We are proud to announce the arrival of the December version update, featuring "Heroes of Abyssea," the third installment in the Abyssea series of battle area add-ons. Not to be outdone, the Wings of the Goddess expansion also takes center stage with the concluding missions to its emotion-charged storyline.
Other notable additions include the raising of the level cap to 90, a plethora of new job abilities and spells to accompany this increase, additional storage features, charming job emotions, and the list goes on.
Read on to peruse the list of changes in its entirety.
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Installing this version update will unlock the content of the "Heroes of Abyssea" battle area add-on for purchasing users.
*"Heroes of Abyssea" requires the "Rise of the Zilart" and "Wings of the Goddess" expansions to be installed and registered.
*After purchasing the add-on, some time may be required before your registration data is reflected in-game. If the "Heroes of Abyssea" logo remains faded even after purchase, please return to the FINAL FANTASY XI top page, wait a few minutes, then log into the game again.
Further details on "Heroes of Abyssea" are available here.
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Event-related
~New Wings of the Goddess missions have been added.
~The following additions and adjustments have been made to Trial of the Magians:
New trials have been added.
Quotas have been reduced for certain trials involving Relic and Mythic weapons. (All adjustments will be reflected even for trials in progress at the time of the update.)
~The following additions have been made to Salvage:
The minimum party size for participation has been reduced from six to three.
The price of the Remnants Permit key item has been reduced from 1500 Assault Points to 500.
The drop rate for level 35 equipment has been adjusted.
The quantity of the following materials requested by the NPC Ghanraam has been reduced from twelve to six:
Imperial Wootz Ingot / Bloodwood Lumber / Orichalcum Ingot / Marid Leather / Wamoura Cloth
~The following additions have been made to the Walk of Echoes:
When a battlefield reaches 51% completion or higher, no further entry will be permitted.
Drop rates for coins have been adjusted.
Defeated enemies will occasionally yield "Frayed Pouch" items.
~In Dynamis, drop rates for equipment including relic armor and accessories have been adjusted.
~In Einherjar, acquisition rates for abjurations obtained via Wings I/II/III have been adjusted.
~New varieties of fish have been added for the quest "Inside the Belly."
~Campaign has received the following adjustments:
NPC soldiers of both the Allied Forces and Beastman Confederate have had their strength bolstered.
When receiving an evaluation, players who have progressed beyond a certain point in the Wings of the Goddess nation quest series corresponding to their affiliated army will be guaranteed a minimum rank (see chart) below which they will not be demoted regardless of battle performance.
Medal_______________________________Wings of the Goddess Nation Quests
______________________________San d'Oria___________Bastok____________Windurst
Brass Ribbon of Service..........Gifts of the Griffon.........Better Part of Valor........The Tigress Stirs
Allied Ribbon of Glory..........Claws of the Griffon.........Fires of Discontent..........The Tigress Strikes
Sterling Star......................Boy and the Beast..........Light in the Darkness........Knot Quite There
Golden Star......................Wrath of the Griffon.........Burden of Suspicion........A Manifest Problem
Iron Emblem of Service........Perils of the Griffon...........Storm on the Horizon......When One Man Is Not Enough
Holyknight Emblem..............In a Haze of Glory...............Fire in the Hole.............A Feast for Gnats
Mythril Wings of Service.........The Price of Valor.............Quelling the Storm..........The Long March North
Wings of Honor................Bonds That Never Die..........Honor Under Fire............The Forbidden Path
Starlight Medal................Songbirds in a Snowstorm........Beneath the Mask...........Sins of the Mothers
Moonlight Medal..................Blood of Heroes..................What Price Loyalty.......Howl from the Heavens
Dawnlight Medal.................Chasing Shadows..................The Truth Lies Hid...........Manifest Destiny
Medal of Altana................Face of the Future..................Bonds of Mythril..............At Journey's End
~The following additions and adjustments have been made to Abyssea areas:
A new synthetic atma has been added for the completion of the Wings of the Goddess missions.
Repop delays for notorious monsters (NMs) have been shortened.
Trigger conditions for certain NMs have been eased.
Monsters who appear at boosted levels will vanish and reappear at their regular level if not engaged in battle.
Abyssite obtained from defeating NMs will be granted to all alliance members.
