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  • Ask the Devs! (10/22/2010)



    The development and management teams continue to address the questions and concerns of the community in an ongoing FAQ. The topics addressed this time around are party-based combat, guildleves, and quests.

    View the FAQ.

    --------------------------------------------------------------------------------

    The development and management teams continue to address the questions and concerns of the community in an ongoing FAQ. The topics addressed this time around are party-based combat, guildleves, and quests.



    Party-Based Combat

    Q. What is all this hubbub about a so-called “party bonus”?
    A. The party bonus is a feature that increases the amount of skill points awarded to players from combat while in a party. This feature will be in effect so long as the difference in class ranks between all party members is between the range of ±5. In addition, the bonus will be greater the more party members there are.

    Q. Why did the version update that went live on October 15, 2010 alter the party bonus to be based upon class rank rather than the number of party members?
    A. Under the previous settings, since party bonuses were calculated solely on the number of party members, even players who were too low-level to effectively participate in combat were being awarded extra skill points simply by being present in the party. The alterations to the system were made to prevent exploitation of this in the form of “power leveling.”

    Q. If I am in a party with someone beyond the ±5 class rank range, will I be getting less skill points than I would be if I were playing solo?
    A. No. Rather, the amount of skill points awarded in these two instances would be the same, regardless of whether the player is solo or in a party. If a party bonus is not in effect, the amount of skill points capable of being obtained will be the same.

    Q. Is it possible the class rank range for party bonuses will be adjusted in the future?
    A. We initially set the difference to 5 to combat the issue mentioned above. We will continue to monitor community feedback and look at how parties are formed - depending on these results we may tweak these values in the future.



    Guildleves

    Q. What can you tell me about exchanging regional leves?
    A. The exchange of regional leves may be carried out under any of the following circumstances:
    - The maximum of eight plates has been reached for the regional leve in your possession
    - You wish to abandon the duty of the regional leve in your possession
    - Supplementation of a completion bonus to the regional leve you wish to undertake

    When exchanging regional leves, you may select up to four to exchange for the one you wish to receive. Should a regional leve in your possession be displayed in a white font, regardless of whether its status is completed, failed, or not yet undertaken, it may be selected for exchange. In the event that you select a leve already in your possession, your current leve will automatically be exchanged for the newer of the two.

    Q. What should I do if I want to place a completion bonus on a regional leve?
    A. When exchanging regional leves, a completion bonus will be attached should the number of ☆ marks be more than one. The bonus will be greater the larger the number of ☆ marks, up to a maximum of eight.

    A regional leve with no completion bonus applied.


    A regional leve with a completion bonus applied.


    * When a completion bonus is applied, the reward in the leve completion window will be displayed in an orange font.

    Q. How do I increase the number of ☆ marks?
    A. Either of the following two methods may be used to increase the number of ☆ marks.
    - Exchange for a regional leve with a different issuing authority (☆ +1)
    - Exchange for a regional leve with a different motif (☆ +1)

    Increasing the number of ☆ marks related to a leve’s reward in no way influences its degree of difficulty, nor impacts it in any other adverse way.

    Q. What type of specific effects does increasing a regional leve’s degree of difficulty have?
    A. Increasing the degree of difficulty will result in more powerful enemies, larger amounts of experience and skill points, and greater rewards. At present, the degree of difficulty may not be changed once a regional leve is underway, but the version update scheduled for late November will introduce a feature which allows players the option do so.

    * Lowering the degree of difficulty will also cause the reward to be scaled down accordingly.

    Q. I saw a treasure chest while I was out doing a regional levequest! Is there always a treasure chest somewhere on a levequest!?
    A. While on a regional levequest, treasure chests may appear based on the levequest location, but there is no guarantee. The chances of a treasure chest appearing, however, may be increased through leve linking.* Upon opening these chests,** players will be rewarded with gil and, in rare instances, items. Should a chest be opened by a player in a party, gil will be automatically split and distributed to party members on the levequest, while items will be placed in a random member’s loot list.

