Re: Official bored at work / just shooting the shit / no rails to derail thread
I always wanted to play Ikagura, but I was lazy, and never got around to getting it for GC. I've been going to the local arcades and trying my hand at the local shooters to keep from getting rusty (as well as playing the hell outta my copiy of Gradius V). I've played Einhander, and it was fun, and rather interesting (a Blue Mage ship?).
I also heard that you could beat the game with just one hand, thus the name, but unless the bosses retreated like they do in the Gradius series, and there's nothing that requires you to shoot it, then I don't see how it's possible. Just dodge your way through the game? That'd seem boring.
Some of my favorite music in a shooter was from the Gradius series. G5 opened up with some new kickass tunes, but soon enough you get some of the classic tunes that tell you "Yeah, this is Gradius." Treasure did a good job with it. They did toss in a few twists (two boss rushes, with one of them really early, yet another new Big Core, new Option formations and controls, and some rather interesting level progressions, just to name a few), as well as give shoutouts to previous games in the series (the "organic" stage is a bit of a tribute to the Salamander games, but curiously there's no Moai stage; the closest we get is the asteroid belt stage). I could geek out about this series forever.
I always wanted to play Ikagura, but I was lazy, and never got around to getting it for GC. I've been going to the local arcades and trying my hand at the local shooters to keep from getting rusty (as well as playing the hell outta my copiy of Gradius V). I've played Einhander, and it was fun, and rather interesting (a Blue Mage ship?).
I also heard that you could beat the game with just one hand, thus the name, but unless the bosses retreated like they do in the Gradius series, and there's nothing that requires you to shoot it, then I don't see how it's possible. Just dodge your way through the game? That'd seem boring.
Some of my favorite music in a shooter was from the Gradius series. G5 opened up with some new kickass tunes, but soon enough you get some of the classic tunes that tell you "Yeah, this is Gradius." Treasure did a good job with it. They did toss in a few twists (two boss rushes, with one of them really early, yet another new Big Core, new Option formations and controls, and some rather interesting level progressions, just to name a few), as well as give shoutouts to previous games in the series (the "organic" stage is a bit of a tribute to the Salamander games, but curiously there's no Moai stage; the closest we get is the asteroid belt stage). I could geek out about this series forever.
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