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  • #31
    Re: Next gen mobile technology not next gen gaming friendly?

    Originally posted by kuu
    Simply put 2ghz x2 does not equal 4ghz. Some can do it better then others, some won't even add.
    Umm, yeah-you ever heard of a metaphorical statement? Look it up sometime...

    No matter, you insulted me-I never said I know everything about computers (but hey, I bet everyone must be perfect to you before you talk to them!), I simply stated I can build a computer cheaper, often a computer can be built even 80% cheaper, not necessarily using the same exact items of choice.

    But hey, cordless phones do use mhz to measure frequency, a processor uses mhz to measure cycles-per-second. Comparing the two, is however, useless. That, my dear friend-is your biggest mistake.

    (I do also know this, what you say about the physical limitations of the CPU's cycles per second has been said a thousand times before. Only fifteen years ago did people say a billion cycles per second would be impossible. We can continue breaking mere 'limitations' so long as the demand is there.)
    Last edited by Draco Dagon; 03-14-2006, 03:38 PM.

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    • #32
      Re: Next gen mobile technology not next gen gaming friendly?

      Originally posted by Draco Dagon
      But hey, cordless phones do use mhz to measure frequency, a processor uses mhz to measure cycles-per-second. Comparing the two, is however, useless. That, my dear friend-is your biggest mistake.

      (I do also know this, what you say about the physical limitations of the CPU's cycles per second has been said a thousand times before. Only fifteen years ago did people say a billion cycles per second would be impossible. We can continue breaking mere 'limitations' so long as the demand is there.)
      Not really, you're trying to use practical sense over something that's not quite practical, even if it was used in a satirical sense.

      Ever consider why CPU use hertz while frequencies use hertz, etc?

      Because Hertz by definition is one cycle per second.

      You can say a clock ticks at 1 hertz or heart beat.

      And there, lies, the core of my comment... you are using hertz as it was one thing, it's not. A P1 hertz and a P4 hertz and a Apha hertz, or even a coreless phone hertz bares no relation to performance.

      Or perhaps you just want to make me stupider so you can make your arguement sound better? Perhaps it's also your mistake too. I think most people got the satire.

      On silicon, you're not getting pass a certain mhz...it's a phyical impossiblity. How fast can you run? Can you run around the earth in 1 second? Nope, never, nada. You may be able to teleport, warp, or other sci-fi notions, but not run.

      Just like we have cars and planes, we don't try to stick to legs that won't go faster no matter how much you train.

      This is why AMD have been playing the 2ghz arena, make something more powerful, not just faster.
      Last edited by kuu; 03-14-2006, 06:08 PM.

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      • #33
        Re: Next gen mobile technology not next gen gaming friendly?

        Originally posted by kuu
        Or perhaps you just want to make me stupider so you can make your arguement sound better? Perhaps it's also your mistake too. I think most people got the satire.
        Hrm agreed, I think you misunderstood what Kuu meant.

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