Re: 2008 Premier Site Summit . . . OR, Why Has Not Anybody Made a Thread On This Yet?
Ok less bitchy about AV now k?
Here's something to shut you up, a summation of the Summit info and (incomplete) Stat boxes on 7 Mythic (Nyzul relic) weapons:
- The ability to rapidly exchange campaign tags will be adjusted to discourage players who spam songs and self-buffs to gain experience in campaign.
- A security feature is being planned similar to the Account Authenticator device created by Blizzard.
- Dynamis costs will be reduced in next version update.
- An addition to the battle system is being planned to encourage melee and mage jobs to work together to coordinate attacks.
- The development team is considering revealing hidden food effects, but some effects will remain hidden.
- Campaign in the cities is intended to reflect the harsh times of the Crystal War, but adjustments are planned to keep certain NPCs, such as the warp NPC, from disappearing during battle.
- More job adjustments are planned, but no adjustments are planned for puppetmaster.
- Square Enix is working on improving the account recovery process.
- There are no plans to enhance the Square Enix-sanctioned windower.
- Winning numbers for the Mog Bonanza lottery were randomly chosen, and the process was strictly supervised to prevent any improprieties. Participation in the lottery was a huge success and the event will likely be repeated next year.
- A new scheme is being created to help low- and mid-level players gain experience.
- No immediate plans are in place to increase the number of weapons players can merit.
- Group 1 merits are planned to be added soon for Scholar and Dancer.
- Additional rewards will not be added to notorious monster bosses on floors 20, 40, 60 and 80 of Nyzul Isle assaults.
- The development team is against the concept of transferring content IDs because the feature could possibly be exploited by RMT.
- It may be possible in the future for players to change their faces and hairstyles.
- Chocobos will soon be added to the WoTG areas.
- A hint is in the PlayOnline topics banner about new relic armor for recently added job.
- More sellable gear is planned to be introduced as the RMT threat declines.
-The Alexandrite cost for the new weapons will be reduced
-A battlefield will be added as the final task for the Nyzul weapons
-There will be a way of obtaining the new weapon skills without having to complete a Nyzul relic, this method will be available to most players.
-A new bonus effect, Aftermath, will be added. It will be granted to players who use a new weapon skill in conjunction with having a Nyzul relic equiped.
-TP will affect the potency of Aftermath effects, not the duration
Now I am gonna repeat this many many times, THE STATS ON THESE WEAPONS ARE NOT FINAL. THE STATS ON THESE WEAPONS ARE NOT FINAL. They are NOT meant to be the strongest weapons in the game, but enhance the unique aspects of the jobs.
FFXIclopeida: DRG, Ryunohige:
"Enhances Jump" makes Jump a 100% critical hit
Stractics: PUP, Kenkonken:
Too hard to test the boost to Martial Arts
Never summoned automaton to test overload reduction
PUPs new WS is 6 hit
Alla: RDM, Murgleis:
"Enhances Convert" reduces HP lost from Convert to 50% (MP restored is still equal to 100% HP)
RDM weapon skill is called Death Blossom
JeuxOnline(French): WHM, Yagrush
"Enhances Divine Viel" makes Divine Viel permanently active (i.e all -na spells and Erase are -ga with it equiped)
WHM WS is called Mystic Boon. Spirit Taker type attack, MP restored based on damage done.
Onlinewelten(German): COR, Death Penalty
Couldn't test Quick Draw enhancement, as S-E gave them no cards!
Said Aftermath bonus to ranged attacks was very noticeable
Warcry: DNC, Terpsichore:
"Enhances Steps Effect" gave an extra Finishing Move for every successful step landed
Was not able to chain new WS with Binding Flourish (not implemented yet?)
IGNVault: THF, Vjara:
(wtf i saw an image like 2 hrs ago)
DMG:31 Delay:200
Enhances "Sneak Attack" and "Trick Attack" effects
Aftermath: Increases Att./Acc.
Occasionally attacks twice
No info was given, collected on how it enhances Sneak and Trick attacks
THF WS is called Mandalic Stab
Again these are not the final stats on the weapons. They still have not even been looked at by QA (the people at the summit were the first to see/play with them). They could change, they could not.
