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The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

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  • The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

    The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011



    The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011 has been released.

    April – September 2011
    --------------------------------------------------------------------
    Three version updates are slated for this period.

    Generally, major patches will see the release of new content, whereas minor patches will focus on the refinement of existing features. Job adjustments will form part of all version updates, though the scope of changes may vary.

    * May Major Version Update
    “Voidwatch,” a new battle system designed with high-level adventurers in mind, will be introduced alongside new battlefields in order to reinvigorate existing areas. Rounding off the host of battle-related improvements planned for this patch is a major overhaul of Dynamis, which will include monster redistribution.

    Playability-enhancing tweaks are also in the pipes, such as an auction house merger and delivery system improvements.

    * June Minor Version Update
    This version update will revolve around fine-tuning content introduced in May.

    * August Major Version Update
    The level cap will be raised to 95 and accompanied by a broad range of changes; new content and job abilities will be added, and existing ones adjusted. This penultimate stage in the level cap increase will usher in large-scale changes while preserving balance in anticipation of the impending final rise to level 99.

    The test server will be launched as the testing and fine-tuning grounds for new content being planned, and can be considered a realm wherein adventurers can experience new features under development. More details regarding the server will be made available in the near future.

    * July – September 2011: Test Server to Go Live
    In conjunction with the test server, subforums dedicated to hosting player feedback will be established in the official forums, the two combining to mark the birth of a new development cycle as outlined below.

    1) Content under development
    2) Content announced via the test server and official forums
    3) Testing
    A) Player testing and feedback
    B) Testing by Development and QA teams
    4) Fine-tuning
    Balancing and debugging based on the findings of step 3; test server updated
    (*Repeat from step 2)
    5) Version update released

    --------------------------------------------------------------------


    October 2011 – March 2012
    --------------------------------------------------------------------
    With the introduction of the test server, we intend to shift from alternating between major and minor patches to more frequent version updates, each of which will host the latest fruit of the new development and testing cycle.

    * Version Update Highlights

    o Level cap increase to 99
    o New adventurer growth elements
    o Job adjustments
    o In-game systems:

    + Voidwatch parts 3 and 4
    + The Last Stand (name TBA)
    + Dungeon crawling (name TBA)
    + New battlefields
    + New Grounds of Valor areas
    + New treasure casket areas

    o Monster redistribution
    o Fellows adjustments and additions

    + Level cap increase (95 and 99)
    + New summonable areas

    o Crafting adjustments and additions

    + Synergy: recipes to augment existing gear
    + Synthesis: skill cap increase

    o Playability enhancements

    --------------------------------------------------------------------


    Please keep in mind that items featured in the roadmap and their implementation schedule are subject to change. Further details about these and other new content will be released as soon as they become available, so stay tuned to the official channels.

    Thanks Yyg!

  • #2
    Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

    j00 forgot teh purdy pictures.


    Like this;







    And some new mobs as well but I'm more interested in these new crystal islands...
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

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    • #3
      Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

      I'm glad to see that there will most likely be a new zone (or a few ^-^) what are more than just re-skinned versions of zones we already have. I can't wait to see what comes of this!


      Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
      99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
      99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

      Yyg's Blog: Tree of Awesome!

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      • #4
        Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

        Exciting.
        FFxiv ~ (PS3 Beta) 24THM, 16LNC, 16CNJ, 15MRD/GLD/ARC/PUG
        FFxi ~ (Inactive) 99DNC/THF/SAM/BLU

        Any opinions expressed are my own, and potentially unpopular with others. Should this be upsetting, m
        aybe, read it again, insert smiley faces, rainbows, and glitter as needed.

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        • #5
          Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

          /nod

          I'm curious what new abilities they're going to add for NIN and SMN. I'm not naieve enough to think they'll give us any avatars... but I wonder if we'll get some new BPs that are worth a damn.

          Also: *crosses his fingers for Jubaku: Ni, Dokumori: Ni and Utsusemi: San*

          Ok... maybe not Utsusemi: San... but a guy can dream, right?

          Oh god... a possible 5 Shadows and +1 from AF3+2... *shits himself*

          ---------- Post added at 02:26 PM ---------- Previous post was at 02:22 PM ----------

          Originally posted by Neverslip View Post
          Exciting.
          Dont you mean... Eggciting?


          Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
          99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
          99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

          Yyg's Blog: Tree of Awesome!

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          • #6
            Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

            Originally posted by Yygdrasil View Post
            Dont you mean... Eggciting?
            Hey, this is no laughing matter. Some dude died so that a chocolate bunny could hide hand-painted eggs in bundles of plastic grass before he's melted by the Spring sunshine. Takes some serious huevos to make light of that.
            FFxiv ~ (PS3 Beta) 24THM, 16LNC, 16CNJ, 15MRD/GLD/ARC/PUG
            FFxi ~ (Inactive) 99DNC/THF/SAM/BLU

            Any opinions expressed are my own, and potentially unpopular with others. Should this be upsetting, m
            aybe, read it again, insert smiley faces, rainbows, and glitter as needed.