"Atma Fabricant" NPCs have been dispatched to Vision of Abyssea areas.
The quests in Abyssea - Konschtat offered by the NPC Ayame may be undertaken regardless of the player's current fame.
The rate of Empyrean armor acquisition from Sturdy Pyxides in Scars of Abyssea areas has been adjusted.
In Bastion, the strength of Resistance NPCs, Clone Wards, and Pulse Martellos has been bolstered.
Battle-related
~The maximum job level has been increased to 90.
To advance beyond level 85, you must first complete the new quest "Beyond the Stars" offered by the Nomad Moogle in the Ru'Lude Gardens.
~The maximum number of merit points a character can accumulate has been raised from 10 to 20.
~The amount of TP a character deals to the target will now decrease proportionate to his or her AGI.
~The following white magic spells have had their maximum effect duration lengthened and durational variance narrowed.
Invisible / Sneak / Deodorize
In light of this change, the following items have also had their effect duration adjusted.
Silent Oil / Prism Powder / Deodorizer / Rainbow Powder
~The following job abilities have been adjusted:
The effectiveness of the THF job trait "Treasure Hunter" now occasionally increases with each melee attack landed. Further, damage dealt with either the "Sneak Attack" or "Trick Attack" ability will have a greater likelihood of enhancing this trait.
*Effect active only when main job is set to THF.
The beastmaster ability "Call Beast" has received the following new jugs:
Razor Brain Broth / Mellow Bird Broth / Savage Mole Broth
The beastmaster ability ?Reward? has received the following new pet food:
Pet Food Eta
Elemental ninjutsu damage now increases based on ninjutsu skill.
*Effect active only when main job is set to NIN.ccc>
The following ninja tools have been added:
Inoshishinofuda: Used to cast any elemental ninjutsu
Shikanofuda: Used to cast any self-enhancing ninjutsu
Chonofuda: Used to cast any foe-damaging ninjutsu
*These universal tools will be usable only when main job is set to NIN.
*Ninjutsu-specific tools will be expended first for those who possess them.
*The table below outlines tool usage when under the effect of the ninja ability "Futae." The numbers indicate the amount of an applicable tool currently in possession.
_______________________________________________Ninjutsu-specific Tool
_____________________________________________0__________1_________2 or more
__________________________0............................-................x...............S
Universal Tool_______________1............................x................x..............S
_______________________2 or more.......................U...............x...............S
S: Two ninjutsu-specific tools will be expended.
U: Two universal tools will be expended.
x: Futae will fail to activate and its effect will be canceled.
~The "Trump Card" item, imbued with the energies of all elements, has been added for the corsair ability "Quick Draw."
*These cards are usable only when main job is set to COR.
*Element-specific cards will be expended first for those who possess them.
~The level at which the dancer ability "Curing Waltz III" is acquired has been lowered from 50 to 45.
~Scholars can now store an extra Stratagem charge (for a maximum of five) upon attaining level 90.
~The effectiveness of the scholar ability "Sublimation" in converting HP to MP now increases based on level.
Lv35: 2HP => 2MP
Lv45: 2HP => 3MP
Lv55: 2HP => 4MP
Lv65: 2HP => 5MP
Lv75: 2HP => 6MP
Lv85: 2HP => 7MP
~The following abilities are now subject to restrictions when used in the capacity of support job:
The thief ability "Hide" will not break the attention of enemies already targeting the user.
The ranger ability "Velocity Shot" will be unavailable.
~The following job abilities have been added:
Blood Rage (WAR Lv.87 Ability Delay: 5 min. Effect Duration: 30 sec.)
Enhances critical hit rate and critical hit damage for party members within area of effect.
Impetus (MNK Lv.88 Ability Delay: 5 min. Effect Duration: 3 min.)
Enhances attack and critical hit rate with each successive melee attack you land.
Enmity Douse (BLM Lv.87 Ability Delay: 10 min.)
Reduces the target's enmity towards you.
Conspirator (THF Lv.87 Ability Delay: 5 min. Effect Duration: 1 min.)
Enhances accuracy and "Subtle Blow" effect for party members within area of effect. Does not affect the party member being targeted by the enemy.
Sepulcher (PLD Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.
Arcane Crest (DRK Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for arcana.