Ok less bitchy about AV now k?
Here's something to shut you up, a summation of the Summit info and (incomplete) Stat boxes on 7 Mythic (Nyzul relic) weapons:
- The ability to rapidly exchange campaign tags will be adjusted to discourage players who spam songs and self-buffs to gain experience in campaign.
- A security feature is being planned similar to the Account Authenticator device created by Blizzard.
- Dynamis costs will be reduced in next version update.
- An addition to the battle system is being planned to encourage melee and mage jobs to work together to coordinate attacks.
- The development team is considering revealing hidden food effects, but some effects will remain hidden.
- Campaign in the cities is intended to reflect the harsh times of the Crystal War, but adjustments are planned to keep certain NPCs, such as the warp NPC, from disappearing during battle.
- More job adjustments are planned, but no adjustments are planned for puppetmaster.
- Square Enix is working on improving the account recovery process.
- There are no plans to enhance the Square Enix-sanctioned windower.
- Winning numbers for the Mog Bonanza lottery were randomly chosen, and the process was strictly supervised to prevent any improprieties. Participation in the lottery was a huge success and the event will likely be repeated next year.
- A new scheme is being created to help low- and mid-level players gain experience.
- No immediate plans are in place to increase the number of weapons players can merit.
- Group 1 merits are planned to be added soon for Scholar and Dancer.
- Additional rewards will not be added to notorious monster bosses on floors 20, 40, 60 and 80 of Nyzul Isle assaults.
- The development team is against the concept of transferring content IDs because the feature could possibly be exploited by RMT.
- It may be possible in the future for players to change their faces and hairstyles.
- Chocobos will soon be added to the WoTG areas.
- A hint is in the PlayOnline topics banner about new relic armor for recently added job.
- More sellable gear is planned to be introduced as the RMT threat declines.
-The Alexandrite cost for the new weapons will be reduced
-A battlefield will be added as the final task for the Nyzul weapons
-There will be a way of obtaining the new weapon skills without having to complete a Nyzul relic, this method will be available to most players.
-A new bonus effect, Aftermath, will be added. It will be granted to players who use a new weapon skill in conjunction with having a Nyzul relic equiped.
-TP will affect the potency of Aftermath effects, not the duration
Now I am gonna repeat this many many times, THE STATS ON THESE WEAPONS ARE NOT FINAL. THE STATS ON THESE WEAPONS ARE NOT FINAL. They are NOT meant to be the strongest weapons in the game, but enhance the unique aspects of the jobs.
FFXIclopeida: DRG, Ryunohige:
"Enhances Jump" makes Jump a 100% critical hit
Stractics: PUP, Kenkonken:
Too hard to test the boost to Martial Arts
Never summoned automaton to test overload reduction
PUPs new WS is 6 hit
Alla: RDM, Murgleis:
"Enhances Convert" reduces HP lost from Convert to 50% (MP restored is still equal to 100% HP)
RDM weapon skill is called Death Blossom
JeuxOnline(French): WHM, Yagrush
"Enhances Divine Viel" makes Divine Viel permanently active (i.e all -na spells and Erase are -ga with it equiped)
WHM WS is called Mystic Boon. Spirit Taker type attack, MP restored based on damage done.
Onlinewelten(German): COR, Death Penalty
Couldn't test Quick Draw enhancement, as S-E gave them no cards!
Said Aftermath bonus to ranged attacks was very noticeable
Warcry: DNC, Terpsichore:
"Enhances Steps Effect" gave an extra Finishing Move for every successful step landed
Was not able to chain new WS with Binding Flourish (not implemented yet?)
IGNVault: THF, Vjara:
(wtf i saw an image like 2 hrs ago)
DMG:31 Delay:200
Enhances "Sneak Attack" and "Trick Attack" effects
Aftermath: Increases Att./Acc.
Occasionally attacks twice
No info was given, collected on how it enhances Sneak and Trick attacks
THF WS is called Mandalic Stab
Again these are not the final stats on the weapons. They still have not even been looked at by QA (the people at the summit were the first to see/play with them). They could change, they could not.
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