they're drunk and actually delve into a level of stupidity you didn't know existed. They had an event called the Feast of Wintervale because they wanted to be politically correct or unbiased as to which religion they support, but then they loaded the towns with christmas trees, mistletoe, and sat Santa in one of the towns next to a pile of presents under a tree. I guess they enjoy kidding themselves.
        Is that eny different to the starlight celebration?

        There are a few points that I disagree with but some that I do too.

        I don't see anything wrong with magic ignoring armour, doesn't FF had defence and magic defence?

        Things like waiting in line to play are annoying, its good that you can make characters on as many servers as you want just so you have something to do when you can't play on your usual server.

        One problem I don't think you mentioned was the ballence, or lack of it, bewteen horde and allience players. Players can orgamise raids on cities of the opposing faction in orde to kill key npcs also killing other players while they're there. The problem is that all server there's around 3-5 times the number of allience players as there are horde so these fights are allways very one sided.

        On the note of being able to kill NPCs this can also be very flustrating. You finally finish a quest and go back to the NPC for a reward only to see some level 60 dick standing over his corpse.

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        • #5
          Re: My updated list of reasons why World of Warcraft is a terrible game.

          Just want to point out that monkeys actually are known for being very agile, moving quickly and easily from tree to tree. It's one of the principles on which monkey style kung fu is based. It's gorillas and apes that aren't thought of as being very agile and possessing brute strength. Smaller monkeys aren't very strong at all in comparison. Monkeys may not run as fast as a cheetah but you don't neccesarily have to run the fast in order to be agile.

          Eagles and Hawks have always been linked to hunter's and archer's sniping abilities, not because birds use ranged attacks but because these birds have incredibly accurate and acute eye sight, being able to spot their prey from literally miles away. That's why you see a lot of techniques with ranged attack and accuracy boosts being named after eagles or birds. Eagle Eye Shot for instance.

          Other than that it was a very interesting read.
          My Signature. Now with 50% more processed ham product than those other leading signatures.

          Which FF Character Are You?
          Originally posted by Balfree
          Why does every discussion have to be a little festivity of sorts, with purple doom rain and lunatic frogs singing the yodelay on top of mushrooms and little babies being eaten by crazy flying cows and green gas explosions on the horizon and screaming goats?

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          • #6
            Re: My updated list of reasons why World of Warcraft is a terrible game.

            I solo'd to level cap in my free trial >.>

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            • #7
              Re: My updated list of reasons why World of Warcraft is a terrible game.

              I, meself, have 2x level 60's and 2 level 30's and a bunch of level 5-20
              But are you sure they don't count the subscribers and not characters? Cause as you probaly know, subscribers are paying accounts, not characters.

              And i've played WoW since february, and i think its wrong when after one level 60, you don't want to play another character to level 60. Just hurry up to the endgame content. That is not right.
              So, i'm beginning to get tired of WoW, and now i've recently gotten myself Final Fantasy XI. So i hope this game can give me more than WoW can these days.

              But as you said, World of Warcraft is easy. But everyone should know that WoW is a beginner mmorpg. (Meaning, yes. It's supposed to be easy)

              Which is the only interesting endgame content for me in WoW (Which is also about to be boring and.. repeating) Is PvP - but not just endless of hours, farming honor in a battleground. But World PvP.

              Molten Core and other high endgame material is not as fun as people want it to be. Some are interested in bieng farming slaves to get some epic gears and shit.. But what the hell do you want with that gear.. To enter even higher, and harder instances to do another 100 hours of gear farming?
              What's the point, and the fun.. It AIN'T FUN! -.-
              Moo

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              • #8
                Re: My updated list of reasons why World of Warcraft is a terrible game.

                Well, welcome to FFXI. Get ready to actually have to work to achieve things.

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                • #9
                  Re: My updated list of reasons why World of Warcraft is a terrible game.

                  Haha, im used to work to achieve thing's. Been playing mmorpg's for a bunch of years
                  Everything from free mmorpgs, to world of warcraft stuff.
                  Moo

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                  • #10
                    Re: My updated list of reasons why World of Warcraft is a terrible game.

                    Yes! Someone bashing at World of Warcraft!

                    Anyways, I've been playing it since last december, and even though it may seem fun, if you donnt pick the right class to get to 60, you can forget about engame stuff. Endgame is pretty much: "You tank this over there, and you tank that one over there, while we swarm the boss." There is SOME stratagy used in the game, but very little. I have yet to see a boss in FFXI, but I'm only level 14 so I dont expect much as of yet.