    * A leve link is created when a party member initiates a regional leve of which other party members are also in possession. Party members not in possession of the guildleve will not be part of the link, but instead will be leve sharing.
    ** Select the Examine command which appears in the Interactions menu when in proximity to a chest to open it.


    Q. Why are there no rank 20 regional leves for miners outside of Limsa Lominsa?
    A. Beyond rank 20, regional leves for Disciple of the Land classes are issued only from certain authorities. Below is a table displaying which nations issue leves for which classes.

    Class_____________________Issuing Authority
    _________________Rank 20_________Rank 30_______Rank 40
    Miner................Limsa Lominsa...........Ul’dah............Gridania
    Botanist.................Ul’dah...............Gridania........Limsa Lominsa
    Fisher..................Gridania...........Limsa Lominsa.........Ul’dah
    * After the November version update, all nations will issue regional leves for all classes, regardless of rank.



    Quests

    Q. Why can I no longer undertake the rank 20 armorer quest after accepting the rank 20 blacksmith quest?
    A. The blacksmith and armorer class quests have been grouped together. Though players are free to choose either of the classes they wish, they will only be able to complete the quest for one of the two. For example, if a player has undertaken the rank 20 blacksmith quest, the rank 20 armorer quest will become unavailable. The player will, however, again become free to choose either blacksmith or armorer for the rank 30 quest. Quest content and rewards will be adjusted to fit the class chosen for the each quest.

    * Quest progress for both classes can be viewed by opening main menu >> Journal >> Blacksmith & Armorer Quests.
    Originally posted by Feba
    But I mean I do not mind a good looking man so long as I do not have to view his penis.
    Originally posted by Taskmage
    God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
    Originally posted by DakAttack
    ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

  • #2
    Re: Ask the Devs! (10/22/2010)

    So... is this a good thing?

    I have no idea what they're talking about. 8D
    Originally posted by Yygdrasil
    Originally posted by Nandito
    Ponies.

    Duh.
    You make me want to hurt things.

    Comment


    • #3
      Re: Ask the Devs! (10/22/2010)

      It's a rehash of things that people who already play are aware of for the most part.
      Originally posted by Feba
      But I mean I do not mind a good looking man so long as I do not have to view his penis.
      Originally posted by Taskmage
      God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
      Originally posted by DakAttack
      ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

      Comment


      • #4
        Re: Ask the Devs! (10/22/2010)

        So, after it took them years to acknowledge the +-5 (nearer 3 from memory) level idea was totally worthless in FFXI and having come up with the awesome level sync system which allowed people of all levels to party they decide in FFXIV to toss all that aside and return to the utterly craptastic former system. These people are absolute twat-waffles.

        Comment


        • #5
          Re: Ask the Devs! (10/22/2010)

          Originally posted by Grizzlebeard View Post
          twat-waffles
          HOLY SHITE GRIZ!! Give a warning before you throw something like that out there! I bursted out with a huge "HA!" and woke the hubby up. I usually wouldn't care but he's had a cold so, as with most men, he's DYING and waking him up created a slew of sailor like swearing and moaning that I don't care about him.
          Originally posted by Feba
          But I mean I do not mind a good looking man so long as I do not have to view his penis.
          Originally posted by Taskmage
          God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
          Originally posted by DakAttack
          ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

          Comment


          • #6
            Re: Ask the Devs! (10/22/2010)

            Originally posted by Grizzlebeard View Post
            So, after it took them years to acknowledge the +-5 (nearer 3 from memory) level idea was totally worthless in FFXI and having come up with the awesome level sync system which allowed people of all levels to party they decide in FFXIV to toss all that aside and return to the utterly craptastic former system. These people are absolute twat-waffles.
            The ones who thought up level sync are the ones who stayed behind to work on FFXI. The ones who moved on to XIV never got the memo, apparently.

            Comment


            • #7
              Re: Ask the Devs! (10/22/2010)

              Originally posted by Grizzlebeard View Post
              So, after it took them years to acknowledge the +-5 (nearer 3 from memory) level idea was totally worthless in FFXI and having come up with the awesome level sync system which allowed people of all levels to party they decide in FFXIV to toss all that aside and return to the utterly craptastic former system. These people are absolute twat-waffles.
              Allow me to jog your memory for a moment here.

