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im not certain but does WOW even have a story line i mean FFXI has a easy to tell story line i plaied wow for awhile and i found no such story line and how do you make a movie off a game that doesnt have a story line?
Someone clearly hasn't played through all of CoP yet >. >
Spoilers
I'm still trying to sort some of the more complex issues out (like why Al'Tieu is "under water" and yet is "crashing towards the planet... wtf?)
There's a fair chunk of lore in the Warcraft universe, however, it's not quite as in your face as FFXI's. You have to delve a little deeper to find information such as reading the books in libraries dotted around the world. There's a list of some of the basic lore here for anyone slightly interested.
I'm still trying to sort some of the more complex issues out (like why Al'Tieu is "under water" and yet is "crashing towards the planet... wtf?)
Overwrought explanation
Imagine a creature that crawls along the ground, like an insect, that sees through a slit in its carapace and has evolved no mechanism to angle its head up or down. It thinks of the world in essentially two dimensions, as a plane along the ground. It cannot percieve that things extend vertically or force itself to move in that direction, so it has no mental concept of up. This bug is crawling along, and you plant a post in front of it which it inadvertently steps onto and begins climbing up. When the bug's angle changes suddenly things that it had taken to be unchanging constants of the universe start shifting. Most immediately disturbing is the fact that it can no longer see the plane that it was once on; only the narrow path of the pole in front of it is visible, with abyss to each side. More dangerous is the change in the direction of gravity in relation to the bug. Whereas once it held the bug benignly to the ground, now it's actually beginning to oppose the bugs new motion. Worse, it's now trying to pull the bug's body into the empty space beneath it now that it's propped against the pole. If the bug's shell, which has evolved with the expectation of always being fully supported by the ground, isn't sturdy enough, it could be snapped in half. If it holds together and tries to continue walking, it will find itself pulled directly backwards. As if that wasn't confusing enough for the creature, if it tries to turn around and come back, gravity will change direction again. All the rules have changed.
Bring that overwrought image up to our level, imagine there is another natural direction in our world that we just can't percieve or move in normally, and you have the concept of a space warp or dimensional bridge that describes Al'taieu's relationship to the rest of Vana'diel. It's like ball balancing on top of a staff, displaced from the plane of our existence along that "other" direction that isn't really up or down.
So how did it "sink into the ocean" and yet in Dawn you can look down and see Qufim below you? Well there's two possible explanations, the cheap and easy way and the hard, extradimensional way. We'll do the easy way first. Let's say we've got a couple of those 2D bugs again and today they're at the beach, watching a beach ball that's floating half in and half out of the water. If you walk up and pick the ball up into the air or force it down under the water, either way the bugs are just going to see the ball disappear and water rush in to fill the space where it was. To them, no matter which you do, the ball was swallowed by the ocean. Now, since the only way we can easily talk about dimensions we don't understand is to reduce them to dimensions we do understand, let's say that Vana'diel is actually two dimensional, and exists on the placid surface of this water, which you have pulled Al'taieu away from in one direction or another. Regardless of above or below, someone looking from Al'taieu towards two-dimensional Vana'diel is going to see the same thing, and when you let go of the "ball" it's going to go hurtling towards its original location. So rising up or crashing down, the result is the same: an object from outside crashing into our dimension and knocking away whatever came to rest in its place.
The opening video to BC was fairly interesting and well done, but I doubt they'll do an entire movie in the same manner.
If the movie is anything like the game 90% will be trash pulls, 5% will be of the alliance complaining about horde racials, and the other 5% will be hanging around IF and checking out the AH.
>. > poor bug lol. Thanks for that explanation btw TM ^^.
There's one thing though...
Yet more spoilers/thoughts
Al'Tieu "was cast into the sea by the holy gate keeper" which we know is of course, Bahamut. Now, in the CoP opening movie, we see him rising from the ocean.
Now, to me, that seems to indicate that it did in fact crash into the water, or at least Bahamut fell into the ocean from where Al'tieu once was in Vana'diel, before Eald'narch sealed it away in 100 year increments.
Hmm... actually, that's probably it... OK ^^ mystery solved. Now for the myriad of others, like why Alexander and Odin are the only 2 celestial avatars who aren't a human who transended either by Altana's blessing or the fall of the Zilart (Fei Yin's world-warping explosion)
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