            Comment


            • #7
              Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

              Originally posted by Neverslip View Post
              Hey, this is no laughing matter. Some dude died so that a chocolate bunny could hide hand-painted eggs in bundles of plastic grass before he's melted by the Spring sunshine. Takes some serious huevos to make light of that.
              You see... it makes sense... because he was crucified on a hill... and bunnies typically live under hills... and the brown of the wood on the cross is represented by the brown of the chocolate candy. And the eggs... well the eggs are for...

              they're for...

              REBIRTH!!! Yeah... thats it. They represent rebirth.

              Shit yeah Jesus... you da man.


              Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
              99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
              99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

              Yyg's Blog: Tree of Awesome!

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              • #8
                Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                Originally posted by Malacite View Post
                these new crystal islands...
                People are gonna be so pissed when all you get is reskinned Cloisters.

                /let the completely random ass guessing begin

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                • #9
                  Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                  Originally posted by Feba View Post
                  People are gonna be so pissed when all you get is reskinned Cloisters.

                  /let the completely random ass guessing begin
                  I was actually thinking more along the lines of that zone beyond Mis. Coast... the CoP zone with the floating islands of rubble... and the wyverns who's wings you needed to do stuff. It's bee a while... so I forget the name of the zone... but those pictures remind me of it.


                  Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
                  99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
                  99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

                  Yyg's Blog: Tree of Awesome!

                  Comment


                  • #10
                    Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                    i just hope they move Atmas outside of abyssea. how are we suppose to kill things w/o them?
                    99 BST, PUP, WAR, MNK, THF, WHM, BLM, SMN, RNG, BLU, RUN, PLD

                    -Ukon (85) 27/75 claws
                    -Farsha (90) Completed!!
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                    ***Thank you xxFunWithJugsxx for all the help/support***

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                    • #11
                      Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                      The zones you are referring to are Riverne site #A01 and site #B01 and thar looks like an altered version of that zone basically atweeked reskin but a nice one since the actual land masses are exploding by large crystal shards. One thing to note that demon mob in the images is a low poly (or slightly edited) version of a ogres from FFXIV. Not a complaint mind you just very similar which is fine by me, new looks to monsters are always welcome.

                      Originally posted by Yygdrasil View Post
                      I was actually thinking more along the lines of that zone beyond Mis. Coast... the CoP zone with the f
                      loating islands of rubble... and the wyverns who's wings you needed to do stuff. It's bee a while... so I forget the name of the zone... but those pictures remind me of it.
                      FFXIV Ogre


                      FFXI version coming in update
                      Last edited by ChocoboBunny; 04-08-2011, 03:26 PM.
                      "It's nice to be important, but its more important to be nice"
                      MC Scooter.

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                      • #12
                        Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                        Originally posted by Romyro View Post
                        i just hope they move Atmas outside of abyssea. how are we suppose to kill things w/o them?
                        I hope not, it will make people actually play the game right again......
                        -------------------------------------------------------------------------
                        Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                        • #13
                          Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                          I hope Atmas stay in Abyssea and don't start bleeding into the rest of the game. I like my gear to actually matter.
                          Server: Midgardsormr -> Quetzalcoatl -> Valefor
                          Occupation: Reckless Red Mage
                          Name: Drjones
                          Blog: Mediocre Mage

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                          • #14
                            Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                            I thought that picture looked familiar...

                            Originally posted by cidbahamut View Post
                            I hope Atmas stay in Abyssea and don't start bleeding into the rest of the game. I like my gear to actually matter.
                            Gear still matters, big time. Atmas just enhance it all the more, and it's why I've stuck it out with SAM - Like I freaking told all my LS mates who were in denial, just because SAM is weak in Abyssea doesn't mean it'll be weak at 99, and that post 90 content is very likely to be outside of Abyssea.


                            Looks like I was right. Though I'm fairly certain we will see some of these new Voidwalkers in abyssea, it looks like the majority of the new content will be done in older, regular zones.
                            sigpic


                            "BLAH BLAH BLAH TIDAL WAVE!!!"

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                            • #15
                              Re: The FINAL FANTASY XI roadmap for the twelve-month period commencing April 2011

                              Sam too weak??? gtfo!

                              ---------- Post added at 08:19 PM ---------- Previous post was at 08:18 PM ----------

                              That's like blaming your keyboard for your mistypes.
                              75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                              RANK 10 Bastok
                              CoP: Done
                              ZM: Done
                              ToA: Done
                              Assault rank: Captain
                              Campaign Medal: Medals
                              Wotg: Complete the quests already and I'll start

                              Originally posted by Etra
                              This thread brought to you by Malacite's lack of understanding.

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