              When level sync was implemented, the hope was that it would bring high level and low level players together for the most opportunities to EXP possible.

              That never happened.

              People didn't want to give up meriting to go gain slower merits out in the Dunes or Garliage Citidel with their lowbie friends and their EXP PTs. Why give up 10K+ EXP per hour party for a party that's going to struggle getting 3k an hour? Additionally people leveling low jobs and subjobs became so frustrated with people sticking around Quifm camps to 35+. People happened to like seeing their skills cap out.

              Guess what happened then?

              People started to solo and newcomers unfamiliar with the system were shit out of luck finding parties because everyone was sick of dumbass sub-range parties. I know I sure as hell didn't want to level a sub with PTs if I was just endlessly going to be called back to Qufim or Garliage. So I'd solo and that's what everyone else still does today, which is why newcomers still struggle.

              Level sync really only worked out for higher level play, once people were able to do birds forever they were pleased as punch to just stay there, even skip camps like Mount Z at and Aydeewah at the cost of a few skillups they'd easily get back around MJSP and the Greater Colibri camps.

              Its just easier to group up with people your level, particularly considering FFXIV is still relatively new and really doesn't have much that requires grouping yet anyway. Most people seem to want to solo.

              I'm baffled with all the Bizarro World stuff going on in FFXI and FFXIV:

              FFXI: RDMs complaining that they're falling behind as healers (LOfuckingL)
              FFXIV: People who wanted to solo now want parties.
              Last edited by Omgwtfbbqkitten; 10-23-2010, 11:43 PM.

              Comment


              • #8
                Re: Ask the Devs! (10/22/2010)

                Originally posted by Omgwtfbbqkitten View Post
                FFXI: RDMs complaining that they're falling behind as healers
                {Where?} Freaking Juxtaposition?

                I've been welcoming this progress with open arms from the word "Afflatus." Heck, I freaking raged upon hearing that we were getting another tier of Refresh.

                I don't know what Red Mages you've been hearing from lately . . . probably just some lolpinkies that are only just now realizing that they're going to be left in the dust.
                Originally posted by Armando
                No one at Square Enix has heard of Occam's Razor.
                Originally posted by Armando
                Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                Originally posted by Taskmage
                GOD IS MIFFED AT AMERICA

                REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                GOD IS AMBIVALENT ABOUT FURRIES

                THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                Originally posted by Taskmage
                However much I am actually smart, I got that way by confronting how stupid I am.
                Matthew 16:15

                Comment


                • #9
                  Re: Ask the Devs! (10/22/2010)

                  I don't think all RDMs wanted to be pink mages, per se, they just put up with it as a means to getting a lot of xp quickly. We don't all get to play the roles we want in xp, but there's plenty of time outside of it to play how we want. I really didn't enjoy pink maging ... I just put up with it because it was my means to 25k/hr in merits.

                  However, since I was a WHM main, I was more than happy to hear that RDMs were getting put on the back burner when it came to healing, since there were some idiots (not many, but some) who were convinced that WHMs are worse healers than RDMs. (I'd like to see your max Cure IV on RDM outdo my Cure V. Go ahead. Try it.) Those people can suck it.
                  sigpic
                  ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                  ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
                  ~I has a blog~~http://aksannyi.livejournal.com/~
                  ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




                  Comment


                  • #10
                    Re: Ask the Devs! (10/22/2010)

                    The SP bonus change is just fine, ppl need to stop QQ about it as it's not even an issue.

                    5 ranks is plenty. The bonus is based purely on the number of party members with the range. If one guy in the group isn't within range, he won't receive or boost the bonus, and that's it. You can actually grind out mobs for skill for a considerably long range in XIV. Plus, the game does not handle skill and EXP in the same manner as XI did.

                    In XI, as soon as the mob was engaged EXP was determined by the highest level member. XIV doesn't do this. Everyone earns EXP/SP separately based on their own rank & level. I'm a little surprised that SE did this as it enables power leveling, though not to any drastic degree since you still need to be able to hit mobs to skill up.