Bounty Shot (RNG Lv.87 Ability Delay: 5 min.)
Increases the rate at which the target yields treasure.
Hamanoha (SAM Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.
Dragon Breaker (DRG Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for dragons.
Smiting Breath (DRG Lv.90 Ability Delay: 1 min.)
Orders the wyvern to attack with its breath.
Restoring Breath (DRG Lv.90 Ability Delay: 1 min.)
Orders the wyvern to heal with its breath.
Mana Cede (SMN Lv.87 Ability Delay: 5 min.)
Channels your MP into TP for avatars and elementals.
Blood Pact: Ward "Fleet Wind" (SMN Lv.86 Ability Delay: 1 min. Effect Duration: 2 min.)
Increases movement speed for party members within area of effect.
Blood Pact: Ward "Inferno Howl" (SMN Lv.88 Ability Delay: 1 min. Effect Duration: 1 min.)
Grants the effect of "Enfire" to party members within area of effect.
Blood Pact: Ward "Diamond Storm" (SMN Lv.90 Ability Delay: 1 min. Effect Duration: 3 min.)
Reduces evasion for enemies within area of effect.
Triple Shot (COR Lv.87 Ability Delay: 5 min. Effect Duration: 90 sec.)
Occasionally uses three units of ammunition to deal extra damage.
Tactician's Roll (COR Lv.86)
Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.
Allies' Roll (COR Lv.89)
Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.
Curing Waltz V (DNC Lv.87 Ability Delay: 23 sec.)
Restores target's HP.
Striking Flourish (DNC Lv.89 Ability Delay: 2 min. Effect Duration: 1 min.)
Allows you to deliver a twofold attack. Requires at least one finishing move.
Stratagem: Perpetuance (SCH Lv.87)
Increases the enhancement effect duration of your next white magic spell.
Stratagem: Immanence (SCH Lv.87)
Makes it possible for your next elemental magic spell to be used in a skillchain, but not a magic burst.
~New job traits have been added.
The jobs listed below will each learn a new trait upon reaching the specified level, beyond which the degree of mastery will increase in stages.
Job__________Level_______Job Trait___________________Effect
Black Mage......Lv.50......Elemental Celerity.......Quickens elemental magic spellcasting.
Red Mage.......Lv.87.......Shield Mastery..........Grants bonus TP when blocking an attack with a shield.
Dark Knight......Lv.88........Tactical Parry..............Grants bonus TP when parrying an attack.
Thief..............Lv.90.....Treasure Hunter III..............Increases chance of getting treasure.
~The following new spells have been added:
White Magic
- Regen IV WHM Lv.86
- Gain-AGI RDM Lv.90
- Gain-CHR RDM Lv.87
- Boost-AGI WHM Lv.90
- Boost-CHR WHM Lv.87
- Adloquium SCH Lv.88
Black Magic
- Fire V BLM Lv.86
- Blizzard V BLM Lv.89
- Firaja BLM Lv.90
- Aeroja BLM Lv.87
Songs
- Valor Minuet V BRD Lv.87
- Fire Carol II BRD Lv.90
- Wind Carol II BRD Lv.87
Ninjutsu
- Migawari: Ichi NIN Lv.88
*Uses the ninja tool, "mokujin."
~More jobs are now able to learn the following spells:
White Magic
- Protect V PLD Lv.90
- Aquaveil SCH Lv.13
- Blink SCH Lv.29
- Stoneskin SCH Lv.44
- Shell V RDM Lv.87 / SCH Lv.90
Black Magic
- Fire IV RDM Lv.86
- Blizzard IV RDM Lv.89
- Fire III DRK Lv.88
- Blaze Spikes SCH Lv.30
- Ice Spikes SCH Lv.50
- Shock Spikes SCH Lv.70
- Aero V SCH Lv.87 (Addendum: Black)
- Break RDM Lv.87 / SCH Lv.90 (Addendum: Black)
~Several new blue magic spells have been added.
~Certain monsters appearing in the areas below have had their distribution and level adjusted.
Jugner Forest [S] / Vunkerl Inlet [S] / Batallia Downs [S] / North Gustaberg [S] / Grauberg [S] / Rolanberry Fields [S] / West Sarutabaruta [S] / Meriphataud Mountains [S] / Sauromugue Champaign [S]
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