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                    • #11
                      Re: My updated list of reasons why World of Warcraft is a terrible game.

                      I'm not even sure if I should bother rebuffing you, 80% of what you said is biased and opinionated, thus losing whatever meaning it has. What I also don't get it why you seem to be on a crusade to discredit World of Warcraft.

                      /yawn

                      Actually I will rebuff you on this point...

                      The lie: World of Warcraft has reached 5 million subscribers. Currently there's about a million and a half characters on the US servers, which does not count characters over level ten. A single person can have multiple characters on multiple servers, with even less on the Asian, and European servers. They're presenting readers with skewed facts. They've probably had about 5 million accounts registered, and they're probably including trial accounts. This doesn't take into account the amount of accounts active, the amount of accounts that are played daily, weekly, monthly, and the amount of accounts that remain active after a few months. Subscribers are people that are subscribed, and even if each account only had one character there still wouldn't be 5 million active subscribers. I wont even take into account the amount of gold farmers.
                      When SE releases information on how many subscribers they have they do you think they actually take in account how many of those accounts are cancelled, not active, etc.? No, they don't because it looks better on them if the numbers are larger. Every MMORPG company (including SE) uses every technicality they can to inflate their subscriber numbers, etc. because it makes them look good.

                      On a side note, when was the last time SE released how many people had subscribed to FFXI?

                      But in the end, why don't you take exactly what you have posted here and bring it to a forum that might have some less biased opinions like say..... here. Then you can see if whatever arguement you're trying to make truly stand up. Because posting it here where most people think FFXI is the best thing since sliced bread is useless, don't you agree?
                      Last edited by Manatra; 01-01-2006, 07:57 AM.
                      Happy happy gogo Mana is full of

                      http://www.dawnlinkshell.com

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                      • #12
                        Re: My updated list of reasons why World of Warcraft is a terrible game.

                        I tried to play WoW for all it was worth. There is no such thing as an unbiased opinion, because an opinion is just that, what YOU think. If you like WoW that's great. That's your OPINION. Just let him state his if he wants to. So what if other people agree.

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                        • #13
                          Re: My updated list of reasons why World of Warcraft is a terrible game.

                          Originally posted by bikkebakke
                          I tried to play WoW for all it was worth. There is no such thing as an unbiased opinion, because an opinion is just that, what YOU think. If you like WoW that's great. That's your OPINION. Just let him state his if he wants to. So what if other people agree.
                          There's a difference between saying a game is terrible because it is actually terrible (IE a game has horrible controls, graphics, and the gameplay setup just doesn't work) and a game is terrible because you don't like it (IE gameplay, graphics, etc. are not to your taste). This falls under the latter.
                          Happy happy gogo Mana is full of

                          http://www.dawnlinkshell.com

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                          • #14
                            Re: My updated list of reasons why World of Warcraft is a terrible game.

                            Okay let me try and explain myself. I have been playing FFXI for about a total year now..i stopped for 8 months and now i have returned. The reason of this being is because other MMORPGS out there just dont hand out enough like ffxi does im sorry. I bought WoW, i bought EQII, and i bought Guild Wars i need to say that EQII is probably right behind ffxi when it comes to complex gaming. But the others just didnt interest me at at. Everything you see here by Impaction is most defiently true because tons of people have experienced it so he isnt tlaking out of his ***. Im not gunna trash WoW because it most likely is a fu n game but for people who dont want to sit infront of a computer for hours on end. They rather just want repetitive fun for no reason of achievment. Im not biased in regards to FFXi because i have seen other MMORPGS out there from Maple story, to Ragnarok to "WoW" but every game i have played is always comparing to FFXI because it seems like they do everything right...besides economy..thats kinda iffy lately lol. But that can be handled everything else is rewarding and presented in a classic well done manner. Whatever im done

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                            • #15
                              Re: My updated list of reasons why World of Warcraft is a terrible game.

                              My THREE reasons why WoW should not be in General FFXI Discussion

                              ~This is General FFXI Discussion.

                              ~This will turn into a flame war

                              ~Whats the point in telling others whats better, if you like it then fine but others may
                              hate it does that make it a terrible game in your mind.
                              Last edited by valru; 01-01-2006, 08:47 AM.

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