                    The article doesn't do a good job explaining those last couple of points though so yeah I can see how people who aren't playing right now might get confused
                    sigpic


                    "BLAH BLAH BLAH TIDAL WAVE!!!"

                    Comment


                    • #11
                      Re: Ask the Devs! (10/22/2010)

                      To sum up what Mal said, as long as you can hit a mob you will gain the same XP/SP you would normally gain against a mob of it's level if you are over or under the range.

                      You also need to be attacking which is why playing a WHM-Style Conjurer SUCKS. If you go for the selfless route and focus on making your cures and buffs better by pumping Piety you get punished for it because you aren't nuking to get skill ups. If you go for a BLM style Conjurer you end up with much more XP and SP but you can't heal for crap if you just pump INT and VIT.
                      Rahal Gerrant - Balmung - 188 DRK
                      Reiko Takahashi
                      - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                      Haters Gonna Hate



                      Comment


                      • #12
                        Re: Ask the Devs! (10/22/2010)

                        Originally posted by Firewind View Post
                        To sum up what Mal said, as long as you can hit a mob you will gain the same XP/SP you would normally gain against a mob of it's level if you are over or under the range.

                        You also need to be attacking which is why playing a WHM-Style Conjurer SUCKS.
                        Isn't this the god damn truth. You know I don't mind being a healer/buffer but what I do mind is being penalized for it. Even if I throw off a nuke or two or Spirit Dart or two while doing a leve or exping, I still do not get anywhere near the exp that my party does. I'll be lucky if I get any at all. I don't see why they can't throw con's a bone and give us a % of the exp that the party gets or something.

                        Player 1 - 155 job exp
                        Player 2 - 115 job exp
                        Player 3 - 200 job exp
                        Player 4 - 185 job exp
                        ME - 50 job exp

                        So take all 4 players and add up their exp and divide it by the party total which is 5. You'll get 131. To make it fair deduct the 50 exp that I got and give me an additional 81 exp. I think that works. Now they could do a sliding scale too so the exp would vary and depending on other factors, like if the healer gets more than a certain amount, then there is no bonus exp. I have done lvl 20 leves with my friends and watched them get 1/2 level or more while my bar barely even twitched. I'm partaking and not just standing there so why am I being penalized?
                        Originally posted by Feba
                        But I mean I do not mind a good looking man so long as I do not have to view his penis.
                        Originally posted by Taskmage
                        God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                        Originally posted by DakAttack
                        ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

                        Comment


                        • #13
                          Re: Ask the Devs! (10/22/2010)

                          Originally posted by TheGrandMom View Post
                          Isn't this the god damn truth. You know I don't mind being a healer/buffer but what I do mind is being penalized for it. Even if I throw off a nuke or two or Spirit Dart or two while doing a leve or exping, I still do not get anywhere near the exp that my party does. I'll be lucky if I get any at all. I don't see why they can't throw con's a bone and give us a % of the exp that the party gets or something.
                          Or they should make it so that conjureres can gain exp for healing people who are damage during a fight...

                          Comment


                          • #14
                            Re: Ask the Devs! (10/22/2010)

                            Now I didn't know that was a problem in XIV since I don't play, but it reminds me somewhat of campaign in XI where WHMs couldn't get any xp really without running up and joining in the smacking of mobs. It was broken as hell then, and it's broke as hell now.
                            sigpic
                            ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                            ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
                            ~I has a blog~~http://aksannyi.livejournal.com/~
                            ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




                            Comment


                            • #15
                              Re: Ask the Devs! (10/22/2010)

                              Originally posted by Takelli View Post
                              Or they should make it so that conjureres can gain exp for healing people who are damage during a fight...
                              They did have this but then people were making parties of 15 and cons/thms were doing AOE cures and racking up mega exp. So they took out getting exp for curing...or nerfed it to hell and back.
                              Originally posted by Feba
                              But I mean I do not mind a good looking man so long as I do not have to view his penis.
                              Originally posted by Taskmage
                              God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                              Originally posted by DakAttack
                              ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

                              Comment

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